Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
GodOfPororoca
Shiva
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
12W - 21L
1,414 Elo+
Party 1
Nox
Nox
HiDouggie
Nox
Level 77
God Stats
15W - 28L
1,392 SR
Queue Stats
499W - 553L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
PrismaSama
Sun Wukong
Level 84
God Stats
4W - 2L
1,874 SR
Queue Stats
561W - 656L
1,409 Elo+
Party 2
Merlin
Merlin
gugarp
Merlin
Level 134
God Stats
5W - 10L
1,733 SR
Queue Stats
715W - 781L
1,469 Elo+
Party 2
Team Averages
Level 110
1,556 SR
1,455 Elo+

VS

Team Averages
Level 104
1,583 SR
1,582 Elo+
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CaO_oN
Sun Wukong
Level 98
God Stats
19W - 23L
1,691 SR
Queue Stats
535W - 584L
1,511 Elo+
Solo
Apollo
Apollo
NICOLAS96
Apollo
Level 37
God Stats
20W - 6L
1,767 SR
Queue Stats
46W - 16L
1,695 Elo+
Solo
Artemis
Artemis
SupremeAlah22
Artemis
Level 83
God Stats
3W - 1L
1,458 SR
Queue Stats
4W - 1L
1,716 Elo+
Solo
Discordia
Discordia
tecanderson
Discordia
Level 155
God Stats
11W - 10L
1,500 SR
Queue Stats
605W - 664L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 5 / 0
6,546
595
4,565
7,977
2,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,309
483
3,012
7,821
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 2 / 2
5,429
494
2,730
4,452
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PrismaSama
Sun Wukong
9
0 / 4 / 0
5,087
462
1,296
5,925
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
gugarp
Merlin
11
1 / 2 / 1
6,332
576
4,180
5,615
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 3
6,847
622
2,550
8,561
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CaO_oN
Sun Wukong
9
1 / 1 / 4
5,627
512
3,107
6,115
2,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
NICOLAS96
Apollo
15
9 / 0 / 1
9,289
844
9,298
9,211
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
11
2 / 2 / 2
6,319
574
3,150
5,884
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
tecanderson
Discordia
11
3 / 2 / 1
6,502
591
5,607
5,460
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
17
17
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
5
0
0.8
W
Thor
 
Thor
2
2
3
1.75
W
Sun Wukong
CaO_oN
Sun Wukong
1
1
4
3
L
0
4
1
0.13
L
1
2
2
1
W
Apollo
NICOLAS96
Apollo
9
0
1
9.5
L
Sun Wukong
PrismaSama
Sun Wukong
0
4
0
0
W
Artemis
2
2
2
1.5
L
Merlin
gugarp
Merlin
1
2
1
0.75
W
Discordia
tecanderson
Discordia
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
23,712
31,790
Taken
35,231
13,452
Mitigated
11,240
4,304
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,565
1,443
0
943
7,977
2,279
0
1,376
6,601
0
22,557
W
Thor
 
Thor
2,550
167
0
3,823
8,561
2,719
0
2,114
6,271
0
39,738
W
Sun Wukong
CaO_oN
Sun Wukong
3,107
327
0
2,134
6,115
2,050
0
675
5,392
0
19,498
L
3,012
812
342
850
7,821
2,727
0
1,003
6,818
0
29,004
L
2,730
269
0
229
4,452
2,214
0
697
3,755
14,582
0
W
Apollo
NICOLAS96
Apollo
9,298
6,758
0
6,866
9,211
3,331
2,155
1,307
7,529
0
61,277
L
Sun Wukong
PrismaSama
Sun Wukong
1,296
431
0
1,220
5,925
4,297
0
0
5,925
0
15,094
W
Artemis
3,150
1,314
0
1,477
5,884
1,676
0
491
5,333
0
33,954
L
Merlin
gugarp
Merlin
4,180
198
0
720
5,615
1,935
0
2,531
3,084
36,971
0
W
Discordia
tecanderson
Discordia
5,607
0
0
2,224
5,460
1,464
195
1,659
3,581
35,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
34,584
236
Minions Killed
350
0
Camps Cleared
0
1,102,752
Distance Traveled
1,093,074
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,546
595
43
4
0
193,257
4
W
Thor
6,847
622
79
7
0
244,348
1
W
Sun Wukong
5,627
512
33
3
0
200,709
1
L
Shiva
5,309
483
51
5
0
250,031
2
L
Nox
5,429
494
27
2
0
215,871
1
W
Apollo
9,289
844
113
10
0
241,936
3
L
Sun Wukong
5,087
462
34
3
0
239,245
3
W
Artemis
6,319
574
64
6
0
202,109
0
L
Merlin
6,332
576
81
7
0
204,348
3
W
Discordia
6,502
591
61
6
0
203,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role