Player Matchup

Fenrir
Fenrir
Bobletto
Fenrir
Level 125
God Stats
1W - 1L
1,752 SR
Queue Stats
19W - 18L
1,703 Elo+
Party 1
Serqet
Serqet
Dankarpor3
Serqet
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,521 Elo+
Solo
Medusa
Medusa
Niickly
Medusa
Level 159
God Stats
2W - 1L
1,752 SR
Queue Stats
183W - 175L
1,647 Elo+
Party 1
Fafnir
Fafnir
Slipcast96
Fafnir
Level 109
God Stats
1W - 4L
1,655 SR
Queue Stats
191W - 130L
1,665 Elo+
Party 2
Janus
Janus
mothfuha
Janus
Level 149
God Stats
2W - 1L
1,348 SR
Queue Stats
208W - 140L
1,619 Elo+
Party 2
Team Averages
Level 136
1,601 SR
1,631 Elo+

VS

Team Averages
Level 108
1,500 SR
1,578 Elo+
Ymir
Ymir
MrDilaw
Ymir
Level 89
God Stats
4W - 7L
1,500 SR
Queue Stats
369W - 392L
1,606 Elo+
Solo
Bacchus
Bacchus
SludnY
Bacchus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,580 Elo+
Party 3
Eset
Eset
Zero_Inspired
Eset
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,722 Elo+
Party 3
Cabrakan
Cabrakan
sakncd
Cabrakan
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 146L
1,485 Elo+
Solo
Bakasura
Bakasura
simonhutten
Bakasura
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 83L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobletto
Fenrir
14
5 / 7 / 8
8,922
744
8,198
12,229
11,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
Dankarpor3
Serqet
13
1 / 5 / 13
8,180
682
4,379
8,666
4,711
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Niickly
Medusa
16
6 / 4 / 10
9,715
810
15,378
11,633
5,427
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Slipcast96
Fafnir
17
2 / 2 / 15
9,892
824
9,105
11,621
14,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
mothfuha
Janus
18
5 / 3 / 13
10,259
855
19,777
6,706
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MrDilaw
Ymir
16
1 / 2 / 15
9,671
806
6,042
14,752
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bacchus
SludnY
Bacchus
17
6 / 3 / 10
10,044
837
9,828
12,876
9,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 5 / 9
10,157
846
6,079
12,187
6,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
sakncd
Cabrakan
15
4 / 5 / 13
9,240
770
11,914
16,015
23,075
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
simonhutten
Bakasura
17
5 / 4 / 9
9,776
815
7,606
13,096
8,021
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
77
19
Kills
21
21
Deaths
19
59
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bobletto
Fenrir
5
7
8
1.29
L
Serqet
Dankarpor3
Serqet
1
5
13
1.5
W
Ymir
MrDilaw
Ymir
1
2
15
4.25
L
Medusa
Niickly
Medusa
6
4
10
2.75
L
Fafnir
Slipcast96
Fafnir
2
2
15
4.75
W
Bacchus
SludnY
Bacchus
6
3
10
3.67
W
5
5
9
1.9
L
Janus
mothfuha
Janus
5
3
13
3.83
W
Cabrakan
sakncd
Cabrakan
4
5
13
2.1
W
Bakasura
simonhutten
Bakasura
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,837
Damage
41,469
50,855
Taken
68,926
38,200
Mitigated
65,663
14,668
Healing
20,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bobletto
Fenrir
8,198
1,759
462
848
12,229
11,361
0
7,119
4,732
827
11,998
L
Serqet
Dankarpor3
Serqet
4,379
506
345
677
8,666
4,711
0
5,896
2,689
0
3,843
W
Ymir
MrDilaw
Ymir
6,042
389
453
2,166
14,752
18,324
224
6,078
8,388
14,440
0
L
Medusa
Niickly
Medusa
15,378
6,709
827
3,303
11,633
5,427
1,928
8,773
2,510
0
33,385
L
Fafnir
Slipcast96
Fafnir
9,105
2,389
2,715
3,777
11,621
14,104
637
6,339
5,207
18,786
0
W
Bacchus
SludnY
Bacchus
9,828
1,492
324
3,077
12,876
9,794
392
6,299
5,886
17,623
0
W
6,079
322
3,010
2,679
12,187
6,449
895
5,102
7,085
25,197
0
L
Janus
mothfuha
Janus
19,777
761
586
1,128
6,706
2,597
792
5,736
970
41,628
0
W
Cabrakan
sakncd
Cabrakan
11,914
1,554
1,419
2,242
16,015
23,075
545
7,430
8,459
18,686
0
W
Bakasura
simonhutten
Bakasura
7,606
5,837
1,656
3,620
13,096
8,021
2,474
4,498
8,271
0
15,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
48,888
123
Minions Killed
117
0
Camps Cleared
0
1,008,517
Distance Traveled
1,042,533
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,922
744
5
0
0
172,175
0
L
Serqet
8,180
682
2
0
0
234,539
1
W
Ymir
9,671
806
8
1
0
210,572
3
L
Medusa
9,715
810
23
2
0
189,649
0
L
Fafnir
9,892
824
32
3
0
202,036
1
W
Bacchus
10,044
837
21
2
0
228,883
0
W
Eset
10,157
846
43
4
0
200,828
0
L
Janus
10,259
855
61
5
0
210,118
2
W
Cabrakan
9,240
770
11
1
0
167,499
0
W
Bakasura
9,776
815
34
3
0
234,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role