Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BoxiestMedusa20
Athena
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 50L
1,753 Elo+
Party 2
Neith
Neith
EL LoKiTO90
Neith
Level 159
God Stats
2W - 2L
1,348 SR
Queue Stats
59W - 58L
1,491 Elo+
Party 2
Terra
Terra
LuzcidTrap
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,722 Elo+
Party 2
The Morrigan
The Morrigan
Slush9454
The Morrigan
Level 156
God Stats
4W - 0L
1,610 SR
Queue Stats
193W - 166L
1,663 Elo+
Party 2
Team Averages
Level 117
1,492 SR
1,626 Elo+

VS

Team Averages
Level 68
1,746 SR
1,594 Elo+
Izanami
Izanami
Big-Oogs
Izanami
Level 45
God Stats
41W - 14L
1,874 SR
Queue Stats
265W - 206L
1,659 Elo+
Party 3
Fafnir
Fafnir
GlacierWay
Fafnir
Level 47
God Stats
7W - 7L
1,740 SR
Queue Stats
234W - 200L
1,706 Elo+
Party 3
Mercury
Mercury
PiedmontBark437
Mercury
Level 112
God Stats
10W - 2L
1,785 SR
Queue Stats
169W - 149L
1,554 Elo+
Party 1
Chronos
Chronos
RainbowMoss2653
Chronos
Level 49
God Stats
4W - 4L
1,830 SR
Queue Stats
33W - 32L
1,505 Elo+
Party 1
Achilles
Achilles
pecaomenggg
Achilles
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 66L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 0 / 3
10,177
565
12,415
9,397
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 4
10,317
573
8,464
13,306
13,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 0 / 4
10,934
607
15,789
8,547
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
12
1 / 0 / 8
8,577
477
2,171
8,798
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Slush9454
The Morrigan
15
1 / 2 / 7
9,362
520
4,971
9,926
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big-Oogs
Izanami
15
2 / 3 / 2
8,990
499
7,653
14,311
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
GlacierWay
Fafnir
12
1 / 1 / 2
8,509
473
4,342
13,144
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 2
8,311
462
4,924
12,690
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
7,418
412
2,726
10,158
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
pecaomenggg
Achilles
14
0 / 2 / 2
8,651
481
7,494
11,796
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
4
4
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
3
5.5
L
Izanami
Big-Oogs
Izanami
2
3
2
1
W
2
2
4
2
W
7
0
4
9
L
Fafnir
GlacierWay
Fafnir
1
1
2
2
W
Terra
1
0
8
5
L
1
4
2
0.5
L
0
5
1
0.1
W
The Morrigan
Slush9454
The Morrigan
1
2
7
2.25
L
Achilles
pecaomenggg
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
27,139
49,974
Taken
62,099
31,569
Mitigated
37,505
18,473
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,415
7,475
0
4,550
9,397
3,389
3,809
759
8,606
0
88,711
L
Izanami
Big-Oogs
Izanami
7,653
4,823
0
4,405
14,311
4,514
0
3,058
11,253
0
84,866
W
8,464
1,695
0
2,963
13,306
13,070
324
2,129
10,725
65,052
0
W
15,789
5,901
0
2,153
8,547
3,684
2,316
2,094
6,413
0
76,111
L
Fafnir
GlacierWay
Fafnir
4,342
1,182
0
3,600
13,144
14,915
6
1,912
11,232
24,142
0
W
Terra
2,171
404
1,611
2,684
8,798
7,663
293
1,926
6,652
7,022
0
L
4,924
2,155
0
1,065
12,690
4,022
0
3,792
8,898
0
68,097
L
2,726
619
0
1,782
10,158
3,420
176
2,006
8,111
36,333
0
W
The Morrigan
Slush9454
The Morrigan
4,971
1,052
0
4,512
9,926
3,763
1,395
648
9,203
58,145
6,082
L
Achilles
pecaomenggg
Achilles
7,494
1,778
0
1,454
11,796
10,634
536
3,353
8,407
0
53,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
41,879
551
Minions Killed
475
0
Camps Cleared
0
1,775,287
Distance Traveled
1,837,233
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,177
565
156
9
0
324,235
6
L
Izanami
8,990
499
155
9
0
327,041
2
W
Athena
10,317
573
140
8
0
402,915
1
W
Neith
10,934
607
139
8
0
328,472
5
L
Fafnir
8,509
473
25
1
0
358,658
5
W
Terra
8,577
477
9
1
0
365,996
5
L
Mercury
8,311
462
113
6
0
445,579
2
L
Chronos
7,418
412
90
5
0
332,713
3
W
The Morrigan
9,362
520
107
6
0
353,669
3
L
Achilles
8,651
481
92
5
0
373,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role