Player Matchup

Tiamat
Tiamat
Chiefster101
Tiamat
Level 100
God Stats
3W - 0L
1,783 SR
Queue Stats
69W - 77L
1,564 Elo+
Party 1
Hera
Hera
KennyMFPowers
Hera
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,588 Elo+
Party 1
Horus
Horus
NxGinn
Horus
Level 126
God Stats
11W - 4L
1,612 SR
Queue Stats
25W - 19L
1,669 Elo+
Solo
Danzaburou
Danzaburou
SMC225
Danzaburou
Level 82
God Stats
15W - 9L
1,628 SR
Queue Stats
24W - 17L
1,556 Elo+
Party 1
Vamana
Vamana
WunGuy
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 178L
1,794 Elo+
Solo
Team Averages
Level 99
1,605 SR
1,634 Elo+

VS

Team Averages
Level 115
1,395 SR
1,545 Elo+
Da Ji
Da Ji
JESUSMARC
Da Ji
Level 88
God Stats
4W - 4L
1,452 SR
Queue Stats
12W - 12L
1,564 Elo+
Solo
Shiva
Shiva
Odiou
Shiva
Level 148
God Stats
0W - 2L
1,273 SR
Queue Stats
67W - 49L
1,517 Elo+
Party 2
Vulcan
Vulcan
Operator007
Vulcan
Level 160
God Stats
222W - 239L
1,618 SR
Queue Stats
475W - 524L
1,619 Elo+
Solo
Terra
Terra
Scootin1997
Terra
Level 77
God Stats
12W - 8L
1,099 SR
Queue Stats
60W - 40L
1,518 Elo+
Party 2
Cupid
Cupid
lord45645
Cupid
Level 101
God Stats
69W - 59L
1,532 SR
Queue Stats
73W - 67L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 4 / 9
13,324
833
20,287
12,907
7,501
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 6 / 12
12,223
764
16,844
13,737
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
NxGinn
Horus
20
6 / 3 / 5
12,405
775
10,843
22,630
16,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SMC225
Danzaburou
17
0 / 5 / 9
11,077
692
7,939
16,706
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
WunGuy
Vamana
19
4 / 3 / 8
12,084
755
8,489
19,725
16,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JESUSMARC
Da Ji
19
10 / 6 / 7
11,982
749
20,711
17,145
7,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Odiou
Shiva
19
4 / 4 / 12
11,518
720
16,732
25,513
17,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Vulcan
20
6 / 5 / 5
11,865
742
19,266
14,367
5,500
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 4 / 8
10,747
672
9,255
19,920
22,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
lord45645
Cupid
12
0 / 0 / 0
8,472
530
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
19
Kills
21
21
Deaths
19
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
4
9
2.88
L
Da Ji
JESUSMARC
Da Ji
10
6
7
2.25
W
2
6
12
1.33
W
Horus
NxGinn
Horus
6
3
5
2.83
L
Shiva
Odiou
Shiva
4
4
12
2.5
L
Vulcan
6
5
5
1.7
W
Danzaburou
SMC225
Danzaburou
0
5
9
0.9
L
1
4
8
1.25
W
Vamana
WunGuy
Vamana
4
3
8
2.67
L
Cupid
lord45645
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,402
Damage
65,964
85,705
Taken
76,945
52,193
Mitigated
52,146
25,480
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
20,287
701
0
2,712
12,907
7,501
791
3,696
9,211
53,560
0
L
Da Ji
JESUSMARC
Da Ji
20,711
6,481
0
1,285
17,145
7,259
0
6,676
9,821
0
41,611
W
16,844
4,397
0
555
13,737
5,195
1,738
2,559
11,178
58,376
0
W
Horus
NxGinn
Horus
10,843
4,041
5,633
8,872
22,630
16,868
538
9,168
13,462
0
33,674
L
Shiva
Odiou
Shiva
16,732
3,378
770
7,308
25,513
17,295
420
10,126
14,429
1,242
47,207
L
Vulcan
19,266
8,805
0
475
14,367
5,500
285
7,606
6,272
69,100
0
W
Danzaburou
SMC225
Danzaburou
7,939
4,646
0
2,779
16,706
6,049
2,715
6,244
10,462
0
42,097
L
9,255
510
1,917
3,538
19,920
22,092
0
11,800
7,273
30,240
0
W
Vamana
WunGuy
Vamana
8,489
3,093
0
4,929
19,725
16,580
306
7,441
12,284
2,984
29,743
L
Cupid
lord45645
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,113
Gold Earned
54,584
323
Minions Killed
252
0
Camps Cleared
0
1,689,243
Distance Traveled
1,269,297
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,324
833
69
4
0
347,663
2
L
Da Ji
11,982
749
47
3
0
293,091
0
W
Hera
12,223
764
87
5
0
324,053
11
W
Horus
12,405
775
44
3
0
342,117
4
L
Shiva
11,518
720
55
3
0
323,584
0
L
Vulcan
11,865
742
106
7
0
314,912
4
W
Danzaburou
11,077
692
64
4
0
314,070
0
L
Terra
10,747
672
44
3
0
337,710
0
W
Vamana
12,084
755
59
4
0
361,340
4
L
Cupid
8,472
530
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role