Player Matchup

Erlang Shen
Erlang Shen
Chef_OMaynes
Erlang Shen
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 56L
1,466 Elo+
Party 1
Neith
Neith
GotUrAnkles9
Neith
Level 12
God Stats
6W - 9L
1,408 SR
Queue Stats
75W - 57L
1,473 Elo+
Party 1
Atlas
Atlas
Ross-SleepySmurf
Atlas
Level 106
God Stats
21W - 19L
1,500 SR
Queue Stats
124W - 114L
1,461 Elo+
Party 1
Medusa
Medusa
Whitemamba3311
Medusa
Level 68
God Stats
3W - 2L
1,139 SR
Queue Stats
23W - 17L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
silentashooter
Ah Puch
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,636 Elo+
Solo
Team Averages
Level 61
1,409 SR
1,517 Elo+

VS

Team Averages
Level 55
1,421 SR
1,477 Elo+
Shiva
Shiva
AlecAy97
Shiva
Level 122
God Stats
1W - 3L
1,257 SR
Queue Stats
84W - 91L
1,531 Elo+
Party 2
Skadi
Skadi
CarloossstheAnt
Skadi
Level 42
God Stats
23W - 16L
1,618 SR
Queue Stats
41W - 40L
1,518 Elo+
Solo
Zeus
Zeus
Jackisieras22
Zeus
Level 18
God Stats
5W - 5L
1,518 SR
Queue Stats
6W - 7L
1,395 Elo+
Party 2
Jormungandr
Jormungandr
every1_hates_u
Jormungandr
Level 49
God Stats
56W - 58L
1,516 SR
Queue Stats
321W - 332L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
heterophobik
Tsukuyomi
Level 44
God Stats
1W - 4L
1,198 SR
Queue Stats
123W - 137L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chef_OMaynes
Erlang Shen
20
4 / 4 / 18
14,932
1,067
19,234
19,566
17,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 6 / 17
15,676
1,120
18,048
24,359
9,306
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 2 / 20
15,274
1,091
22,123
24,215
13,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
17 / 5 / 10
17,603
1,257
28,271
21,882
7,957
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 0 / 18
15,240
1,089
16,621
4,775
1,858
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AlecAy97
Shiva
20
4 / 9 / 12
15,524
1,109
15,577
27,311
29,834
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 2 / 2
12,156
868
1,693
2,002
598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

20
1 / 13 / 8
14,431
1,031
19,406
24,793
10,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
every1_hates_u
Jormungandr
20
4 / 1 / 12
15,679
1,120
23,850
24,447
32,928
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tsukuyomi
heterophobik
Tsukuyomi
20
8 / 8 / 8
16,756
1,197
28,949
29,655
24,068
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
33
Kills
17
17
Deaths
33
83
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Shiva
AlecAy97
Shiva
4
9
12
1.11
L
0
2
2
0.5
W
Erlang Shen
Chef_OMaynes
Erlang Shen
4
4
18
3.25
W
5
6
17
2.25
L
1
13
8
0.38
W
4
2
20
7
W
17
5
10
4.4
L
Jormungandr
every1_hates_u
Jormungandr
4
1
12
10
L
Tsukuyomi
heterophobik
Tsukuyomi
8
8
8
1.5
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,297
Damage
89,475
94,797
Taken
108,208
50,384
Mitigated
97,983
21,953
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AlecAy97
Shiva
15,577
2,696
1,011
2,760
27,311
29,834
0
9,703
17,608
202
34,672
L
1,693
667
0
0
2,002
598
0
241
1,761
0
4,012
W
Erlang Shen
Chef_OMaynes
Erlang Shen
19,234
11,682
0
1,882
19,566
17,531
0
7,397
12,169
0
34,513
W
18,048
11,282
0
7,655
24,359
9,306
0
13,207
11,152
0
33,586
L
19,406
3,393
267
2,254
24,793
10,555
0
10,222
14,571
54,024
0
W
22,123
6,193
0
4,264
24,215
13,732
0
11,679
12,536
61,230
0
W
28,271
17,322
641
6,386
21,882
7,957
0
9,306
12,576
0
50,362
L
Jormungandr
every1_hates_u
Jormungandr
23,850
7,732
0
1,969
24,447
32,928
0
6,878
17,569
45,058
0
L
Tsukuyomi
heterophobik
Tsukuyomi
28,949
6,800
0
1,549
29,655
24,068
0
11,700
17,955
0
58,810
W
16,621
279
0
1,125
4,775
1,858
0
1,869
2,906
37,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,725
Gold Earned
74,546
261
Minions Killed
251
15
Camps Cleared
5
1,265,090
Distance Traveled
1,053,959
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
15,524
1,109
31
2
1
266,983
1
L
Skadi
12,156
868
5
0
0
44,944
0
W
Erlang Shen
14,932
1,067
26
2
8
273,194
0
W
Neith
15,676
1,120
40
3
1
222,877
1
L
Zeus
14,431
1,031
80
6
1
222,606
0
W
Atlas
15,274
1,091
91
7
5
275,636
1
W
Medusa
17,603
1,257
56
4
0
232,422
0
L
Jormungandr
15,679
1,120
60
4
1
275,290
0
L
Tsukuyomi
16,756
1,197
75
5
2
244,136
0
W
Ah Puch
15,240
1,089
48
3
1
260,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role