Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cristocomekk
Neith
Level 122
God Stats
24W - 23L
1,733 SR
Queue Stats
233W - 227L
1,566 Elo+
Party 2
Thoth
Thoth
Fallsitojefe
Thoth
Level 105
God Stats
3W - 1L
1,712 SR
Queue Stats
100W - 106L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
KooKoooBooongooo
Zhong Kui
Level 148
God Stats
30W - 12L
1,914 SR
Queue Stats
91W - 77L
1,602 Elo+
Party 2
Mercury
Mercury
Mirlos
Mercury
Level 139
God Stats
10W - 6L
1,854 SR
Queue Stats
339W - 304L
1,566 Elo+
Party 2
Team Averages
Level 132
1,743 SR
1,558 Elo+

VS

Team Averages
Level 137
1,566 SR
1,566 Elo+
Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gyukimaru
Erlang Shen
Level 155
God Stats
21W - 12L
1,555 SR
Queue Stats
240W - 207L
1,541 Elo+
Solo
Fenrir
Fenrir
alex723
Fenrir
Level 159
God Stats
16W - 13L
1,561 SR
Queue Stats
411W - 394L
1,645 Elo+
Party 1
Scylla
Scylla
lSeiya
Scylla
Level 67
God Stats
1W - 2L
1,874 SR
Queue Stats
42W - 28L
1,618 Elo+
Solo
Anhur
Anhur
olimpico95
Anhur
Level 159
God Stats
2W - 6L
1,340 SR
Queue Stats
141W - 143L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 2 / 4
6,799
618
4,786
6,985
4,370
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 2 / 5
5,731
521
3,910
4,767
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 4
6,559
596
4,022
4,950
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
11
4 / 2 / 2
6,186
562
8,029
8,541
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Mirlos
Mercury
12
7 / 3 / 3
7,209
655
4,000
7,201
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 1 / 4
5,491
499
3,424
7,661
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Gyukimaru
Erlang Shen
11
6 / 4 / 3
6,866
624
5,590
8,704
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
alex723
Fenrir
11
2 / 4 / 1
6,364
579
2,332
8,862
5,103
Scylla
lSeiya
Scylla
10
2 / 4 / 3
6,130
557
6,162
5,638
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
0 / 2 / 2
5,529
503
2,906
6,630
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
11
11
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
4
2
L
Yemoja
 
Yemoja
1
1
4
3
W
0
2
5
1.25
W
2
2
4
2
L
Erlang Shen
Gyukimaru
Erlang Shen
6
4
3
1.88
W
Zhong Kui
4
2
2
2.5
W
Mercury
Mirlos
Mercury
7
3
3
2.83
L
Fenrir
alex723
Fenrir
2
4
1
0.63
L
Scylla
lSeiya
Scylla
2
4
3
0.88
L
Anhur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,747
Damage
20,414
32,444
Taken
37,495
13,634
Mitigated
16,268
10,947
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,786
2,186
0
1,911
6,985
4,370
0
0
6,985
0
35,627
L
Yemoja
 
Yemoja
3,424
828
686
1,802
7,661
4,239
0
3,330
4,331
17,457
0
W
3,910
1,362
0
995
4,767
1,494
0
1,606
3,147
0
28,932
W
4,022
725
0
1,360
4,950
1,146
122
2,385
2,333
35,065
0
L
Erlang Shen
Gyukimaru
Erlang Shen
5,590
2,538
0
1,778
8,704
3,527
0
2,672
6,032
0
23,270
W
Zhong Kui
8,029
855
125
4,791
8,541
4,737
238
2,921
5,528
30,564
624
W
Mercury
Mirlos
Mercury
4,000
1,292
0
1,765
7,201
1,887
0
2,248
4,865
0
29,340
L
Fenrir
alex723
Fenrir
2,332
438
0
1,615
8,862
5,103
0
324
8,538
0
35,439
L
Scylla
lSeiya
Scylla
6,162
973
0
324
5,638
1,479
0
2,419
3,219
24,610
0
L
Anhur
2,906
1,574
0
1,739
6,630
1,920
441
3,018
3,612
0
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
30,380
323
Minions Killed
250
0
Camps Cleared
0
1,106,515
Distance Traveled
1,030,417
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,799
618
86
8
0
221,212
5
L
Yemoja
5,491
499
19
2
0
191,274
3
W
Neith
5,731
521
53
5
0
209,109
5
W
Thoth
6,559
596
68
6
0
214,100
4
L
Erlang Shen
6,866
624
39
4
0
226,521
0
W
Zhong Kui
6,186
562
54
5
0
203,377
1
W
Mercury
7,209
655
62
6
0
258,717
2
L
Fenrir
6,364
579
84
8
0
207,439
5
L
Scylla
6,130
557
45
4
0
204,027
3
L
Anhur
5,529
503
63
6
0
201,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role