Player Matchup

Bacchus
Bacchus
GCostta08
Bacchus
Level 57
God Stats
7W - 4L
1,500 SR
Queue Stats
311W - 386L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
Huguitoo_Gonz
Nu Wa
Level 105
God Stats
3W - 3L
1,679 SR
Queue Stats
20W - 25L
1,469 Elo+
Party 4
Medusa
Medusa
MaRqUiTos__03
Medusa
Level 119
God Stats
16W - 10L
1,740 SR
Queue Stats
53W - 66L
1,453 Elo+
Party 4
Susano
Susano
Mitsuy-X
Susano
Level 46
God Stats
9W - 10L
1,467 SR
Queue Stats
172W - 246L
1,326 Elo+
Party 1
Nemesis
Nemesis
PlayerinoPT
Nemesis
Level 102
God Stats
6W - 4L
1,336 SR
Queue Stats
310W - 403L
1,342 Elo+
Party 1
Team Averages
Level 86
1,545 SR
1,384 Elo+

VS

Team Averages
Level 56
1,409 SR
1,177 Elo+
Bacchus
Bacchus
BLIMQUIM
Bacchus
Level 94
God Stats
0W - 3L
1,391 SR
Queue Stats
7W - 18L
954 Elo+
Party 2
Chaac
Chaac
Jhonas_Predators
Chaac
Level 67
God Stats
17W - 19L
1,409 SR
Queue Stats
131W - 134L
1,337 Elo+
Party 3
Neith
Neith
SMOKE_IMPACT_420
Neith
Level 29
God Stats
0W - 3L
1,247 SR
Queue Stats
0W - 8L
954 Elo+
Party 2
Baron Samedi
Baron Samedi
iTs-ViTi
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,306 Elo+
Party 3
Hun Batz
Hun Batz
jackeathor
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 220L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GCostta08
Bacchus
11
3 / 2 / 7
7,173
552
5,377
9,817
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 3 / 4
7,386
568
6,769
7,083
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 0 / 1
8,111
624
7,416
7,272
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Mitsuy-X
Susano
11
2 / 4 / 2
6,674
513
4,358
8,015
2,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
PlayerinoPT
Nemesis
13
4 / 3 / 8
7,977
614
9,113
11,169
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLIMQUIM
Bacchus
10
2 / 3 / 2
5,947
457
3,418
11,231
5,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 4 / 1
7,612
586
7,994
10,791
8,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 2
5,184
399
1,078
4,190
728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
iTs-ViTi
Baron Samedi
11
1 / 6 / 1
5,836
449
6,513
9,595
3,019
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
jackeathor
Hun Batz
10
3 / 5 / 1
6,720
517
3,338
10,500
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
10
12
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BLIMQUIM
Bacchus
2
3
2
1
W
Bacchus
GCostta08
Bacchus
3
2
7
3.25
W
4
3
4
2
L
4
4
1
1.13
W
7
0
1
7.5
W
Susano
Mitsuy-X
Susano
2
4
2
0.75
W
Nemesis
PlayerinoPT
Nemesis
4
3
8
2.67
L
0
3
2
0.33
L
Baron Samedi
iTs-ViTi
Baron Samedi
1
6
1
0.25
L
Hun Batz
jackeathor
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,033
Damage
22,341
43,356
Taken
46,307
21,678
Mitigated
21,290
12,148
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BLIMQUIM
Bacchus
3,418
663
95
3,417
11,231
5,675
0
3,789
7,327
11,625
0
W
Bacchus
GCostta08
Bacchus
5,377
850
519
2,239
9,817
9,635
520
3,588
6,229
16,048
0
W
6,769
1,650
0
1,489
7,083
2,612
85
2,293
4,790
32,957
0
L
7,994
1,935
0
4,277
10,791
8,050
0
1,556
9,135
0
42,589
W
7,416
2,842
171
2,753
7,272
2,717
2,219
1,983
5,289
0
55,881
W
Susano
Mitsuy-X
Susano
4,358
539
0
968
8,015
2,575
0
0
8,015
0
25,995
W
Nemesis
PlayerinoPT
Nemesis
9,113
3,358
0
4,009
11,169
4,139
225
2,067
9,102
0
47,927
L
1,078
416
0
505
4,190
728
0
674
3,466
0
14,706
L
Baron Samedi
iTs-ViTi
Baron Samedi
6,513
881
673
1,812
9,595
3,019
0
3,862
5,529
35,156
0
L
Hun Batz
jackeathor
Hun Batz
3,338
1,338
0
1,798
10,500
3,818
0
1,644
8,704
0
29,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
31,299
324
Minions Killed
246
0
Camps Cleared
0
1,251,871
Distance Traveled
1,111,901
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,947
457
11
1
0
270,143
2
W
Bacchus
7,173
552
23
2
0
261,695
3
W
Nu Wa
7,386
568
62
5
0
224,127
1
L
Chaac
7,612
586
89
7
0
255,989
3
W
Medusa
8,111
624
95
7
0
242,115
2
W
Susano
6,674
513
67
5
0
245,266
6
W
Nemesis
7,977
614
77
6
0
278,668
0
L
Neith
5,184
399
39
3
0
139,032
0
L
Baron Samedi
5,836
449
45
3
0
183,581
2
L
Hun Batz
6,720
517
62
5
0
263,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role