Player Matchup

Cernunnos
Cernunnos
Eggmmuffin2
Cernunnos
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
96W - 65L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
HelpMelmPoor
Nu Wa
Level 115
God Stats
3W - 1L
1,620 SR
Queue Stats
24W - 25L
1,562 Elo+
Solo
Odin
Odin
Xtra Father
Odin
Level 123
God Stats
4W - 0L
1,769 SR
Queue Stats
366W - 252L
1,701 Elo+
Party 1
Team Averages
Level 88
1,630 SR
1,642 Elo+

VS

Team Averages
Level 81
1,500 SR
1,411 Elo+
Neith
Neith
Shlepy
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,366 Elo+
Party 2
Zhong Kui
Zhong Kui
diamondroy
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
kelly-_1
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eggmmuffin2
Cernunnos
19
5 / 2 / 11
12,831
755
13,830
10,178
4,256
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 3 / 10
13,018
766
19,873
10,038
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 12
12,550
738
16,605
16,694
14,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Shlepy
Neith
16
1 / 5 / 4
11,152
656
7,885
13,893
3,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
diamondroy
Zhong Kui
13
1 / 8 / 1
10,140
596
9,094
23,837
11,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
kelly-_1
Baron Samedi
17
2 / 7 / 3
11,724
690
6,572
20,716
6,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
4
6
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Eggmmuffin2
Cernunnos
5
2
11
5.25
W
9
3
10
4.67
L
Neith
Shlepy
Neith
1
5
4
0.6
W
6
1
12
12
L
Zhong Kui
diamondroy
Zhong Kui
1
8
1
0.19
L
Baron Samedi
kelly-_1
Baron Samedi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,308
Damage
23,551
36,910
Taken
58,446
22,756
Mitigated
22,174
7,463
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Eggmmuffin2
Cernunnos
13,830
5,539
0
1,195
10,178
4,256
1,262
4,170
6,008
0
56,958
W
19,873
2,848
0
3,206
10,038
3,763
1,308
4,914
5,124
58,426
0
L
Neith
Shlepy
Neith
7,885
1,751
223
1,779
13,893
3,710
112
3,844
9,783
0
32,873
W
16,605
3,118
0
3,062
16,694
14,737
98
7,109
9,585
0
51,647
L
Zhong Kui
diamondroy
Zhong Kui
9,094
777
84
5,212
23,837
11,897
32
7,738
15,593
39,271
0
L
Baron Samedi
kelly-_1
Baron Samedi
6,572
475
1,298
4,528
20,716
6,567
0
7,497
12,821
42,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
33,016
197
Minions Killed
180
13
Camps Cleared
5
946,550
Distance Traveled
820,940
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,831
755
85
5
7
307,700
2
W
Nu Wa
13,018
766
50
3
2
288,524
6
L
Neith
11,152
656
55
3
0
277,364
0
W
Odin
12,550
738
62
4
4
350,326
1
L
Zhong Kui
10,140
596
68
4
4
247,047
1
L
Baron Samedi
11,724
690
57
3
1
296,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role