Player Matchup

Kukulkan
Kukulkan
HealingSquid
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
Skink_13
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,236 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TA_Genesis_VII-Z
Tsukuyomi
Level 65
God Stats
0W - 2L
1,206 SR
Queue Stats
1W - 6L
1,207 Elo+
Party 1
Team Averages
Level 71
1,402 SR
1,252 Elo+

VS

Team Averages
Level 71
1,596 SR
1,524 Elo+
Scylla
Scylla
SetixX6
Scylla
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 72L
1,500 Elo+
Solo
Ares
Ares
caocaobu
Ares
Level 81
God Stats
43W - 19L
1,620 SR
Queue Stats
374W - 313L
1,552 Elo+
Party 2
Zeus
Zeus
guan loyd
Zeus
Level 82
God Stats
59W - 45L
1,667 SR
Queue Stats
346W - 295L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HealingSquid
Kukulkan
15
5 / 3 / 2
10,818
676
7,863
10,763
3,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Skink_13
Cthulhu
16
1 / 3 / 5
10,331
646
13,268
24,721
14,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
12
0 / 9 / 3
9,056
566
7,003
17,007
5,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SetixX6
Scylla
16
2 / 0 / 9
11,393
712
12,776
9,626
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
7 / 4 / 8
12,833
802
14,287
20,452
19,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
16
6 / 3 / 5
11,809
738
15,343
11,355
4,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
15
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HealingSquid
Kukulkan
5
3
2
2
W
Scylla
SetixX6
Scylla
2
0
9
6.5
L
Cthulhu
Skink_13
Cthulhu
1
3
5
1.17
L
Tsukuyomi
0
9
3
0.17
W
Ares
7
4
8
2.75
W
Zeus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
42,406
52,491
Taken
41,433
22,428
Mitigated
27,417
13,210
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HealingSquid
Kukulkan
7,863
535
0
587
10,763
3,012
265
10,442
275
26,323
0
W
Scylla
SetixX6
Scylla
12,776
1,650
118
4,649
9,626
2,977
511
5,482
4,144
43,098
0
L
Cthulhu
Skink_13
Cthulhu
13,268
972
568
9,333
24,721
14,067
0
17,788
6,505
43,230
0
L
Tsukuyomi
7,003
687
0
2,722
17,007
5,349
312
13,861
2,926
0
28,079
W
Ares
14,287
1,351
0
3,384
20,452
19,979
460
10,278
10,174
40,379
0
W
Zeus
15,343
1,245
0
2,135
11,355
4,461
963
6,236
5,119
59,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
36,035
151
Minions Killed
179
3
Camps Cleared
12
897,194
Distance Traveled
907,190
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,818
676
48
3
2
304,330
5
W
Scylla
11,393
712
71
4
4
303,787
0
L
Cthulhu
10,331
646
64
4
1
325,685
3
L
Tsukuyomi
9,056
566
39
2
0
267,179
6
W
Ares
12,833
802
32
2
2
315,023
4
W
Zeus
11,809
738
76
5
6
288,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role