Player Matchup

Shiva
Shiva
IsTie_Jason
Shiva
Level 128
God Stats
2W - 0L
1,581 SR
Queue Stats
4W - 2L
1,577 Elo+
Party 2
Neith
Neith
NL_dvfh15_UK
Neith
Level 24
God Stats
1W - 0L
1,441 SR
Queue Stats
3W - 1L
1,491 Elo+
Party 2
Bastet
Bastet
RDR_11_
Bastet
Level 138
God Stats
5W - 3L
1,515 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 2
Ganesha
Ganesha
Roy_de_cowboy
Ganesha
Level 125
God Stats
2W - 0L
1,423 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
The_Montes513
Poseidon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 68L
1,490 Elo+
Solo
Team Averages
Level 100
1,492 SR
1,505 Elo+

VS

Team Averages
Level 47
1,579 SR
1,408 Elo+
Mercury
Mercury
AleksInter
Mercury
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,226 Elo+
Solo
Medusa
Medusa
LaKaJa_
Medusa
Level 45
God Stats
7W - 7L
1,452 SR
Queue Stats
285W - 281L
1,437 Elo+
Party 1
Shiva
Shiva
MurkedAgain22
Shiva
Level 27
God Stats
13W - 5L
1,773 SR
Queue Stats
59W - 56L
1,468 Elo+
Party 1
Eset
Eset
SR-Liberator
Eset
Level 82
God Stats
6W - 4L
1,657 SR
Queue Stats
428W - 392L
1,477 Elo+
Party 1
Bacchus
Bacchus
nikkyjayne
Bacchus
Level 50
God Stats
7W - 13L
1,514 SR
Queue Stats
392W - 371L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,597
691
4,102
6,279
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 2 / 3
5,817
529
3,989
3,434
717
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
RDR_11_
Bastet
13
5 / 0 / 2
7,176
652
3,806
8,027
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
10
0 / 0 / 7
6,058
551
3,551
6,338
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
The_Montes513
Poseidon
10
0 / 2 / 3
5,893
536
2,492
4,648
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AleksInter
Mercury
9
0 / 3 / 0
4,944
449
963
5,457
1,434
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
LaKaJa_
Medusa
10
1 / 3 / 1
5,575
507
3,816
7,112
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,703
428
1,194
6,583
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 0
6,169
561
4,742
5,779
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
nikkyjayne
Bacchus
8
1 / 1 / 1
5,494
499
1,846
7,040
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
4
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
AleksInter
Mercury
0
3
0
0
W
6
0
0
6
L
Medusa
LaKaJa_
Medusa
1
3
1
0.5
L
0
3
0
0
W
2
2
3
1.75
W
Bastet
RDR_11_
Bastet
5
0
2
6
W
Ganesha
0
0
7
3.5
L
2
3
0
0.67
W
Poseidon
The_Montes513
Poseidon
0
2
3
0.75
L
Bacchus
nikkyjayne
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,940
Damage
12,561
28,726
Taken
31,971
12,491
Mitigated
11,946
11,853
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AleksInter
Mercury
963
102
0
1,144
5,457
1,434
0
0
5,457
0
15,561
W
4,102
1,159
0
2,008
6,279
4,104
0
124
6,024
0
33,362
L
Medusa
LaKaJa_
Medusa
3,816
1,918
0
1,980
7,112
1,769
0
984
6,128
0
40,478
L
1,194
205
0
836
6,583
2,708
0
817
5,766
0
19,630
W
3,989
1,418
0
827
3,434
717
0
575
2,859
0
23,148
W
Bastet
RDR_11_
Bastet
3,806
746
0
5,873
8,027
2,517
29
819
7,208
0
44,542
W
Ganesha
3,551
172
0
2,299
6,338
4,005
0
1,340
4,972
22,874
0
L
4,742
65
0
852
5,779
1,671
0
2,971
2,808
35,689
0
W
Poseidon
The_Montes513
Poseidon
2,492
161
0
846
4,648
1,148
523
3,730
918
36,122
0
L
Bacchus
nikkyjayne
Bacchus
1,846
336
0
2,615
7,040
4,364
0
1,271
5,769
13,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
26,885
326
Minions Killed
252
0
Camps Cleared
0
1,147,417
Distance Traveled
1,038,696
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,944
449
37
3
0
228,433
1
W
Shiva
7,597
691
87
8
0
241,371
1
L
Medusa
5,575
507
74
7
0
199,539
4
L
Shiva
4,703
428
42
4
0
182,127
0
W
Neith
5,817
529
71
6
0
210,828
2
W
Bastet
7,176
652
90
8
0
259,229
2
W
Ganesha
6,058
551
8
1
0
216,421
2
L
Eset
6,169
561
73
7
0
199,635
4
W
Poseidon
5,893
536
70
6
0
219,568
5
L
Bacchus
5,494
499
26
2
0
228,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role