Player Matchup

Gilgamesh
Gilgamesh
IKing INico
Gilgamesh
Level 156
God Stats
10W - 8L
1,490 SR
Queue Stats
186W - 154L
1,442 Elo+
Party 1
Khepri
Khepri
King DameDash
Khepri
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 87L
1,383 Elo+
Party 1
Sobek
Sobek
Whyrler
Sobek
Level 129
God Stats
10W - 7L
1,572 SR
Queue Stats
615W - 642L
1,479 Elo+
Solo
Guan Yu
Guan Yu
dulux16
Guan Yu
Level 146
God Stats
10W - 12L
1,455 SR
Queue Stats
743W - 684L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
james1115
Tsukuyomi
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 68L
1,534 Elo+
Solo
Team Averages
Level 140
1,503 SR
1,466 Elo+

VS

Team Averages
Level 109
1,364 SR
1,579 Elo+
Sol
Sol
Eveon
Sol
Level 103
God Stats
1W - 3L
1,125 SR
Queue Stats
60W - 61L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
Kovie
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,580 Elo+
Party 2
Horus
Horus
Pounchu
Horus
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
298W - 282L
1,649 Elo+
Solo
Bastet
Bastet
callmevence
Bastet
Level 49
God Stats
1W - 0L
1,408 SR
Queue Stats
38W - 26L
1,584 Elo+
Solo
Ymir
Ymir
neodante1340
Ymir
Level 114
God Stats
5W - 3L
1,285 SR
Queue Stats
378W - 399L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IKing INico
Gilgamesh
19
3 / 7 / 13
11,653
685
21,945
34,459
25,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
1 / 5 / 12
11,225
660
12,483
22,717
28,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Whyrler
Sobek
18
2 / 6 / 15
11,706
689
17,104
31,160
43,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
dulux16
Guan Yu
18
4 / 5 / 12
11,561
680
14,384
32,655
32,543
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
james1115
Tsukuyomi
20
13 / 6 / 4
13,760
809
37,420
24,561
12,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eveon
Sol
20
7 / 4 / 18
12,958
762
39,323
21,070
10,953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Kovie
Hun Batz
17
5 / 6 / 13
11,363
668
23,580
19,764
11,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Pounchu
Horus
19
3 / 4 / 17
11,373
669
12,540
32,058
45,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
20
7 / 4 / 19
13,339
785
31,901
22,781
11,504
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 5 / 19
12,651
744
15,555
32,613
44,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
115
23
Kills
29
29
Deaths
23
56
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sol
Eveon
Sol
7
4
18
4
L
Gilgamesh
IKing INico
Gilgamesh
3
7
13
1.36
L
1
5
12
1.4
W
Hun Batz
Kovie
Hun Batz
5
6
13
1.92
W
Horus
Pounchu
Horus
3
4
17
2.88
L
Sobek
Whyrler
Sobek
2
6
15
1.58
W
Bastet
7
4
19
4.13
L
Guan Yu
dulux16
Guan Yu
4
5
12
2
L
Tsukuyomi
james1115
Tsukuyomi
13
6
4
2.5
W
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,336
Damage
122,899
145,552
Taken
128,286
142,017
Mitigated
122,935
51,679
Healing
50,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Eveon
Sol
39,323
20,732
1,198
6,065
21,070
10,953
2,814
5,447
15,623
81,682
0
L
Gilgamesh
IKing INico
Gilgamesh
21,945
2,104
1,060
6,797
34,459
25,337
493
16,192
17,428
6,612
33,382
L
12,483
547
3,552
2,610
22,717
28,033
559
8,228
13,939
23,064
0
W
Hun Batz
Kovie
Hun Batz
23,580
3,266
1,405
1,097
19,764
11,120
44
5,671
14,093
0
33,548
W
Horus
Pounchu
Horus
12,540
5,737
10,084
14,100
32,058
45,009
578
8,323
23,735
0
18,459
L
Sobek
Whyrler
Sobek
17,104
1,178
959
5,987
31,160
43,974
215
11,928
18,552
33,237
0
W
Bastet
31,901
5,281
246
6,512
22,781
11,504
1,015
5,300
17,481
0
46,360
L
Guan Yu
dulux16
Guan Yu
14,384
1,203
12,240
10,599
32,655
32,543
768
10,905
21,165
0
26,704
L
Tsukuyomi
james1115
Tsukuyomi
37,420
7,886
942
6,933
24,561
12,130
2,157
6,042
18,156
0
55,841
W
15,555
2,901
2,046
7,656
32,613
44,349
1,592
8,089
24,524
31,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,905
Gold Earned
61,684
151
Minions Killed
164
0
Camps Cleared
0
1,456,601
Distance Traveled
1,372,555
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,958
762
74
4
0
252,861
1
L
Gilgamesh
11,653
685
48
3
0
292,496
0
L
Khepri
11,225
660
20
1
0
292,897
0
W
Hun Batz
11,363
668
20
1
0
262,346
0
W
Horus
11,373
669
10
1
0
286,356
5
L
Sobek
11,706
689
24
1
0
269,120
1
W
Bastet
13,339
785
34
2
0
348,821
0
L
Guan Yu
11,561
680
26
2
0
305,742
3
L
Tsukuyomi
13,760
809
33
2
0
296,346
0
W
Ymir
12,651
744
26
2
0
222,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role