Player Matchup

Cu Chulainn
Cu Chulainn
Gl0W x Prime
Cu Chulainn
Level 62
God Stats
4W - 5L
1,302 SR
Queue Stats
145W - 199L
1,282 Elo+
Party 1
Chaac
Chaac
Gl0W x Yoshi
Chaac
Level 128
God Stats
5W - 7L
1,387 SR
Queue Stats
77W - 103L
1,300 Elo+
Party 1
Sylvanus
Sylvanus
Gl0WxSynchro
Sylvanus
Level 26
God Stats
5W - 11L
1,449 SR
Queue Stats
26W - 42L
1,196 Elo+
Party 1
Tiamat
Tiamat
MrxSpectre
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 89L
1,259 Elo+
Party 1
Heimdallr
Heimdallr
PaintArmy97
Heimdallr
Level 78
God Stats
7W - 6L
1,500 SR
Queue Stats
140W - 174L
1,292 Elo+
Party 1
Team Averages
Level 83
1,428 SR
1,266 Elo+

VS

Team Averages
Level 51
1,356 SR
1,402 Elo+
Cthulhu
Cthulhu
Giideon24
Cthulhu
Level 45
God Stats
2W - 2L
1,172 SR
Queue Stats
120W - 143L
1,386 Elo+
Solo
Ao Kuang
Ao Kuang
Kriegsmajor
Ao Kuang
Level 48
God Stats
5W - 3L
1,575 SR
Queue Stats
30W - 32L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
nH_Ghostiie
Hou Yi
Level 49
God Stats
6W - 8L
1,118 SR
Queue Stats
39W - 33L
1,439 Elo+
Party 2
Tiamat
Tiamat
xBillabong17
Tiamat
Level 46
God Stats
6W - 5L
1,192 SR
Queue Stats
69W - 70L
1,458 Elo+
Party 2
Ganesha
Ganesha
zhu19243
Ganesha
Level 67
God Stats
2W - 0L
1,723 SR
Queue Stats
62W - 83L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gl0W x Prime
Cu Chulainn
18
4 / 5 / 3
12,030
446
18,866
27,876
30,550
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
10 / 9 / 2
13,222
490
26,793
34,573
20,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Gl0WxSynchro
Sylvanus
17
1 / 6 / 7
11,391
422
8,580
25,084
27,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
MrxSpectre
Tiamat
17
1 / 10 / 6
10,860
402
18,877
17,318
8,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PaintArmy97
Heimdallr
18
2 / 11 / 2
11,920
441
20,056
28,724
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Giideon24
Cthulhu
20
5 / 1 / 22
14,166
525
18,423
25,159
36,238
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Kriegsmajor
Ao Kuang
20
24 / 2 / 2
17,268
640
35,647
29,248
15,388
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
20
9 / 3 / 6
14,907
552
22,980
23,923
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
18
3 / 7 / 10
12,159
450
15,854
20,401
12,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
zhu19243
Ganesha
18
0 / 5 / 15
10,649
394
8,655
27,337
20,707
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
18
Kills
41
41
Deaths
18
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Giideon24
Cthulhu
5
1
22
16
L
Cu Chulainn
Gl0W x Prime
Cu Chulainn
4
5
3
1.1
L
10
9
2
1.22
L
Sylvanus
Gl0WxSynchro
Sylvanus
1
6
7
0.75
W
Ao Kuang
Kriegsmajor
Ao Kuang
24
2
2
12.5
L
Tiamat
MrxSpectre
Tiamat
1
10
6
0.4
L
Heimdallr
PaintArmy97
Heimdallr
2
11
2
0.27
W
Hou Yi
9
3
6
4
W
Tiamat
3
7
10
1.14
W
Ganesha
zhu19243
Ganesha
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,172
Damage
101,559
133,575
Taken
126,068
93,993
Mitigated
92,829
37,427
Healing
46,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Giideon24
Cthulhu
18,423
1,810
2,228
6,127
25,159
36,238
200
8,853
15,929
70,084
4,694
L
Cu Chulainn
Gl0W x Prime
Cu Chulainn
18,866
5,169
0
3,358
27,876
30,550
170
16,014
11,153
0
78,085
L
26,793
6,928
0
14,940
34,573
20,282
82
21,717
12,430
0
108,734
L
Sylvanus
Gl0WxSynchro
Sylvanus
8,580
1,848
3,183
5,907
25,084
27,099
255
17,345
7,619
31,649
0
W
Ao Kuang
Kriegsmajor
Ao Kuang
35,647
13,590
0
15,609
29,248
15,388
0
5,459
23,665
154,576
0
L
Tiamat
MrxSpectre
Tiamat
18,877
441
0
2,642
17,318
8,055
292
13,043
3,829
71,771
0
L
Heimdallr
PaintArmy97
Heimdallr
20,056
8,083
0
7,397
28,724
8,007
2,814
8,232
20,472
0
92,278
W
Hou Yi
22,980
13,868
0
10,683
23,923
8,388
2,018
1,640
22,255
0
127,803
W
Tiamat
15,854
1,949
0
7,631
20,401
12,108
1,030
2,999
17,030
77,408
0
W
Ganesha
zhu19243
Ganesha
8,655
936
0
4,279
27,337
20,707
608
7,911
19,160
27,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,423
Gold Earned
69,149
556
Minions Killed
643
0
Camps Cleared
0
2,269,170
Distance Traveled
2,539,768
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,166
525
119
4
0
495,071
2
L
Cu Chulainn
12,030
446
131
5
0
454,682
0
L
Chaac
13,222
490
137
5
0
486,951
0
L
Sylvanus
11,391
422
39
1
0
454,358
2
W
Ao Kuang
17,268
640
166
6
0
578,138
3
L
Tiamat
10,860
402
111
4
0
426,429
3
L
Heimdallr
11,920
441
138
5
0
446,750
0
W
Hou Yi
14,907
552
204
8
0
612,234
2
W
Tiamat
12,159
450
136
5
0
398,432
3
W
Ganesha
10,649
394
18
1
0
455,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role