Player Matchup

Ratatoskr
Ratatoskr
K11K
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
K1llerSpark
Scylla
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
228W - 247L
1,325 Elo+
Solo
Skadi
Skadi
RefreshLogic
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,458 Elo+
Party 2
Horus
Horus
Shooterswag18
Horus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,574 Elo+
Party 2
Freya
Freya
Tater05
Freya
Level 100
God Stats
3W - 2L
1,424 SR
Queue Stats
20W - 24L
1,518 Elo+
Party 2
Team Averages
Level 79
1,485 SR
1,475 Elo+

VS

Team Averages
Level 79
1,586 SR
1,434 Elo+
Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Airman1942
Janus
Level 59
God Stats
6W - 5L
1,700 SR
Queue Stats
46W - 65L
1,370 Elo+
Solo
Hun Batz
Hun Batz
Blackdeath02
Hun Batz
Level 68
God Stats
13W - 10L
1,605 SR
Queue Stats
70W - 95L
1,449 Elo+
Party 1
Medusa
Medusa
Diegomd1992
Medusa
Level 66
God Stats
8W - 4L
1,626 SR
Queue Stats
239W - 277L
1,445 Elo+
Party 1
Xing Tian
Xing Tian
chaulklit
Xing Tian
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 41L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
K11K
Ratatoskr
11
2 / 3 / 1
6,841
456
2,733
9,147
2,875
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
1 / 2 / 1
7,472
498
9,241
7,700
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 4 / 2
7,706
514
10,278
9,432
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 3
6,356
424
2,672
11,719
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
Tater05
Freya
13
1 / 2 / 1
7,731
515
3,820
9,962
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 2
7,609
507
6,193
11,408
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
14
4 / 2 / 4
8,394
560
7,479
6,675
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Blackdeath02
Hun Batz
13
3 / 3 / 4
7,816
521
6,559
11,255
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
13
2 / 3 / 1
7,622
508
6,064
9,760
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
chaulklit
Xing Tian
12
1 / 0 / 6
7,530
502
5,659
9,381
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
12
13
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
2
1.5
W
Janus
4
2
4
3
W
Hun Batz
Blackdeath02
Hun Batz
3
3
4
1.67
W
Medusa
2
3
1
0.83
L
Ratatoskr
K11K
Ratatoskr
2
3
1
0.83
L
Scylla
1
2
1
0.75
L
4
4
2
1.25
L
1
2
3
1.25
L
Freya
Tater05
Freya
1
2
1
0.75
W
Xing Tian
chaulklit
Xing Tian
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
31,954
47,960
Taken
48,479
23,023
Mitigated
25,891
11,921
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,193
560
0
1,736
11,408
9,799
15
5,597
4,918
8,282
31,312
W
Janus
7,479
235
0
753
6,675
1,625
960
533
6,075
55,775
0
W
Hun Batz
Blackdeath02
Hun Batz
6,559
1,750
0
3,201
11,255
3,831
0
2,147
8,981
0
44,959
W
Medusa
6,064
2,734
0
3,882
9,760
3,282
746
2,661
7,047
0
53,035
L
Ratatoskr
K11K
Ratatoskr
2,733
693
0
1,626
9,147
2,875
0
1,821
7,161
0
28,587
L
Scylla
9,241
911
0
2,110
7,700
5,600
0
792
6,374
39,776
0
L
10,278
4,393
0
561
9,432
3,060
0
5,276
4,156
0
46,194
L
2,672
1,002
811
3,089
11,719
8,179
0
4,098
7,621
0
24,708
L
Freya
Tater05
Freya
3,820
1,470
0
3,724
9,962
3,309
0
2,273
7,689
54,370
0
W
Xing Tian
chaulklit
Xing Tian
5,659
391
0
1,528
9,381
7,354
0
1,159
7,404
20,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
38,971
349
Minions Killed
407
0
Camps Cleared
0
1,400,731
Distance Traveled
1,467,715
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,609
507
86
6
0
282,800
2
W
Janus
8,394
560
107
7
0
273,958
7
W
Hun Batz
7,816
521
90
6
0
334,870
1
W
Medusa
7,622
508
95
6
0
262,780
2
L
Ratatoskr
6,841
456
55
4
0
327,250
0
L
Scylla
7,472
498
69
5
0
229,188
3
L
Skadi
7,706
514
83
6
0
273,750
0
L
Horus
6,356
424
41
3
0
304,657
2
L
Freya
7,731
515
101
7
0
265,886
1
W
Xing Tian
7,530
502
29
2
0
313,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role