Player Matchup

Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Silver I
EnriqueMicro
Hun Batz
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 214L
1,416 MMR
Party 1
Khepri
Khepri
Gold V
OGmedicalMAGIC
Khepri
Gold V
Level 109
God Stats
2W - 4L
1,686 SR
Queue Stats
59W - 52L
1,474 MMR
Solo
Janus
Janus
Gold II
Rulockman
Janus
Gold II
Level 141
God Stats
16W - 15L
1,604 SR
Queue Stats
530W - 528L
1,556 MMR
Party 1
Bellona
Bellona
Gold V
uhSinr
Bellona
Gold V
Level 109
God Stats
5W - 2L
1,678 SR
Queue Stats
133W - 129L
1,547 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,594 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,484 SR
1,498 MMR
Thanatos
Thanatos
Bronze IV
BuzzinDaAhh
Thanatos
Bronze IV
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
LoneWolf1122
Nu Wa
Gold V
Level 159
God Stats
19W - 13L
1,645 SR
Queue Stats
130W - 143L
1,469 MMR
Solo
Raijin
Raijin
Silver II
RIPboom2302
Raijin
Silver II
Level 129
God Stats
0W - 3L
1,276 SR
Queue Stats
117W - 129L
1,521 MMR
Solo
Ares
Ares
Bronze III
UtiIeCupid
Ares
Bronze III
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
santy_dorian
Danzaburou
Gold II
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 305L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
10 / 1 / 7
11,495
766
15,010
12,196
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
EnriqueMicro
Hun Batz
16
6 / 2 / 2
10,114
674
6,970
10,981
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 17
9,610
641
4,541
13,960
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Rulockman
Janus
15
5 / 1 / 4
9,856
657
7,748
7,030
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
uhSinr
Bellona
16
4 / 0 / 5
10,615
708
8,047
12,451
15,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetCliodhnaAchillesMorgan Le FayArachne

VS

Bans
IzanamiZeusAtlasAnubisJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BuzzinDaAhh
Thanatos
11
1 / 5 / 0
6,668
445
3,747
16,111
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
1 / 3 / 3
7,930
529
8,291
5,943
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
11
0 / 7 / 4
7,081
472
5,644
9,166
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 5 / 2
8,339
556
5,692
14,081
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
santy_dorian
Danzaburou
13
1 / 6 / 2
7,875
525
7,440
13,705
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
26
Kills
6
6
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
1
7
13.5
L
Thanatos
BuzzinDaAhh
Thanatos
1
5
0
0.2
W
Hun Batz
EnriqueMicro
Hun Batz
6
2
2
3.5
L
1
3
3
0.83
W
1
2
17
4.75
L
Raijin
0
7
4
0.29
W
Janus
Rulockman
Janus
5
1
4
7
L
3
5
2
0.8
L
Danzaburou
santy_dorian
Danzaburou
1
6
2
0.33
W
Bellona
uhSinr
Bellona
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,316
Damage
30,814
56,618
Taken
59,006
41,026
Mitigated
21,859
22,581
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
15,010
6,802
0
7,185
12,196
4,925
10,833
2,817
9,219
0
92,393
L
Thanatos
BuzzinDaAhh
Thanatos
3,747
1,159
10
9,552
16,111
4,793
0
1,739
14,368
0
35,574
W
Hun Batz
EnriqueMicro
Hun Batz
6,970
1,514
0
4,944
10,981
4,199
0
5,053
5,724
0
63,544
L
8,291
636
0
1,366
5,943
1,425
182
598
5,341
43,722
0
W
4,541
899
0
3,250
13,960
13,940
409
4,921
8,451
21,506
0
L
Raijin
5,644
325
0
173
9,166
2,687
0
2,492
6,612
38,067
0
W
Janus
Rulockman
Janus
7,748
331
0
2,038
7,030
2,720
617
3,310
3,556
58,801
0
L
5,692
73
0
1,119
14,081
8,643
0
4,931
9,002
11,514
0
L
Danzaburou
santy_dorian
Danzaburou
7,440
2,599
0
3,042
13,705
4,311
0
2,253
11,394
0
58,354
W
Bellona
uhSinr
Bellona
8,047
2,465
0
5,164
12,451
15,242
3,491
4,055
8,008
0
76,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
37,893
554
Minions Killed
360
0
Camps Cleared
0
1,592,061
Distance Traveled
1,318,836
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,495
766
139
9
0
296,051
6
L
Thanatos
6,668
445
69
5
0
276,925
2
W
Hun Batz
10,114
674
111
7
0
339,874
2
L
Nu Wa
7,930
529
93
6
0
265,135
3
W
Khepri
9,610
641
31
2
0
313,802
6
L
Raijin
7,081
472
80
5
0
227,622
4
W
Janus
9,856
657
115
8
0
318,712
4
L
Ares
8,339
556
22
1
0
297,168
1
L
Danzaburou
7,875
525
96
6
0
251,986
1
W
Bellona
10,615
708
158
11
0
323,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role