Player Matchup

Sol
Sol
HoodedPancake30
Sol
Level 128
God Stats
0W - 3L
1,251 SR
Queue Stats
37W - 36L
1,570 Elo+
Party 1
Shiva
Shiva
HungryHarv
Shiva
Level 104
God Stats
5W - 4L
1,408 SR
Queue Stats
26W - 32L
1,483 Elo+
Party 1
Rama
Rama
SquirtySalmon69
Rama
Level 100
God Stats
3W - 3L
1,413 SR
Queue Stats
9W - 12L
1,222 Elo+
Party 1
Team Averages
Level 111
1,357 SR
1,425 Elo+

VS

Team Averages
Level 102
1,843 SR
1,823 Elo+
He Bo
He Bo
Ashalai
He Bo
Level 156
God Stats
95W - 18L
1,958 SR
Queue Stats
677W - 165L
2,016 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JayDeEm
Ah Muzen Cab
Level 63
God Stats
5W - 0L
1,952 SR
Queue Stats
611W - 138L
2,068 Elo+
Party 2
Sun Wukong
Sun Wukong
jimmybravo4
Sun Wukong
Level 87
God Stats
3W - 2L
1,619 SR
Queue Stats
30W - 35L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
9,632
642
13,067
15,392
4,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
14
5 / 9 / 4
10,487
699
13,254
21,261
15,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 8 / 5
10,294
686
10,270
15,641
4,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ashalai
He Bo
15
3 / 7 / 12
10,901
727
14,098
9,769
6,776
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
JayDeEm
Ah Muzen Cab
20
16 / 1 / 5
13,514
901
25,554
17,419
7,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
jimmybravo4
Sun Wukong
15
5 / 3 / 10
10,808
721
7,344
17,775
15,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
24
24
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ashalai
He Bo
3
7
12
1.29
L
1
7
6
0.57
L
Shiva
5
9
4
0.78
W
Ah Muzen Cab
JayDeEm
Ah Muzen Cab
16
1
5
18.5
L
5
8
5
0.94
W
Sun Wukong
jimmybravo4
Sun Wukong
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
46,996
52,294
Taken
44,963
24,234
Mitigated
30,149
9,808
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ashalai
He Bo
14,098
802
0
250
9,769
6,776
302
2,302
7,467
33,872
0
L
13,067
3,371
0
4,864
15,392
4,726
362
4,140
11,252
42,225
2,395
L
Shiva
13,254
2,779
757
1,983
21,261
15,340
0
3,819
17,442
0
23,196
W
Ah Muzen Cab
JayDeEm
Ah Muzen Cab
25,554
12,555
0
8,517
17,419
7,954
2,418
4,713
12,706
0
76,944
L
10,270
8,675
0
2,204
15,641
4,168
264
6,551
9,090
0
31,914
W
Sun Wukong
jimmybravo4
Sun Wukong
7,344
1,109
317
8,423
17,775
15,419
219
5,698
12,077
128
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
35,223
163
Minions Killed
194
6
Camps Cleared
9
648,884
Distance Traveled
777,474
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,901
727
32
2
2
218,430
4
L
Sol
9,632
642
72
5
2
220,212
2
L
Shiva
10,487
699
25
2
1
230,465
1
W
Ah Muzen Cab
13,514
901
133
9
4
289,294
1
L
Rama
10,294
686
66
4
3
198,207
0
W
Sun Wukong
10,808
721
29
2
3
269,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role