Player Matchup

Neith
Neith
Charks42
Neith
Level 86
God Stats
5W - 9L
1,645 SR
Queue Stats
40W - 44L
1,700 Elo+
Solo
Hercules
Hercules
Davises
Hercules
Level 98
God Stats
0W - 1L
1,231 SR
Queue Stats
23W - 22L
1,570 Elo+
Party 2
Raijin
Raijin
FranSniper97xd
Raijin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,419 Elo+
Party 2
Yemoja
Yemoja
MRjyyso
Yemoja
Level 66
God Stats
6W - 4L
1,898 SR
Queue Stats
25W - 29L
1,533 Elo+
Party 2
Thor
Thor
dKupsvK
Thor
Level 86
God Stats
2W - 4L
1,565 SR
Queue Stats
5W - 8L
1,410 Elo+
Solo
Team Averages
Level 78
1,568 SR
1,527 Elo+

VS

Team Averages
Level 103
1,663 SR
1,549 Elo+
Poseidon
Poseidon
Bobmcbob15
Poseidon
Level 96
God Stats
8W - 13L
1,296 SR
Queue Stats
226W - 230L
1,559 Elo+
Solo
Loki
Loki
Orion222
Loki
Level 121
God Stats
8W - 6L
1,766 SR
Queue Stats
106W - 103L
1,465 Elo+
Solo
Bacchus
Bacchus
Reeeeeee123
Bacchus
Level 78
God Stats
5W - 2L
1,847 SR
Queue Stats
432W - 349L
1,618 Elo+
Solo
Jing Wei
Jing Wei
Yunamaii
Jing Wei
Level 93
God Stats
10W - 8L
1,903 SR
Queue Stats
152W - 154L
1,585 Elo+
Party 1
Eset
Eset
iSikWicked
Eset
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
705W - 731L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Charks42
Neith
13
0 / 7 / 0
7,671
451
4,029
10,097
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Davises
Hercules
14
3 / 4 / 1
8,369
492
7,762
16,365
10,631
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 7 / 3
8,857
521
5,367
10,901
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
MRjyyso
Yemoja
11
1 / 2 / 5
7,830
461
6,786
10,716
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
dKupsvK
Thor
15
3 / 5 / 2
8,695
511
5,663
12,687
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bobmcbob15
Poseidon
16
6 / 5 / 5
10,633
625
5,748
8,522
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
7 / 1 / 10
10,638
626
9,486
10,604
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Reeeeeee123
Bacchus
12
3 / 3 / 8
8,543
503
6,728
13,325
16,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Yunamaii
Jing Wei
17
9 / 1 / 5
11,098
653
15,189
11,834
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 6
9,361
551
7,098
9,533
4,121
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
11
Kills
25
25
Deaths
12
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bobmcbob15
Poseidon
6
5
5
1.7
L
Neith
Charks42
Neith
0
7
0
0
L
Hercules
Davises
Hercules
3
4
1
0.88
L
4
7
3
0.79
L
Yemoja
MRjyyso
Yemoja
1
2
5
1.75
W
Loki
7
1
10
12
W
Bacchus
Reeeeeee123
Bacchus
3
3
8
2.33
W
Jing Wei
Yunamaii
Jing Wei
9
1
5
11.5
L
Thor
dKupsvK
Thor
3
5
2
0.8
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
44,249
60,766
Taken
53,818
31,235
Mitigated
33,291
9,720
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bobmcbob15
Poseidon
5,748
398
0
1,499
8,522
3,232
154
3,191
5,117
73,028
2,644
L
Neith
Charks42
Neith
4,029
1,668
0
1,773
10,097
4,081
0
2,786
7,311
0
54,363
L
Hercules
Davises
Hercules
7,762
1,378
0
2,581
16,365
10,631
728
5,712
10,653
0
42,763
L
5,367
827
0
636
10,901
2,892
347
5,721
5,180
41,400
0
L
Yemoja
MRjyyso
Yemoja
6,786
338
872
2,090
10,716
8,329
48
2,456
8,260
22,704
0
W
Loki
9,486
1,991
0
4,442
10,604
4,123
140
1,379
9,181
0
65,402
W
Bacchus
Reeeeeee123
Bacchus
6,728
642
357
2,926
13,325
16,792
240
3,697
9,424
18,840
0
W
Jing Wei
Yunamaii
Jing Wei
15,189
12,876
0
7,955
11,834
5,023
1,142
3,015
8,693
0
91,516
L
Thor
dKupsvK
Thor
5,663
336
0
1,768
12,687
5,302
0
2,790
9,897
0
59,170
W
7,098
1,103
119
4,720
9,533
4,121
293
2,298
7,219
51,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
50,273
403
Minions Killed
516
0
Camps Cleared
0
1,653,988
Distance Traveled
1,703,368
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,633
625
146
9
0
344,833
3
L
Neith
7,671
451
95
6
0
275,918
4
L
Hercules
8,369
492
78
5
0
354,132
4
L
Raijin
8,857
521
95
6
0
300,042
5
L
Yemoja
7,830
461
30
2
0
381,748
3
W
Loki
10,638
626
98
6
0
369,721
7
W
Bacchus
8,543
503
21
1
0
342,857
1
W
Jing Wei
11,098
653
136
8
0
324,807
3
L
Thor
8,695
511
105
6
0
342,148
3
W
Eset
9,361
551
115
7
0
321,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role