Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Alucioh
Ganesha
Level 156
God Stats
2W - 2L
1,688 SR
Queue Stats
59W - 54L
1,571 Elo+
Party 1
Nemesis
Nemesis
DLValvoga
Nemesis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
MysticSloth101
Sun Wukong
Level 83
God Stats
10W - 7L
1,709 SR
Queue Stats
92W - 65L
1,571 Elo+
Solo
Medusa
Medusa
XxalambritoxX18
Medusa
Level 66
God Stats
1W - 2L
1,485 SR
Queue Stats
218W - 201L
1,478 Elo+
Party 1
Team Averages
Level 109
1,576 SR
1,544 Elo+

VS

Team Averages
Level 119
1,463 SR
1,551 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
JAE THE WZRD
Ah Puch
Level 121
God Stats
3W - 5L
1,602 SR
Queue Stats
382W - 363L
1,562 Elo+
Party 3
Janus
Janus
Mithyc iDyland
Janus
Level 125
God Stats
2W - 1L
1,613 SR
Queue Stats
17W - 16L
1,541 Elo+
Solo
Chaac
Chaac
ScalyCoder21018
Chaac
Level 118
God Stats
5W - 3L
1,297 SR
Queue Stats
158W - 166L
1,555 Elo+
Party 2
Apollo
Apollo
fandoghunterguy
Apollo
Level 124
God Stats
2W - 3L
1,305 SR
Queue Stats
257W - 242L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
3
0 / 1 / 0
2,736
547
139
848
159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Alucioh
Ganesha
4
0 / 2 / 2
3,296
659
1,295
5,237
1,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nemesis
DLValvoga
Nemesis
5
0 / 2 / 0
3,402
680
1,400
3,966
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MysticSloth101
Sun Wukong
7
0 / 0 / 0
3,662
732
1,434
3,887
1,376
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
2 / 3 / 0
3,462
692
1,941
3,950
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 3
3,476
695
1,313
1,447
546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
JAE THE WZRD
Ah Puch
6
0 / 0 / 1
3,667
733
1,299
2,386
602
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

6
4 / 0 / 1
4,095
819
1,756
1,606
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
3 / 1 / 3
3,639
728
3,691
2,447
1,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 4
3,572
714
1,945
2,776
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Gilgamesh
 
Gilgamesh
0
0
3
1.5
L
Ganesha
Alucioh
Ganesha
0
2
2
0.5
L
Nemesis
DLValvoga
Nemesis
0
2
0
0
W
Ah Puch
JAE THE WZRD
Ah Puch
0
0
1
0.5
W
4
0
1
4.5
L
Sun Wukong
MysticSloth101
Sun Wukong
0
0
0
0
W
3
1
3
4.5
L
2
3
0
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,209
Damage
10,004
17,888
Taken
10,662
4,804
Mitigated
3,119
5,817
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
139
0
0
228
848
159
0
218
604
4,177
0
W
Gilgamesh
 
Gilgamesh
1,313
534
0
447
1,447
546
0
76
1,371
0
11,495
L
Ganesha
Alucioh
Ganesha
1,295
349
130
1,647
5,237
1,711
0
16
5,126
5,485
0
L
Nemesis
DLValvoga
Nemesis
1,400
513
0
1,734
3,966
900
0
1,109
2,785
0
13,880
W
Ah Puch
JAE THE WZRD
Ah Puch
1,299
141
0
1,552
2,386
602
0
0
2,386
17,228
0
W
1,756
84
0
370
1,606
260
0
63
1,543
11,677
0
L
Sun Wukong
MysticSloth101
Sun Wukong
1,434
268
0
1,087
3,887
1,376
0
1,571
2,276
0
17,581
W
3,691
792
217
1,106
2,447
1,133
0
547
1,900
0
12,453
L
1,941
868
0
991
3,950
658
0
29
3,727
0
14,044
W
1,945
1,661
0
759
2,776
578
38
748
2,028
0
11,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,558
Gold Earned
18,449
119
Minions Killed
131
0
Camps Cleared
0
457,165
Distance Traveled
549,020
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,736
547
6
1
0
28,226
1
W
Gilgamesh
3,476
695
29
6
0
119,531
2
L
Ganesha
3,296
659
0
0
0
110,197
0
L
Nemesis
3,402
680
39
8
0
123,059
0
W
Ah Puch
3,667
733
43
9
0
109,713
1
W
Janus
4,095
819
23
5
0
113,843
2
L
Sun Wukong
3,662
732
39
8
0
103,422
1
W
Chaac
3,639
728
14
3
0
115,269
0
L
Medusa
3,462
692
35
7
0
92,261
0
W
Apollo
3,572
714
22
4
0
90,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role