Player Matchup

Bellona
Bellona
ChaosHydra
Bellona
Level 26
God Stats
3W - 0L
1,790 SR
Queue Stats
12W - 9L
1,491 Elo+
Party 1
Bacchus
Bacchus
DontBeAfraidMan
Bacchus
Level 160
God Stats
3W - 3L
1,284 SR
Queue Stats
515W - 439L
1,590 Elo+
Party 1
Vulcan
Vulcan
PutimirVladin
Vulcan
Level 158
God Stats
3W - 2L
1,544 SR
Queue Stats
219W - 178L
1,561 Elo+
Party 1
Sol
Sol
Trujpez
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 14L
1,505 Elo+
Party 1
Nike
Nike
lNTERCEPT0R
Nike
Level 160
God Stats
19W - 10L
1,635 SR
Queue Stats
575W - 514L
1,546 Elo+
Party 1
Team Averages
Level 126
1,551 SR
1,538 Elo+

VS

Team Averages
Level 79
1,469 SR
1,479 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Aeroqunik
Vulcan
Level 29
God Stats
1W - 3L
1,693 SR
Queue Stats
132W - 147L
1,482 Elo+
Party 2
Arachne
Arachne
ICEBERO
Arachne
Level 106
God Stats
0W - 4L
1,153 SR
Queue Stats
279W - 288L
1,467 Elo+
Party 2
Bacchus
Bacchus
UH60BlackHawk
Bacchus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 195L
1,465 Elo+
Party 2
Thoth
Thoth
kavlitos123
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaosHydra
Bellona
13
2 / 3 / 18
8,577
1,072
4,942
11,315
10,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 9
7,763
970
3,940
7,492
8,935
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
15 / 1 / 13
10,265
1,283
20,987
5,240
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
13
3 / 3 / 13
7,731
966
6,298
5,516
2,815
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 2 / 17
9,799
1,225
8,341
10,620
7,063
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 6 / 4
7,553
944
3,218
9,515
3,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Aeroqunik
Vulcan
11
1 / 7 / 6
6,284
786
5,655
8,260
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ICEBERO
Arachne
13
5 / 5 / 4
6,997
875
8,774
8,932
2,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
2 / 4 / 5
6,396
800
5,242
13,834
8,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 8 / 3
5,712
714
1,846
8,098
2,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
34
30
Kills
12
12
Deaths
30
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
4
1
L
Vulcan
Aeroqunik
Vulcan
1
7
6
0.57
W
Bellona
ChaosHydra
Bellona
2
3
18
3.67
W
2
3
9
2.17
L
Arachne
ICEBERO
Arachne
5
5
4
1.4
W
15
1
13
21.5
W
Sol
3
3
13
3.17
L
Bacchus
2
4
5
1.13
L
0
8
3
0.19
W
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,508
Damage
24,735
40,183
Taken
48,639
32,233
Mitigated
18,323
14,857
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,218
209
513
2,024
9,515
3,048
0
5,355
4,160
7,419
0
L
Vulcan
Aeroqunik
Vulcan
5,655
2,051
0
371
8,260
2,068
0
5,751
2,509
14,674
0
W
Bellona
ChaosHydra
Bellona
4,942
910
1,546
3,549
11,315
10,756
333
5,253
6,062
0
8,166
W
3,940
324
1,532
1,326
7,492
8,935
375
2,511
4,981
9,153
0
L
Arachne
ICEBERO
Arachne
8,774
5,422
0
1,898
8,932
2,851
0
5,679
3,253
0
13,845
W
20,987
7,562
1,303
1,103
5,240
2,664
1,265
1,670
3,570
47,382
0
W
Sol
6,298
1,940
890
591
5,516
2,815
2,838
3,897
1,619
15,907
0
L
Bacchus
5,242
324
258
3,041
13,834
8,268
0
8,975
4,859
10,102
0
L
1,846
151
227
153
8,098
2,088
0
5,465
2,633
6,166
0
W
8,341
462
849
2,168
10,620
7,063
324
2,630
7,990
0
23,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
32,942
133
Minions Killed
59
0
Camps Cleared
0
844,728
Distance Traveled
704,188
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,553
944
6
1
0
141,479
0
L
Vulcan
6,284
786
21
3
0
137,381
0
W
Bellona
8,577
1,072
4
1
0
168,247
0
W
Bacchus
7,763
970
9
1
0
137,364
1
L
Arachne
6,997
875
16
2
0
155,014
1
W
Vulcan
10,265
1,283
71
9
0
190,509
0
W
Sol
7,731
966
14
2
0
151,178
0
L
Bacchus
6,396
800
10
1
0
155,801
0
L
Thoth
5,712
714
6
1
0
114,513
0
W
Nike
9,799
1,225
35
4
0
197,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role