Player Matchup

Khepri
Khepri
 
Khepri
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BrotherSquiwell
Tyr
Level 88
God Stats
0W - 2L
1,277 SR
Queue Stats
90W - 107L
1,457 Elo+
Party 1
Arachne
Arachne
Levil56
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,568 Elo+
Party 1
Medusa
Medusa
LordBigsky
Medusa
Level 106
God Stats
5W - 6L
1,677 SR
Queue Stats
42W - 40L
1,538 Elo+
Party 1
Agni
Agni
SPAR7AN 117 44
Agni
Level 107
God Stats
10W - 5L
1,638 SR
Queue Stats
463W - 424L
1,545 Elo+
Solo
Team Averages
Level 97
1,518 SR
1,522 Elo+

VS

Team Averages
Level 119
1,414 SR
1,511 Elo+
Shiva
Shiva
IMa1way5Hungryy
Shiva
Level 65
God Stats
18W - 16L
1,336 SR
Queue Stats
334W - 357L
1,517 Elo+
Solo
Kukulkan
Kukulkan
TheNewDonFetti
Kukulkan
Level 99
God Stats
1W - 2L
1,314 SR
Queue Stats
134W - 153L
1,473 Elo+
Solo
Chernobog
Chernobog
XaviLagg_
Chernobog
Level 157
God Stats
2W - 1L
1,575 SR
Queue Stats
190W - 199L
1,552 Elo+
Solo
Arachne
Arachne
ncbsmoke
Arachne
Level 126
God Stats
5W - 4L
1,634 SR
Queue Stats
483W - 450L
1,517 Elo+
Party 2
Izanami
Izanami
superninjafy
Izanami
Level 148
God Stats
12W - 8L
1,212 SR
Queue Stats
506W - 475L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 4 / 7
8,154
429
2,925
16,673
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 7 / 4
9,470
498
9,114
16,829
17,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Arachne
Levil56
Arachne
14
3 / 5 / 2
9,003
474
10,390
17,974
10,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
LordBigsky
Medusa
16
5 / 4 / 3
10,070
530
11,345
10,810
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 4
8,568
451
6,413
9,983
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
10,209
537
11,796
16,939
14,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
18
7 / 1 / 8
11,625
612
13,797
7,048
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
XaviLagg_
Chernobog
17
5 / 5 / 8
11,583
610
11,393
14,859
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ncbsmoke
Arachne
15
1 / 2 / 10
9,725
512
5,096
10,971
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
superninjafy
Izanami
19
9 / 2 / 2
12,941
681
14,638
15,453
6,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
13
Kills
24
24
Deaths
13
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
7
0.88
L
4
7
4
0.86
W
2
3
14
3
L
Arachne
Levil56
Arachne
3
5
2
0.8
L
Medusa
LordBigsky
Medusa
5
4
3
1.63
L
1
4
4
0.75
W
Kukulkan
7
1
8
11
W
Chernobog
XaviLagg_
Chernobog
5
5
8
1.8
W
Arachne
ncbsmoke
Arachne
1
2
10
3
W
Izanami
superninjafy
Izanami
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,187
Damage
56,720
72,269
Taken
65,270
53,387
Mitigated
33,578
13,342
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,925
467
0
3,593
16,673
17,991
0
4,920
11,753
19,982
0
L
9,114
970
0
1,872
16,829
17,658
0
3,456
13,373
0
34,632
W
11,796
1,996
806
2,922
16,939
14,994
653
2,437
14,502
0
50,159
L
Arachne
Levil56
Arachne
10,390
6,533
0
4,174
17,974
10,224
0
1,440
16,534
0
66,591
L
Medusa
LordBigsky
Medusa
11,345
4,944
0
2,936
10,810
4,095
0
1,301
9,509
0
80,472
L
6,413
0
0
767
9,983
3,419
0
2,680
7,303
53,363
0
W
Kukulkan
13,797
1,116
0
1,246
7,048
2,841
666
2,183
4,865
82,943
0
W
Chernobog
XaviLagg_
Chernobog
11,393
5,794
0
2,985
14,859
5,404
928
3,203
11,656
0
72,659
W
Arachne
ncbsmoke
Arachne
5,096
3,517
0
5,755
10,971
3,883
1,757
1,016
9,955
0
41,620
W
Izanami
superninjafy
Izanami
14,638
9,030
0
6,539
15,453
6,456
5,394
675
14,778
0
106,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
56,083
412
Minions Killed
570
0
Camps Cleared
0
1,755,460
Distance Traveled
1,877,847
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,154
429
23
1
0
371,215
6
L
Tyr
9,470
498
46
2
0
353,706
3
W
Shiva
10,209
537
72
4
0
382,644
5
L
Arachne
9,003
474
111
6
0
385,596
7
L
Medusa
10,070
530
123
6
0
368,797
5
L
Agni
8,568
451
109
6
0
276,146
2
W
Kukulkan
11,625
612
123
6
0
379,414
5
W
Chernobog
11,583
610
123
6
0
352,308
2
W
Arachne
9,725
512
67
4
0
433,281
6
W
Izanami
12,941
681
185
10
0
330,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role