Player Matchup

Kali
Kali
Platinum III
Emiliano_Floyd
Kali
Platinum III
Level 55
God Stats
4W - 1L
1,944 SR
Queue Stats
32W - 13L
2,100 MMR
Party 1
Khepri
Khepri
Platinum II
Haf3rbr3
Khepri
Platinum II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 73L
1,969 MMR
Solo
Olorun
Olorun
Platinum V
Monkisback34
Olorun
Platinum V
Level 102
God Stats
1W - 0L
1,214 SR
Queue Stats
49W - 29L
1,912 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
Muråsakinø
Heimdallr
Platinum II
Level 84
God Stats
53W - 56L
1,612 SR
Queue Stats
757W - 754L
2,005 MMR
Solo
Vamana
Vamana
Diamond IV
almighty_Elk
Vamana
Diamond IV
Level 155
God Stats
1W - 5L
1,335 SR
Queue Stats
110W - 99L
1,996 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,521 SR
1,996 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,673 SR
1,996 MMR
Medusa
Medusa
Platinum I
Big Dutty Stunk
Medusa
Platinum I
Level 139
God Stats
17W - 12L
1,868 SR
Queue Stats
109W - 94L
1,982 MMR
Solo
Chaac
Chaac
Platinum I
F_Egon_11
Chaac
Platinum I
Level 160
God Stats
7W - 11L
1,470 SR
Queue Stats
388W - 403L
2,058 MMR
Solo
Geb
Geb
Platinum II
Vale777_LT
Geb
Platinum II
Level 124
God Stats
49W - 44L
1,653 SR
Queue Stats
94W - 94L
1,943 MMR
Solo
Sol
Sol
Diamond V
WatchinPaintDry
Sol
Diamond V
Level 133
God Stats
22W - 24L
1,588 SR
Queue Stats
464W - 461L
2,011 MMR
Solo
Fenrir
Fenrir
Platinum I
XRKYY
Fenrir
Platinum I
Level 88
God Stats
6W - 3L
1,783 SR
Queue Stats
220W - 208L
1,985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 5
15,115
581
19,430
22,421
11,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Haf3rbr3
Khepri
17
0 / 4 / 14
12,614
485
7,896
17,112
24,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
20
4 / 5 / 6
16,091
619
23,280
27,861
11,847
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Muråsakinø
Heimdallr
20
11 / 5 / 7
16,598
638
22,145
13,953
6,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
20
4 / 5 / 7
14,152
544
15,991
25,610
31,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasAresBastetCliodhna

VS

Bans
LokiAthenaGilgameshAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 7
14,319
551
22,280
20,950
9,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
F_Egon_11
Chaac
20
3 / 4 / 8
14,403
554
16,123
31,845
42,537
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 5 / 11
12,004
462
5,847
26,639
33,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 6 / 4
13,722
528
14,634
23,179
7,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
XRKYY
Fenrir
20
7 / 6 / 8
14,188
546
13,162
27,977
13,245
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
61
28
Kills
23
23
Deaths
28
39
Assists
38
Player
Kills
Deaths
Assists
KDA
L
10
7
7
1.93
W
9
4
5
2.88
L
Chaac
F_Egon_11
Chaac
3
4
8
1.75
W
Khepri
Haf3rbr3
Khepri
0
4
14
1.75
W
Olorun
4
5
6
1.4
W
Heimdallr
Muråsakinø
Heimdallr
11
5
7
2.9
L
1
5
11
1.3
L
2
6
4
0.67
L
Fenrir
XRKYY
Fenrir
7
6
8
1.83
W
Vamana
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,742
Damage
72,046
106,957
Taken
130,590
85,770
Mitigated
106,165
38,724
Healing
51,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,280
9,641
0
3,085
20,950
9,059
2,764
3,557
16,917
0
111,754
W
19,430
7,623
0
7,546
22,421
11,922
2,404
3,967
18,454
0
133,852
L
Chaac
F_Egon_11
Chaac
16,123
1,799
0
12,512
31,845
42,537
670
8,272
22,828
0
110,979
W
Khepri
Haf3rbr3
Khepri
7,896
737
260
4,069
17,112
24,252
25
3,238
13,874
27,316
4,189
W
Olorun
23,280
12,475
654
15,152
27,861
11,847
3,556
10,726
17,135
168,063
0
W
Heimdallr
Muråsakinø
Heimdallr
22,145
4,726
0
2,255
13,953
6,468
2,301
2,158
11,795
0
115,082
L
5,847
614
5,387
6,158
26,639
33,637
172
7,887
18,136
18,781
0
L
14,634
6,756
0
10,786
23,179
7,687
5,190
9,399
13,780
121,947
0
L
Fenrir
XRKYY
Fenrir
13,162
3,357
0
13,729
27,977
13,245
1,661
5,940
21,855
0
110,845
W
Vamana
15,991
7,282
0
8,788
25,610
31,281
1,414
3,242
22,368
0
91,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,570
Gold Earned
68,636
773
Minions Killed
668
0
Camps Cleared
0
2,534,910
Distance Traveled
2,684,499
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,319
551
155
6
0
531,383
3
W
Kali
15,115
581
156
6
0
525,962
4
L
Chaac
14,403
554
187
7
0
601,040
0
W
Khepri
12,614
485
35
1
0
543,315
4
W
Olorun
16,091
619
231
9
0
436,221
10
W
Heimdallr
16,598
638
205
8
0
509,723
7
L
Geb
12,004
462
13
1
0
522,906
4
L
Sol
13,722
528
174
7
0
431,601
7
L
Fenrir
14,188
546
139
5
0
597,569
5
W
Vamana
14,152
544
146
6
0
519,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role