Player Matchup

Shiva
Shiva
 
Shiva
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PapiPotato01
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,595 Elo+
Party 3
Loki
Loki
Sukarettorozu
Loki
Level 116
God Stats
1W - 2L
1,820 SR
Queue Stats
87W - 76L
1,478 Elo+
Party 1
Khepri
Khepri
Vision_iXi
Khepri
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,512 Elo+
Party 3
The Morrigan
The Morrigan
あああは
The Morrigan
Level 160
God Stats
10W - 7L
1,466 SR
Queue Stats
131W - 122L
1,541 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,525 Elo+

VS

Team Averages
Level 96
1,578 SR
1,527 Elo+
Eset
Eset
Adriancitooo
Eset
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 242L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
ETMxBrumak20
Kumbhakarna
Level 48
God Stats
5W - 3L
1,496 SR
Queue Stats
360W - 370L
1,439 Elo+
Party 2
Chaac
Chaac
ItsTuruk
Chaac
Level 120
God Stats
2W - 1L
1,611 SR
Queue Stats
71W - 53L
1,716 Elo+
Party 2
Medusa
Medusa
MrHunter1235188
Medusa
Level 78
God Stats
9W - 0L
1,782 SR
Queue Stats
204W - 186L
1,548 Elo+
Party 2
Pele
Pele
XInuAkiX
Pele
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 160L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 8 / 1
6,560
469
3,472
12,222
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
11
6 / 7 / 1
7,263
519
10,404
10,999
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 3 / 2
8,022
573
5,053
9,221
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
Vision_iXi
Khepri
10
0 / 5 / 9
6,856
490
3,660
10,928
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
あああは
The Morrigan
12
5 / 4 / 3
7,537
538
6,475
5,993
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 4
9,350
668
13,529
8,322
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
ETMxBrumak20
Kumbhakarna
11
1 / 3 / 9
7,205
515
2,222
11,486
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ItsTuruk
Chaac
13
6 / 2 / 5
8,543
610
10,653
10,739
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 5 / 2
6,798
486
6,595
9,293
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
1 / 4 / 7
6,824
487
2,452
9,537
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
16
Kills
26
27
Deaths
16
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
8
1
0.06
W
13
2
4
7.5
W
Kumbhakarna
ETMxBrumak20
Kumbhakarna
1
3
9
1.83
W
Chaac
ItsTuruk
Chaac
6
2
5
4.25
W
5
5
2
1.2
L
Olorun
6
7
1
0.93
L
5
3
2
2
L
Khepri
Vision_iXi
Khepri
0
5
9
0.9
W
Pele
1
4
7
1.13
L
The Morrigan
あああは
The Morrigan
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,064
Damage
35,451
49,363
Taken
49,377
19,923
Mitigated
21,786
9,770
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,472
1,545
142
2,302
12,222
5,609
855
1,230
10,687
0
26,449
W
13,529
1,007
310
3,467
8,322
2,791
1,169
3,092
5,230
47,999
0
W
Kumbhakarna
ETMxBrumak20
Kumbhakarna
2,222
435
153
1,086
11,486
5,607
485
4,558
6,928
11,686
0
W
Chaac
ItsTuruk
Chaac
10,653
2,335
0
4,777
10,739
7,608
306
1,720
9,019
2,097
47,096
W
6,595
3,257
0
1,829
9,293
3,198
170
4,993
4,300
0
27,686
L
Olorun
10,404
4,952
171
3,009
10,999
3,082
1,171
5,149
4,879
36,549
6,012
L
5,053
815
0
935
9,221
2,508
0
2,723
6,099
0
37,334
L
Khepri
Vision_iXi
Khepri
3,660
462
252
1,645
10,928
6,914
76
4,112
6,578
17,286
0
W
Pele
2,452
1,141
0
2,924
9,537
2,582
0
2,375
7,162
0
29,266
L
The Morrigan
あああは
The Morrigan
6,475
1,134
0
1,314
5,993
1,810
747
2,218
3,360
26,071
6,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,238
Gold Earned
38,720
268
Minions Killed
305
0
Camps Cleared
0
1,223,764
Distance Traveled
1,335,219
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,560
469
53
4
0
207,851
0
W
Eset
9,350
668
88
6
0
267,054
2
W
Kumbhakarna
7,205
515
21
2
0
272,665
0
W
Chaac
8,543
610
102
7
0
260,426
3
W
Medusa
6,798
486
35
3
0
256,608
1
L
Olorun
7,263
519
64
5
0
216,332
1
L
Loki
8,022
573
71
5
0
295,841
0
L
Khepri
6,856
490
26
2
0
264,842
3
W
Pele
6,824
487
59
4
0
278,466
0
L
The Morrigan
7,537
538
54
4
0
238,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role