Player Matchup

Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond II
 
Atlas
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond III
NicoWilliamsJR
Merlin
Diamond III
Level 83
God Stats
3W - 2L
1,799 SR
Queue Stats
76W - 70L
2,305 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
Snaddy
Amaterasu
Diamond IV
Level 160
God Stats
13W - 4L
1,900 SR
Queue Stats
107W - 68L
2,290 MMR
Party 2
Mercury
Mercury
Diamond V
xJackknife
Mercury
Diamond V
Level 143
God Stats
45W - 32L
1,783 SR
Queue Stats
338W - 334L
2,291 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,696 SR
1,977 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,598 SR
1,982 MMR
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
 
Eset
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Diamond III
Focus
Vamana
Diamond III
Level 141
God Stats
11W - 7L
1,992 SR
Queue Stats
235W - 197L
2,270 MMR
Solo
Cliodhna
Cliodhna
Diamond II
LASBRA
Cliodhna
Diamond II
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 189L
2,477 MMR
Party 1
Khepri
Khepri
Diamond III
Mood
Khepri
Diamond III
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 88L
2,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 5 / 0
5,927
539
3,012
7,628
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
 
Atlas
8
0 / 3 / 2
5,300
482
3,056
9,941
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 6 / 2
5,770
525
2,015
7,012
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Snaddy
Amaterasu
12
2 / 1 / 1
6,668
606
6,457
10,506
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
xJackknife
Mercury
10
1 / 5 / 2
5,823
529
4,438
7,149
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
IzanamiBastetAgniSerqet

VS

Bans
FenrirThothJanusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 1 / 2
7,593
690
6,715
5,525
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
 
Eset
12
4 / 2 / 5
7,153
650
6,807
5,659
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Focus
Vamana
12
2 / 1 / 0
7,027
639
6,270
7,764
4,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
LASBRA
Cliodhna
14
8 / 1 / 4
7,656
696
10,593
8,304
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Mood
Khepri
10
1 / 0 / 10
6,500
591
2,108
6,976
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
20
20
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
0
0.2
L
Atlas
 
Atlas
0
3
2
0.33
W
Chiron
 
Chiron
5
1
2
6
W
Eset
 
Eset
4
2
5
3.25
W
Vamana
Focus
Vamana
2
1
0
2
W
Cliodhna
LASBRA
Cliodhna
8
1
4
10
W
Khepri
Mood
Khepri
1
0
10
6
L
1
6
2
0.33
L
Amaterasu
Snaddy
Amaterasu
2
1
1
2.5
L
Mercury
xJackknife
Mercury
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
32,493
42,236
Taken
34,228
16,317
Mitigated
18,307
8,915
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,012
2,776
0
1,669
7,628
1,379
0
785
6,843
0
30,772
L
Atlas
 
Atlas
3,056
1,281
0
1,688
9,941
4,223
0
1,260
8,094
13,059
3,296
W
Chiron
 
Chiron
6,715
3,207
455
2,395
5,525
1,700
0
1,240
4,285
0
50,941
W
Eset
 
Eset
6,807
851
225
1,180
5,659
1,843
336
1,092
4,567
45,046
0
W
Vamana
Focus
Vamana
6,270
3,147
0
3,001
7,764
4,931
540
0
7,764
0
46,710
W
Cliodhna
LASBRA
Cliodhna
10,593
2,965
0
455
8,304
3,801
56
1,610
6,694
0
53,250
W
Khepri
Mood
Khepri
2,108
231
0
1,825
6,976
6,032
0
883
6,093
11,932
0
L
2,015
290
0
522
7,012
1,613
0
3,454
3,266
34,003
0
L
Amaterasu
Snaddy
Amaterasu
6,457
3,823
0
4,972
10,506
7,361
0
972
9,494
0
41,756
L
Mercury
xJackknife
Mercury
4,438
1,234
0
64
7,149
1,741
0
2,040
5,045
0
32,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
35,929
333
Minions Killed
389
0
Camps Cleared
0
1,130,222
Distance Traveled
1,180,446
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,927
539
80
7
0
218,859
4
L
Atlas
5,300
482
23
2
0
217,896
2
W
Chiron
7,593
690
92
8
0
217,133
2
W
Eset
7,153
650
94
9
0
214,553
3
W
Vamana
7,027
639
99
9
0
229,619
1
W
Cliodhna
7,656
696
83
8
0
289,446
4
W
Khepri
6,500
591
21
2
0
229,695
3
L
Merlin
5,770
525
62
6
0
190,169
2
L
Amaterasu
6,668
606
95
9
0
239,388
4
L
Mercury
5,823
529
73
7
0
263,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role