Player Matchup

Shiva
Shiva
Eckharttolle92
Shiva
Level 19
God Stats
1W - 2L
1,301 SR
Queue Stats
21W - 24L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
MeiZje
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,443 Elo+
Party 3
Rama
Rama
NoizamnesYs
Rama
Level 94
God Stats
0W - 1L
1,708 SR
Queue Stats
71W - 78L
1,439 Elo+
Party 3
Fenrir
Fenrir
THEZEAS_7
Fenrir
Level 49
God Stats
1W - 3L
1,630 SR
Queue Stats
2W - 5L
1,428 Elo+
Solo
Agni
Agni
sir-doubleA
Agni
Level 18
God Stats
9W - 22L
1,209 SR
Queue Stats
12W - 35L
1,203 Elo+
Solo
Team Averages
Level 61
1,470 SR
1,409 Elo+

VS

Team Averages
Level 71
1,567 SR
1,459 Elo+
Scylla
Scylla
Hellberg
Scylla
Level 61
God Stats
40W - 23L
1,651 SR
Queue Stats
115W - 54L
1,715 Elo+
Party 1
Vamana
Vamana
Monfix
Vamana
Level 69
God Stats
3W - 0L
1,733 SR
Queue Stats
50W - 38L
1,344 Elo+
Party 2
Bakasura
Bakasura
WhiteAngel69
Bakasura
Level 97
God Stats
3W - 10L
1,285 SR
Queue Stats
67W - 73L
1,142 Elo+
Party 2
Vulcan
Vulcan
darkdragon46
Vulcan
Level 22
God Stats
16W - 3L
1,699 SR
Queue Stats
223W - 137L
1,623 Elo+
Party 1
Atlas
Atlas
housebase34
Atlas
Level 107
God Stats
13W - 13L
1,465 SR
Queue Stats
115W - 115L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
7,712
771
6,476
13,186
7,730
Kumbhakarna
MeiZje
Kumbhakarna
12
0 / 7 / 3
6,740
674
4,251
13,935
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 3
6,953
695
6,055
9,731
3,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
THEZEAS_7
Fenrir
13
3 / 4 / 2
7,861
786
5,824
9,972
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 7 / 3
7,209
721
4,636
8,775
2,359
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hellberg
Scylla
16
10 / 1 / 11
9,015
902
13,246
5,193
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Monfix
Vamana
14
4 / 2 / 15
8,741
874
7,609
14,174
8,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
WhiteAngel69
Bakasura
15
5 / 2 / 4
8,617
862
6,526
10,333
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
17
11 / 1 / 8
9,393
939
15,762
4,822
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 16
8,157
816
4,943
6,685
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
7
Kills
31
31
Deaths
7
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Scylla
Hellberg
Scylla
10
1
11
15.5
L
Kumbhakarna
MeiZje
Kumbhakarna
0
7
3
0.21
W
Vamana
Monfix
Vamana
4
2
15
5.75
L
1
5
3
0.5
L
Fenrir
THEZEAS_7
Fenrir
3
4
2
1
W
Bakasura
WhiteAngel69
Bakasura
5
2
4
3.5
W
Vulcan
11
1
8
15
W
1
1
16
9
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
48,086
55,599
Taken
41,207
29,013
Mitigated
21,027
6,258
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,476
2,233
650
1,475
13,186
7,730
0
7,404
4,950
0
14,608
W
Scylla
Hellberg
Scylla
13,246
1,671
0
1,371
5,193
1,815
1,784
1,378
3,815
28,760
0
L
Kumbhakarna
MeiZje
Kumbhakarna
4,251
579
279
1,040
13,935
12,676
0
7,837
5,863
12,186
0
W
Vamana
Monfix
Vamana
7,609
3,590
1,655
4,214
14,174
8,484
1,614
2,804
11,370
0
16,323
L
6,055
3,717
648
1,065
9,731
3,088
0
5,872
3,729
0
22,815
L
Fenrir
THEZEAS_7
Fenrir
5,824
1,481
0
869
9,972
3,160
0
5,649
3,948
0
16,204
W
Bakasura
WhiteAngel69
Bakasura
6,526
4,436
0
2,325
10,333
3,676
2,043
2,462
7,871
0
21,843
W
Vulcan
15,762
5,618
0
898
4,822
1,992
1,213
867
3,955
42,021
0
W
4,943
1,688
0
1,492
6,685
5,060
204
1,376
5,309
16,183
0
L
4,636
428
61
171
8,775
2,359
0
7,189
1,586
13,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
43,923
105
Minions Killed
204
0
Camps Cleared
0
917,088
Distance Traveled
1,088,346
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,712
771
14
1
0
181,195
1
W
Scylla
9,015
902
44
4
0
218,596
3
L
Kumbhakarna
6,740
674
17
2
0
177,877
0
W
Vamana
8,741
874
17
2
0
221,147
3
L
Rama
6,953
695
39
4
0
177,719
0
L
Fenrir
7,861
786
14
1
0
215,052
0
W
Bakasura
8,617
862
58
6
0
229,035
1
W
Vulcan
9,393
939
64
6
0
217,432
4
W
Atlas
8,157
816
21
2
0
202,136
1
L
Agni
7,209
721
21
2
0
165,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role