Player Matchup

Vamana
Vamana
 
Vamana
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Fulgor_y_Fulgis
Agni
Level 87
God Stats
1W - 1L
1,523 SR
Queue Stats
22W - 21L
1,107 Elo+
Party 1
Fenrir
Fenrir
The-Gallerus3
Fenrir
Level 77
God Stats
4W - 4L
1,412 SR
Queue Stats
36W - 33L
1,128 Elo+
Party 1
Fafnir
Fafnir
TraxX15rt
Fafnir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 22L
1,226 Elo+
Party 1
Medusa
Medusa
turista_lunar4
Medusa
Level 8
God Stats
3W - 1L
1,334 SR
Queue Stats
3W - 1L
1,389 Elo+
Party 1
Team Averages
Level 55
1,454 SR
1,270 Elo+

VS

Team Averages
Level 42
1,499 SR
1,454 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Flechasp14
Tiamat
Level 28
God Stats
1W - 1L
1,744 SR
Queue Stats
7W - 8L
1,434 Elo+
Party 2
Set
Set
Imortal007Ban
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,434 Elo+
Party 2
Poseidon
Poseidon
OmaSagtBabaOtt
Poseidon
Level 43
God Stats
3W - 4L
1,335 SR
Queue Stats
175W - 161L
1,495 Elo+
Solo
Shiva
Shiva
PaNz3er26
Shiva
Level 49
God Stats
6W - 8L
1,417 SR
Queue Stats
37W - 51L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 0 / 2
8,029
618
8,164
8,103
6,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 2 / 4
8,537
657
10,256
7,153
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 1 / 4
8,265
636
4,797
7,706
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
TraxX15rt
Fafnir
11
1 / 0 / 8
7,272
559
2,689
10,012
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 5
6,604
508
7,042
7,540
2,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 0
6,812
524
3,965
9,765
6,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Flechasp14
Tiamat
9
0 / 5 / 0
5,742
442
2,965
7,282
3,406
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 7 / 2
6,767
521
3,881
12,295
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
11
4 / 3 / 0
6,963
536
5,947
6,035
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
PaNz3er26
Shiva
8
0 / 3 / 0
5,538
426
4,674
13,147
6,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
20
Kills
5
5
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
2
4
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Tiamat
Flechasp14
Tiamat
0
5
0
0
W
6
2
4
4
L
1
7
2
0.29
L
Poseidon
4
3
0
1.33
L
Shiva
PaNz3er26
Shiva
0
3
0
0
W
7
1
4
9
W
Fafnir
TraxX15rt
Fafnir
1
0
8
5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,948
Damage
21,432
40,514
Taken
48,524
25,361
Mitigated
22,176
12,517
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,164
4,300
0
2,380
8,103
6,921
189
471
7,589
0
43,454
L
Gilgamesh
 
Gilgamesh
3,965
1,215
0
1,034
9,765
6,053
0
1,374
8,319
965
31,104
L
Tiamat
Flechasp14
Tiamat
2,965
126
0
870
7,282
3,406
469
3,118
4,104
26,004
0
W
10,256
686
0
1,155
7,153
2,244
1,224
2,923
4,029
50,772
0
L
3,881
1,505
0
1,315
12,295
4,114
84
1,487
10,654
0
37,536
L
Poseidon
5,947
1,482
65
1,608
6,035
1,745
610
3,235
2,560
28,555
0
L
Shiva
PaNz3er26
Shiva
4,674
466
171
3,378
13,147
6,858
266
3,069
9,942
0
25,587
W
4,797
622
0
2,939
7,706
2,721
600
634
7,032
0
39,701
W
Fafnir
TraxX15rt
Fafnir
2,689
463
0
3,434
10,012
11,076
228
3,114
6,760
15,560
0
W
7,042
3,002
0
2,609
7,540
2,399
691
1,423
6,075
0
37,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,707
Gold Earned
31,822
350
Minions Killed
304
0
Camps Cleared
0
1,332,560
Distance Traveled
1,268,165
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,029
618
96
7
0
272,298
1
L
Gilgamesh
6,812
524
88
7
0
277,124
3
L
Tiamat
5,742
442
55
4
0
223,769
0
W
Agni
8,537
657
97
7
0
250,110
3
L
Set
6,767
521
65
5
0
248,545
1
L
Poseidon
6,963
536
53
4
0
255,943
2
L
Shiva
5,538
426
43
3
0
262,784
6
W
Fenrir
8,265
636
72
6
0
292,592
0
W
Fafnir
7,272
559
34
3
0
254,635
2
W
Medusa
6,604
508
51
4
0
262,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role