Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
WordOfF7
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Sol
Sol
WordOfOne
Sol
Level 104
God Stats
54W - 42L
1,545 SR
Queue Stats
495W - 533L
1,372 Elo+
Party 1
Olorun
Olorun
Zaih
Olorun
Level 32
God Stats
18W - 21L
1,291 SR
Queue Stats
136W - 177L
1,210 Elo+
Solo
Loki
Loki
steelo4steez
Loki
Level 105
God Stats
3W - 5L
1,529 SR
Queue Stats
164W - 167L
1,215 Elo+
Solo
Team Averages
Level 70
1,473 SR
1,359 Elo+

VS

Team Averages
Level 61
1,519 SR
1,439 Elo+
Ares
Ares
Donutz124
Ares
Level 107
God Stats
2W - 2L
1,875 SR
Queue Stats
82W - 137L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrN00dle
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,607 SR
Queue Stats
16W - 15L
1,455 Elo+
Solo
Thanatos
Thanatos
Pellegrine00
Thanatos
Level 44
God Stats
8W - 14L
1,322 SR
Queue Stats
407W - 412L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rozemay
Morgan Le Fay
Level 54
God Stats
13W - 13L
1,482 SR
Queue Stats
98W - 100L
1,481 Elo+
Solo
Cerberus
Cerberus
grh11
Cerberus
Level 49
God Stats
8W - 11L
1,309 SR
Queue Stats
65W - 61L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 7 / 9
11,235
488
19,345
15,372
4,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
WordOfF7
Neith
17
4 / 6 / 11
11,106
483
10,401
16,010
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 7 / 3
12,727
553
16,261
17,836
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Zaih
Olorun
19
4 / 5 / 3
12,580
547
11,495
16,947
12,692
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 1 / 9
13,120
570
8,813
12,786
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 7 / 8
9,493
413
8,756
20,833
21,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
MrN00dle
Ah Muzen Cab
16
6 / 9 / 6
10,247
446
12,050
16,656
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Pellegrine00
Thanatos
20
7 / 1 / 9
12,434
541
7,495
16,922
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Rozemay
Morgan Le Fay
19
6 / 6 / 10
11,994
521
15,750
15,501
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
grh11
Cerberus
18
4 / 3 / 9
11,323
492
7,484
19,609
19,402
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
68
26
Kills
26
26
Deaths
26
35
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
7
9
1.36
L
Ares
3
7
8
1
L
Ah Muzen Cab
MrN00dle
Ah Muzen Cab
6
9
6
1
L
Thanatos
Pellegrine00
Thanatos
7
1
9
11.5
L
Morgan Le Fay
Rozemay
Morgan Le Fay
6
6
10
1.83
W
Neith
WordOfF7
Neith
4
6
11
1.58
W
8
7
3
1.36
W
Olorun
Zaih
Olorun
4
5
3
1.1
L
Cerberus
grh11
Cerberus
4
3
9
2.83
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,315
Damage
51,535
78,951
Taken
89,521
31,769
Mitigated
58,883
30,535
Healing
30,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,345
8,086
0
4,094
15,372
4,519
1,498
4,619
10,725
0
77,464
L
Ares
8,756
511
0
2,356
20,833
21,597
327
4,589
16,244
17,274
0
L
Ah Muzen Cab
MrN00dle
Ah Muzen Cab
12,050
4,361
0
4,157
16,656
5,147
941
3,539
13,117
0
68,004
L
Thanatos
Pellegrine00
Thanatos
7,495
2,251
0
17,199
16,922
6,964
0
1,668
15,254
0
96,082
L
Morgan Le Fay
Rozemay
Morgan Le Fay
15,750
1,625
0
2,171
15,501
5,773
0
7,342
8,159
87,865
0
W
Neith
WordOfF7
Neith
10,401
4,746
0
6,173
16,010
4,595
1,783
6,158
9,726
0
50,880
W
16,261
4,596
0
6,233
17,836
5,086
1,747
9,610
7,795
73,487
4,905
W
Olorun
Zaih
Olorun
11,495
5,204
532
6,350
16,947
12,692
3,343
7,614
9,131
84,953
0
L
Cerberus
grh11
Cerberus
7,484
568
0
4,469
19,609
19,402
36
9,347
10,262
59,109
0
W
8,813
1,847
0
7,153
12,786
4,877
863
3,184
9,584
0
93,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,768
Gold Earned
55,491
626
Minions Killed
559
0
Camps Cleared
0
1,945,302
Distance Traveled
2,141,197
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,235
488
105
5
0
365,840
2
L
Ares
9,493
413
15
1
0
404,742
2
L
Ah Muzen Cab
10,247
446
117
5
0
392,716
2
L
Thanatos
12,434
541
144
6
0
507,667
0
L
Morgan Le Fay
11,994
521
156
7
0
398,409
3
W
Neith
11,106
483
91
4
0
385,461
6
W
Sol
12,727
553
126
5
0
350,069
2
W
Olorun
12,580
547
143
6
0
362,560
5
L
Cerberus
11,323
492
127
6
0
437,663
0
W
Loki
13,120
570
161
7
0
481,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role