Player Matchup

Bastet
Bastet
DosDeTres
Bastet
Level 80
God Stats
8W - 7L
1,493 SR
Queue Stats
38W - 31L
1,443 Elo+
Party 2
Erlang Shen
Erlang Shen
MaRTinP16
Erlang Shen
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 62L
1,356 Elo+
Party 3
Chaac
Chaac
Putomi
Chaac
Level 31
God Stats
1W - 2L
1,729 SR
Queue Stats
65W - 85L
1,455 Elo+
Solo
Scylla
Scylla
executioner7
Scylla
Level 106
God Stats
7W - 8L
1,406 SR
Queue Stats
35W - 26L
1,341 Elo+
Party 3
Medusa
Medusa
rap_solo04
Medusa
Level 107
God Stats
2W - 2L
1,829 SR
Queue Stats
64W - 59L
1,442 Elo+
Party 2
Team Averages
Level 70
1,592 SR
1,408 Elo+

VS

Team Averages
Level 50
1,462 SR
1,390 Elo+
Artio
Artio
Ferodog_
Artio
Level 89
God Stats
1W - 0L
1,494 SR
Queue Stats
6W - 9L
1,364 Elo+
Party 1
Pele
Pele
Julyori
Pele
Level 33
God Stats
1W - 0L
1,780 SR
Queue Stats
8W - 6L
1,580 Elo+
Solo
Bastet
Bastet
SkauchMarx
Bastet
Level 67
God Stats
10W - 10L
1,385 SR
Queue Stats
146W - 153L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
marreco2012
Baba Yaga
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 1
Skadi
Skadi
poseidonn1233
Skadi
Level 49
God Stats
20W - 19L
1,152 SR
Queue Stats
1,121W - 1,163L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DosDeTres
Bastet
19
9 / 9 / 16
13,325
476
24,303
28,203
9,310
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Erlang Shen
MaRTinP16
Erlang Shen
20
7 / 8 / 7
13,306
475
18,009
26,423
34,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Putomi
Chaac
18
4 / 6 / 16
12,270
438
23,162
36,427
33,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
19
8 / 9 / 13
13,004
464
26,170
22,103
7,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
rap_solo04
Medusa
18
9 / 7 / 8
12,804
457
15,920
20,856
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ferodog_
Artio
19
8 / 7 / 9
14,765
527
11,638
38,212
43,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
Julyori
Pele
20
14 / 6 / 6
16,742
598
35,120
36,311
20,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
SkauchMarx
Bastet
20
6 / 9 / 13
13,874
496
18,735
28,165
10,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
marreco2012
Baba Yaga
20
9 / 9 / 10
15,078
539
28,803
24,618
10,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 7 / 14
12,555
448
16,334
22,562
6,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
91
37
Kills
39
39
Deaths
38
60
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bastet
DosDeTres
Bastet
9
9
16
1.89
W
Artio
Ferodog_
Artio
8
7
9
1.79
W
Pele
Julyori
Pele
14
6
6
2.83
L
Erlang Shen
MaRTinP16
Erlang Shen
7
8
7
1.31
L
Chaac
Putomi
Chaac
4
6
16
2
W
Bastet
SkauchMarx
Bastet
6
9
13
1.39
L
Scylla
8
9
13
1.61
W
Baba Yaga
marreco2012
Baba Yaga
9
9
10
1.56
W
2
7
14
1.29
L
Medusa
rap_solo04
Medusa
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,564
Damage
110,630
134,012
Taken
149,868
93,661
Mitigated
92,037
32,263
Healing
56,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DosDeTres
Bastet
24,303
6,240
380
7,294
28,203
9,310
112
5,964
22,015
60
63,842
W
Artio
Ferodog_
Artio
11,638
542
5,241
10,727
38,212
43,771
789
8,124
29,128
63,165
0
W
Pele
Julyori
Pele
35,120
10,818
0
16,934
36,311
20,713
3,581
4,588
31,257
568
138,571
L
Erlang Shen
MaRTinP16
Erlang Shen
18,009
8,214
0
4,637
26,423
34,985
1,671
7,048
19,161
14
84,690
L
Chaac
Putomi
Chaac
23,162
3,275
0
13,028
36,427
33,704
1,291
9,511
26,716
6,700
68,272
W
Bastet
SkauchMarx
Bastet
18,735
5,389
0
8,786
28,165
10,519
1,267
4,557
23,273
0
105,057
L
Scylla
26,170
1,597
240
3,186
22,103
7,154
1,012
8,659
12,946
75,725
0
W
Baba Yaga
marreco2012
Baba Yaga
28,803
1,637
216
7,316
24,618
10,314
1,573
7,188
16,915
104,358
2,450
W
16,334
8,540
0
7,611
22,562
6,720
1,738
3,506
18,397
0
59,357
L
Medusa
rap_solo04
Medusa
15,920
8,527
0
3,498
20,856
8,508
652
8,218
12,460
0
63,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,709
Gold Earned
73,014
472
Minions Killed
597
0
Camps Cleared
0
2,529,607
Distance Traveled
2,451,390
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,325
476
70
3
0
516,853
6
W
Artio
14,765
527
85
3
0
472,229
0
W
Pele
16,742
598
194
7
0
508,009
2
L
Erlang Shen
13,306
475
107
4
0
558,751
2
L
Chaac
12,270
438
89
3
0
517,957
0
W
Bastet
13,874
496
122
4
0
528,495
0
L
Scylla
13,004
464
111
4
0
456,424
3
W
Baba Yaga
15,078
539
114
4
0
457,103
5
W
Skadi
12,555
448
82
3
0
485,554
0
L
Medusa
12,804
457
95
3
0
479,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role