Player Matchup

Mercury
Mercury
 
Mercury
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Aceduece
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,500 Elo+
Solo
Mulan
Mulan
AlteredEvo
Mulan
Level 124
God Stats
5W - 6L
1,647 SR
Queue Stats
41W - 50L
1,579 Elo+
Solo
Artemis
Artemis
TheDonDada16
Artemis
Level 105
God Stats
12W - 9L
1,621 SR
Queue Stats
135W - 122L
1,535 Elo+
Solo
Tiamat
Tiamat
TheRagingDemon33
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 111
1,554 SR
1,523 Elo+

VS

Team Averages
Level 114
1,635 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DeVonPuckett
Athena
Level 68
God Stats
15W - 8L
1,627 SR
Queue Stats
329W - 331L
1,529 Elo+
Solo
Cthulhu
Cthulhu
DeeJaay626
Cthulhu
Level 138
God Stats
6W - 3L
1,672 SR
Queue Stats
55W - 49L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Finesse-Kid2050
Nu Wa
Level 122
God Stats
13W - 12L
1,634 SR
Queue Stats
592W - 587L
1,564 Elo+
Solo
Izanami
Izanami
XaviLagg_
Izanami
Level 157
God Stats
3W - 5L
1,740 SR
Queue Stats
190W - 199L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 0 / 1
7,306
487
3,963
10,192
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Aceduece
Atlas
9
1 / 4 / 2
6,575
438
5,141
14,456
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
13
1 / 4 / 0
7,495
500
9,687
12,708
9,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
TheDonDada16
Artemis
13
2 / 2 / 1
7,520
501
5,884
8,546
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 0
6,462
431
1,305
8,818
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 2 / 3
8,079
539
7,118
10,920
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
13
1 / 2 / 5
7,738
516
5,319
9,818
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DeeJaay626
Cthulhu
14
2 / 1 / 2
8,261
551
8,384
12,241
13,587
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
7 / 0 / 2
8,917
594
9,461
4,389
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
XaviLagg_
Izanami
16
3 / 0 / 2
9,597
640
7,967
8,419
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
1
0.5
W
Tsukuyomi
 
Tsukuyomi
3
2
3
2.25
L
Atlas
Aceduece
Atlas
1
4
2
0.5
L
Mulan
1
4
0
0.25
W
Athena
1
2
5
1.75
W
Cthulhu
DeeJaay626
Cthulhu
2
1
2
3
W
7
0
2
8
L
Artemis
TheDonDada16
Artemis
2
2
1
1.25
L
1
6
0
0.17
W
Izanami
XaviLagg_
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
38,249
54,720
Taken
45,787
26,085
Mitigated
29,904
12,558
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,963
1,140
0
3,733
10,192
3,249
0
3,763
6,429
0
53,717
W
Tsukuyomi
 
Tsukuyomi
7,118
1,601
0
1,748
10,920
4,610
72
1,038
9,882
0
57,534
L
Atlas
Aceduece
Atlas
5,141
2,418
0
1,768
14,456
8,977
264
5,681
8,775
22,920
0
L
Mulan
9,687
2,178
0
2,371
12,708
9,107
0
8,982
3,726
0
46,145
W
Athena
5,319
1,493
0
3,048
9,818
7,810
302
2,246
7,572
17,702
0
W
Cthulhu
DeeJaay626
Cthulhu
8,384
1,807
0
4,764
12,241
13,587
434
173
12,068
47,597
0
W
9,461
1,857
0
800
4,389
1,372
639
1,312
3,077
61,614
2,560
L
Artemis
TheDonDada16
Artemis
5,884
1,947
0
3,404
8,546
2,334
896
1,272
7,274
0
58,486
L
1,305
130
0
1,282
8,818
2,418
0
3,466
5,352
24,569
0
W
Izanami
XaviLagg_
Izanami
7,967
5,600
0
4,569
8,419
2,525
0
2,022
6,397
0
81,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
42,592
375
Minions Killed
478
0
Camps Cleared
0
1,356,800
Distance Traveled
1,477,560
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,306
487
103
7
0
359,379
2
W
Tsukuyomi
8,079
539
83
6
0
323,357
4
L
Atlas
6,575
438
36
2
0
268,067
1
L
Mulan
7,495
500
87
6
0
262,043
0
W
Athena
7,738
516
23
2
0
310,935
3
W
Cthulhu
8,261
551
97
6
0
285,569
1
W
Nu Wa
8,917
594
115
8
0
275,365
2
L
Artemis
7,520
501
108
7
0
235,065
5
L
Tiamat
6,462
431
41
3
0
232,246
0
W
Izanami
9,597
640
160
11
0
282,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role