Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Summher
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
aaaaaxe
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,312 Elo+
Solo
Sol
Sol
lilcowboyx
Sol
Level 88
God Stats
26W - 27L
1,456 SR
Queue Stats
215W - 278L
1,481 Elo+
Solo
Team Averages
Level 68
1,491 SR
1,466 Elo+

VS

Team Averages
Level 85
1,466 SR
1,405 Elo+
Nox
Nox
AroAlmightyQc
Nox
Level 78
God Stats
9W - 6L
1,722 SR
Queue Stats
52W - 88L
1,401 Elo+
Party 1
Hera
Hera
FabledKing
Hera
Level 107
God Stats
9W - 4L
1,326 SR
Queue Stats
32W - 31L
1,365 Elo+
Solo
Shiva
Shiva
ItsTheDBro
Shiva
Level 48
God Stats
4W - 3L
1,312 SR
Queue Stats
26W - 25L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
NicMaster
Gilgamesh
Level 55
God Stats
1W - 4L
1,742 SR
Queue Stats
145W - 154L
1,458 Elo+
Party 1
Apollo
Apollo
chickenfriedric3
Apollo
Level 137
God Stats
1W - 0L
1,226 SR
Queue Stats
24W - 35L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 1
4,882
814
1,440
3,326
1,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
 
Anhur
8
1 / 2 / 0
4,533
756
20
1,653
467
Nu Wa
Summher
Nu Wa
10
1 / 2 / 2
4,753
792
4,082
3,743
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
aaaaaxe
Gilgamesh
9
0 / 3 / 1
4,454
742
1,595
4,927
2,500
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 1
5,196
866
3,045
3,077
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
4,700
783
3,103
2,500
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 2
5,403
901
3,333
2,297
715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
10
0 / 3 / 2
4,819
803
597
5,964
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
NicMaster
Gilgamesh
11
5 / 0 / 2
5,545
924
2,874
3,063
1,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 2
5,591
932
3,058
3,388
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
10
10
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
Anhur
 
Anhur
1
2
0
0.5
W
0
1
4
2
W
3
1
2
4
W
Shiva
0
3
2
0.33
W
Gilgamesh
NicMaster
Gilgamesh
5
0
2
6
L
Nu Wa
Summher
Nu Wa
1
2
2
1
L
Gilgamesh
aaaaaxe
Gilgamesh
0
3
1
0.17
W
2
0
2
3
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,182
Damage
12,965
16,726
Taken
17,212
6,326
Mitigated
6,871
2,683
Healing
2,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,440
358
0
803
3,326
1,247
130
124
3,202
0
15,242
L
Anhur
 
Anhur
20
20
0
0
1,653
467
0
641
1,012
0
339
W
3,103
117
0
51
2,500
876
0
1,149
1,351
10,993
0
W
3,333
672
0
13
2,297
715
269
1,481
816
14,826
0
W
Shiva
597
51
131
1,238
5,964
2,691
1,300
2,738
3,226
0
10,477
W
Gilgamesh
NicMaster
Gilgamesh
2,874
750
0
25
3,063
1,535
0
1,140
1,923
0
8,655
L
Nu Wa
Summher
Nu Wa
4,082
1,014
0
896
3,743
1,239
0
1,776
1,967
9,283
0
L
Gilgamesh
aaaaaxe
Gilgamesh
1,595
517
0
55
4,927
2,500
0
2,468
2,459
0
4,395
W
3,058
2,092
0
969
3,388
1,054
1,057
619
2,769
0
19,660
L
3,045
721
88
841
3,077
873
0
1,427
1,650
13,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
26,058
75
Minions Killed
120
0
Camps Cleared
0
470,949
Distance Traveled
665,221
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,882
814
33
6
0
89,080
0
L
Anhur
4,533
756
0
0
0
37,697
1
W
Nox
4,700
783
13
2
0
139,440
1
W
Hera
5,403
901
25
4
0
127,578
0
W
Shiva
4,819
803
21
4
0
119,557
1
W
Gilgamesh
5,545
924
13
2
0
151,447
1
L
Nu Wa
4,753
792
8
1
0
98,439
1
L
Gilgamesh
4,454
742
5
1
0
128,030
0
W
Apollo
5,591
932
48
8
0
127,199
3
L
Sol
5,196
866
29
5
0
117,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role