Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Deadlytiger86
Apollo
Level 69
God Stats
1W - 2L
1,511 SR
Queue Stats
124W - 130L
1,462 Elo+
Solo
Hera
Hera
Jessica0618
Hera
Level 46
God Stats
6W - 2L
1,371 SR
Queue Stats
149W - 150L
1,250 Elo+
Solo
Nemesis
Nemesis
Shade of Ginger
Nemesis
Level 84
God Stats
2W - 4L
1,733 SR
Queue Stats
775W - 810L
1,480 Elo+
Solo
Team Averages
Level 89
1,523 SR
1,438 Elo+

VS

Team Averages
Level 76
1,578 SR
1,377 Elo+
Odin
Odin
 
Odin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
HP_Say18405
Eset
Level 128
God Stats
3W - 1L
1,672 SR
Queue Stats
73W - 62L
1,489 Elo+
Solo
Thor
Thor
RoyaleEagle147
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Athena
Athena
Sfarcosu
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,198 Elo+
Party 1
Ne Zha
Ne Zha
iPinK17
Ne Zha
Level 87
God Stats
2W - 0L
1,720 SR
Queue Stats
12W - 21L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 4 / 7
8,106
811
13,578
8,428
3,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
13
1 / 6 / 9
7,525
753
4,792
13,798
14,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 4 / 7
7,588
759
6,870
9,224
3,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 6
7,793
779
6,212
9,628
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 1
7,828
783
6,821
8,572
4,189
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 3 / 12
8,433
843
7,748
8,328
9,239
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 4 / 12
9,305
931
10,700
7,549
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 10
7,918
792
3,426
6,989
2,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
Sfarcosu
Athena
16
5 / 1 / 14
9,486
949
7,948
18,782
10,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
iPinK17
Ne Zha
18
12 / 2 / 8
10,883
1,088
15,322
9,932
5,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
13
Kills
25
25
Deaths
13
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
7
1.88
L
King Arthur
 
King Arthur
1
6
9
0.92
W
Odin
 
Odin
2
3
12
2.67
L
2
4
7
1.38
W
6
4
12
3
L
2
6
6
0.83
W
0
3
10
1.67
W
Athena
Sfarcosu
Athena
5
1
14
12
L
4
5
1
0.9
W
Ne Zha
iPinK17
Ne Zha
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,273
Damage
45,144
49,650
Taken
51,580
29,546
Mitigated
31,173
8,664
Healing
24,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,578
1,811
698
1,418
8,428
3,883
0
3,330
4,912
23,485
0
L
King Arthur
 
King Arthur
4,792
1,134
246
465
13,798
14,114
0
5,204
8,438
0
8,159
W
Odin
 
Odin
7,748
522
1,544
1,739
8,328
9,239
1,014
2,837
5,491
0
12,399
L
6,870
3,574
0
3,052
9,224
3,666
0
2,781
6,302
0
14,536
W
10,700
650
2,600
2,065
7,549
3,137
1,212
4,667
2,882
23,609
0
L
6,212
1,774
0
1,554
9,628
3,694
0
4,844
4,749
14,120
0
W
3,426
840
546
1,300
6,989
2,728
1,006
2,728
4,261
0
5,829
W
Athena
Sfarcosu
Athena
7,948
1,491
232
8,440
18,782
10,489
621
6,182
12,600
14,543
0
L
6,821
2,888
223
1,008
8,572
4,189
0
2,489
6,022
0
12,621
W
Ne Zha
iPinK17
Ne Zha
15,322
5,470
1,169
4,773
9,932
5,580
1,108
3,376
6,556
0
30,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
46,025
83
Minions Killed
88
0
Camps Cleared
0
844,661
Distance Traveled
1,001,304
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,106
811
24
2
0
170,349
0
L
King Arthur
7,525
753
9
1
0
158,676
0
W
Odin
8,433
843
18
2
0
206,843
0
L
Apollo
7,588
759
24
2
0
168,839
1
W
Eset
9,305
931
26
3
0
181,118
1
L
Hera
7,793
779
15
2
0
163,320
4
W
Thor
7,918
792
8
1
0
181,863
1
W
Athena
9,486
949
12
1
0
221,019
1
L
Nemesis
7,828
783
11
1
0
183,477
0
W
Ne Zha
10,883
1,088
24
2
0
210,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role