Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CryoGamer
Ah Muzen Cab
Level 100
God Stats
3W - 3L
1,604 SR
Queue Stats
131W - 158L
1,460 Elo+
Solo
Janus
Janus
Mookaacho
Janus
Level 56
God Stats
4W - 5L
1,534 SR
Queue Stats
242W - 215L
1,529 Elo+
Solo
Amaterasu
Amaterasu
SlimyAto
Amaterasu
Level 67
God Stats
3W - 4L
1,260 SR
Queue Stats
284W - 225L
1,514 Elo+
Solo
Medusa
Medusa
hellscell
Medusa
Level 92
God Stats
23W - 21L
1,385 SR
Queue Stats
29W - 30L
1,377 Elo+
Party 2
Cerberus
Cerberus
sallybootz
Cerberus
Level 99
God Stats
4W - 5L
1,367 SR
Queue Stats
7W - 11L
1,441 Elo+
Party 2
Team Averages
Level 83
1,430 SR
1,464 Elo+

VS

Team Averages
Level 120
1,582 SR
1,530 Elo+
Serqet
Serqet
ArcSabre
Serqet
Level 153
God Stats
6W - 4L
1,637 SR
Queue Stats
176W - 187L
1,497 Elo+
Party 1
Tiamat
Tiamat
Kiitryn
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,697 Elo+
Party 1
Chiron
Chiron
Nogenjutsu
Chiron
Level 124
God Stats
5W - 10L
1,384 SR
Queue Stats
195W - 205L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
OculiPotenti
Zhong Kui
Level 160
God Stats
4W - 9L
1,913 SR
Queue Stats
284W - 306L
1,485 Elo+
Solo
Geb
Geb
VVormwood9303
Geb
Level 57
God Stats
12W - 17L
1,476 SR
Queue Stats
196W - 232L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CryoGamer
Ah Muzen Cab
20
6 / 6 / 7
13,605
618
15,461
26,722
9,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
Mookaacho
Janus
19
6 / 5 / 7
12,805
582
14,805
14,348
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
SlimyAto
Amaterasu
20
5 / 1 / 9
13,089
595
14,944
32,297
30,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
hellscell
Medusa
20
2 / 3 / 2
12,768
580
11,161
15,634
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
sallybootz
Cerberus
17
2 / 4 / 9
11,911
541
7,627
21,881
21,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArcSabre
Serqet
19
8 / 4 / 5
11,582
526
19,086
21,246
9,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Kiitryn
Tiamat
16
1 / 5 / 3
9,919
451
7,372
13,651
9,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
Nogenjutsu
Chiron
18
4 / 2 / 6
11,208
509
17,162
16,834
4,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
OculiPotenti
Zhong Kui
15
4 / 8 / 5
10,107
459
14,694
17,023
10,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 8
9,810
446
4,730
16,000
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
21
Kills
19
19
Deaths
21
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
ArcSabre
Serqet
8
4
5
2.63
W
Ah Muzen Cab
CryoGamer
Ah Muzen Cab
6
6
7
1.58
L
Tiamat
Kiitryn
Tiamat
1
5
3
0.5
W
Janus
Mookaacho
Janus
6
5
7
1.9
L
Chiron
Nogenjutsu
Chiron
4
2
6
3.5
L
Zhong Kui
OculiPotenti
Zhong Kui
4
8
5
0.81
W
Amaterasu
SlimyAto
Amaterasu
5
1
9
9.5
L
2
2
8
3
W
Medusa
hellscell
Medusa
2
3
2
1
W
Cerberus
sallybootz
Cerberus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,998
Damage
63,044
110,882
Taken
84,754
71,650
Mitigated
50,166
57,859
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ArcSabre
Serqet
19,086
5,767
0
7,570
21,246
9,074
0
5,000
16,246
0
87,646
W
Ah Muzen Cab
CryoGamer
Ah Muzen Cab
15,461
10,548
0
13,919
26,722
9,703
1,977
6,713
19,080
0
116,530
L
Tiamat
Kiitryn
Tiamat
7,372
905
0
3,585
13,651
9,947
0
1,567
12,084
52,798
0
W
Janus
Mookaacho
Janus
14,805
1,777
478
5,126
14,348
4,447
1,336
3,764
10,385
84,025
0
L
Chiron
Nogenjutsu
Chiron
17,162
4,821
832
3,928
16,834
4,362
0
5,183
11,651
0
90,412
L
Zhong Kui
OculiPotenti
Zhong Kui
14,694
3,645
0
4,755
17,023
10,586
60
6,189
10,834
50,993
8,388
W
Amaterasu
SlimyAto
Amaterasu
14,944
6,637
0
22,829
32,297
30,864
2,695
8,454
22,962
0
72,672
L
4,730
826
0
2,875
16,000
16,197
0
4,493
11,507
23,781
0
W
Medusa
hellscell
Medusa
11,161
4,204
0
7,419
15,634
5,296
406
1,767
13,682
0
121,674
W
Cerberus
sallybootz
Cerberus
7,627
683
739
7,349
21,881
21,340
0
6,803
14,719
40,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,178
Gold Earned
52,626
651
Minions Killed
566
0
Camps Cleared
0
2,184,673
Distance Traveled
2,062,911
25
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,582
526
141
6
0
469,524
13
W
Ah Muzen Cab
13,605
618
154
7
0
424,041
0
L
Tiamat
9,919
451
116
5
0
373,305
4
W
Janus
12,805
582
131
6
0
409,326
11
L
Chiron
11,208
509
161
7
0
414,222
11
L
Zhong Kui
10,107
459
115
5
0
361,068
8
W
Amaterasu
13,089
595
116
5
0
469,409
3
L
Geb
9,810
446
33
2
0
444,792
5
W
Medusa
12,768
580
173
8
0
407,700
7
W
Cerberus
11,911
541
77
4
0
474,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role