Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LeviticusMarcus
Chang'e
Level 84
God Stats
1W - 4L
1,279 SR
Queue Stats
262W - 296L
1,450 Elo+
Solo
Hera
Hera
Liquid_Sorrow96
Hera
Level 85
God Stats
8W - 4L
1,557 SR
Queue Stats
115W - 108L
1,520 Elo+
Solo
Geb
Geb
YoungSlim2007
Geb
Level 69
God Stats
7W - 5L
1,719 SR
Queue Stats
46W - 43L
1,482 Elo+
Solo
Team Averages
Level 107
1,511 SR
1,490 Elo+

VS

Team Averages
Level 69
1,372 SR
1,332 Elo+
Ymir
Ymir
Banglala_Bhai
Ymir
Level 28
God Stats
8W - 12L
1,326 SR
Queue Stats
30W - 57L
1,301 Elo+
Party 1
Erlang Shen
Erlang Shen
GRUNGEBOY04
Erlang Shen
Level 104
God Stats
19W - 31L
1,312 SR
Queue Stats
743W - 773L
1,454 Elo+
Solo
Poseidon
Poseidon
LordGervinator
Poseidon
Level 57
God Stats
21W - 27L
1,347 SR
Queue Stats
25W - 41L
1,224 Elo+
Party 1
Izanami
Izanami
R8ZVAN
Izanami
Level 95
God Stats
9W - 7L
1,373 SR
Queue Stats
110W - 150L
1,344 Elo+
Party 1
Arachne
Arachne
ehzishan
Arachne
Level 62
God Stats
6W - 3L
1,501 SR
Queue Stats
27W - 41L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 1 / 0
5,169
517
2,719
3,387
1,044
Short Bow

Short Bow

+15%
Attack Speed

Shiva
 
Shiva
9
1 / 0 / 2
5,075
508
2,826
7,039
4,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 0
5,100
510
2,150
4,400
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
5,570
557
3,301
3,777
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 1
4,469
447
690
2,764
1,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,925
493
1,186
4,698
2,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erlang Shen
GRUNGEBOY04
Erlang Shen
10
0 / 2 / 0
5,890
589
4,407
7,044
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
9
0 / 3 / 2
5,203
520
2,162
3,995
1,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
R8ZVAN
Izanami
9
1 / 1 / 0
5,331
533
1,415
4,471
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
ehzishan
Arachne
9
2 / 1 / 0
5,551
555
1,781
7,463
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
0
2
L
Shiva
 
Shiva
1
0
2
2
W
0
0
1
0.5
W
Erlang Shen
GRUNGEBOY04
Erlang Shen
0
2
0
0
L
2
1
0
2
L
1
1
2
2
W
Poseidon
0
3
2
0.33
W
Izanami
R8ZVAN
Izanami
1
1
0
1
L
0
1
1
0.5
W
Arachne
ehzishan
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,686
Damage
10,951
21,367
Taken
27,671
8,553
Mitigated
11,053
9,210
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,719
1,381
0
857
3,387
1,044
0
1,127
2,260
0
28,558
L
Shiva
 
Shiva
2,826
790
106
2,726
7,039
4,316
0
0
7,039
0
20,512
W
1,186
0
152
1,548
4,698
2,507
98
2,070
2,588
5,676
0
W
Erlang Shen
GRUNGEBOY04
Erlang Shen
4,407
1,780
0
4,080
7,044
4,252
20
269
6,775
0
34,660
L
2,150
182
0
1,936
4,400
1,208
0
1,319
3,081
18,373
0
L
3,301
812
0
2,068
3,777
970
0
253
3,524
35,040
0
W
Poseidon
2,162
106
0
278
3,995
1,040
459
1,473
2,394
27,749
0
W
Izanami
R8ZVAN
Izanami
1,415
1,146
0
2,525
4,471
1,113
1,365
991
3,436
0
34,046
L
690
111
701
816
2,764
1,015
0
649
2,115
4,105
0
W
Arachne
ehzishan
Arachne
1,781
880
0
4,278
7,463
2,141
185
1,116
6,337
0
21,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,383
Gold Earned
26,900
229
Minions Killed
294
0
Camps Cleared
0
810,982
Distance Traveled
992,979
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,169
517
71
7
0
172,807
2
L
Shiva
5,075
508
40
4
0
139,639
2
W
Ymir
4,925
493
12
1
0
207,848
1
W
Erlang Shen
5,890
589
95
10
0
182,521
3
L
Chang'e
5,100
510
33
3
0
200,140
2
L
Hera
5,570
557
72
7
0
187,662
1
W
Poseidon
5,203
520
43
4
0
191,343
2
W
Izanami
5,331
533
81
8
0
169,069
4
L
Geb
4,469
447
13
1
0
110,734
2
W
Arachne
5,551
555
63
6
0
242,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role