Player Matchup

Izanami
Izanami
Bigboobylicious
Izanami
Level 26
God Stats
12W - 9L
1,572 SR
Queue Stats
15W - 11L
1,419 Elo+
Party 1
Geb
Geb
TicenZeno
Geb
Level 66
God Stats
1W - 2L
1,372 SR
Queue Stats
16W - 15L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
xXLiBreTaXx
Nu Wa
Level 57
God Stats
49W - 51L
1,470 SR
Queue Stats
405W - 601L
1,316 Elo+
Solo
Team Averages
Level 50
1,471 SR
1,379 Elo+

VS

Team Averages
Level 63
1,480 SR
1,438 Elo+
Hera
Hera
DashingW4rlock
Hera
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,333 Elo+
Party 2
Bakasura
Bakasura
paulblart69
Bakasura
Level 56
God Stats
91W - 80L
1,540 SR
Queue Stats
143W - 159L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
ubertrollz
Cthulhu
Level 29
God Stats
14W - 9L
1,399 SR
Queue Stats
36W - 38L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,743
574
3,798
10,300
2,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 1
5,836
584
2,933
12,176
4,951
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
1 / 8 / 0
6,065
607
5,202
7,997
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
8,311
831
8,005
4,848
1,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
paulblart69
Bakasura
13
13 / 0 / 4
9,089
909
11,121
7,374
3,391
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
ubertrollz
Cthulhu
11
0 / 1 / 15
7,988
799
8,381
9,039
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
19
19
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
6
0
6
9
L
0
4
1
0.13
W
Bakasura
paulblart69
Bakasura
13
0
4
15
W
Cthulhu
ubertrollz
Cthulhu
0
1
15
7.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,933
Damage
27,507
30,473
Taken
21,261
10,043
Mitigated
12,012
3,779
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,798
2,291
123
664
10,300
2,971
0
6,238
3,752
0
12,714
W
8,005
1,519
0
2,171
4,848
1,722
646
2,007
2,724
27,307
0
L
2,933
271
93
2,404
12,176
4,951
0
6,578
4,492
8,049
0
W
Bakasura
paulblart69
Bakasura
11,121
7,499
0
4,005
7,374
3,391
885
3,482
3,708
0
29,974
W
Cthulhu
ubertrollz
Cthulhu
8,381
390
252
3,700
9,039
6,899
404
3,020
5,758
20,906
0
L
5,202
1,703
0
495
7,997
2,121
0
3,974
3,513
16,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,644
Gold Earned
25,388
45
Minions Killed
119
1
Camps Cleared
7
459,067
Distance Traveled
566,919
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,743
574
17
2
0
146,654
0
W
Hera
8,311
831
53
5
0
169,648
0
L
Geb
5,836
584
10
1
0
182,495
2
W
Bakasura
9,089
909
49
5
7
223,582
2
W
Cthulhu
7,988
799
17
2
0
173,689
2
L
Nu Wa
6,065
607
18
2
1
129,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role