Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze IV
 
Loki
Bronze IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Hey901
Chaac
Bronze III
Level 46
God Stats
4W - 2L
1,485 SR
Queue Stats
68W - 61L
1,354 MMR
Solo
Fenrir
Fenrir
Bronze III
Stu203
Fenrir
Bronze III
Level 108
God Stats
2W - 0L
1,196 SR
Queue Stats
3W - 4L
1,331 MMR
Solo
Chronos
Chronos
Bronze IV
jakeduhhhsnake
Chronos
Bronze IV
Level 57
God Stats
2W - 7L
1,670 SR
Queue Stats
100W - 111L
1,316 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,470 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,555 SR
1,415 MMR
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
B3tray
Rama
Gold V
Level 138
God Stats
4W - 5L
1,499 SR
Queue Stats
120W - 112L
1,326 MMR
Solo
Thoth
Thoth
Silver I
NZXausyj69
Thoth
Silver I
Level 99
God Stats
9W - 4L
1,778 SR
Queue Stats
61W - 67L
1,342 MMR
Party 1
Nemesis
Nemesis
Bronze III
ZKNippleRing
Nemesis
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 0 / 6
8,662
666
7,514
4,368
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
 
Loki
15
9 / 1 / 1
8,576
660
5,887
7,539
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Hey901
Chaac
15
1 / 0 / 1
8,156
627
7,509
6,934
4,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Stu203
Fenrir
11
5 / 1 / 5
6,811
524
6,342
8,919
5,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 6
7,036
541
6,652
6,820
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
CliodhnaArachneAresOsiris

VS

Bans
AtlasGilgameshKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 2 / 0
7,278
560
3,062
12,317
7,175
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
9
1 / 5 / 1
6,000
462
5,423
13,007
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
B3tray
Rama
12
2 / 4 / 1
6,906
531
5,429
9,420
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
11
0 / 4 / 0
6,718
517
1,707
6,524
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ZKNippleRing
Nemesis
12
0 / 4 / 1
6,808
524
3,597
10,152
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
3
3
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
6
6
W
Loki
 
Loki
9
1
1
9.5
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Sylvanus
 
Sylvanus
1
5
1
0.3
L
Rama
B3tray
Rama
2
4
1
0.63
W
Chaac
Hey901
Chaac
1
0
1
1.5
L
Thoth
0
4
0
0
W
Fenrir
Stu203
Fenrir
5
1
5
7.5
L
Nemesis
ZKNippleRing
Nemesis
0
4
1
0.13
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
19,218
34,580
Taken
51,420
16,007
Mitigated
23,886
12,480
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,514
2,380
0
1,503
4,368
1,607
30
875
3,493
63,643
0
W
Loki
 
Loki
5,887
1,772
0
3,372
7,539
2,132
0
1,076
6,083
0
54,594
L
Guan Yu
 
Guan Yu
3,062
903
20
4,834
12,317
7,175
0
1,139
11,178
0
47,034
L
Sylvanus
 
Sylvanus
5,423
1,609
548
2,325
13,007
9,861
176
4,839
8,168
23,920
0
L
Rama
B3tray
Rama
5,429
4,593
0
2,810
9,420
2,383
0
2,580
6,840
0
45,151
W
Chaac
Hey901
Chaac
7,509
1,312
0
2,633
6,934
4,361
408
0
6,934
0
55,424
L
Thoth
1,707
75
0
967
6,524
1,306
0
2,339
4,185
45,190
0
W
Fenrir
Stu203
Fenrir
6,342
1,932
453
2,880
8,919
5,705
155
2,418
6,501
0
18,219
L
Nemesis
ZKNippleRing
Nemesis
3,597
1,699
0
431
10,152
3,161
0
2,551
7,601
0
51,826
W
6,652
2,437
0
1,639
6,820
2,202
623
2,761
4,059
39,066
2,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
33,710
442
Minions Killed
433
0
Camps Cleared
0
1,438,716
Distance Traveled
1,243,135
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,662
666
133
10
0
289,640
4
W
Loki
8,576
660
98
8
0
329,134
3
L
Guan Yu
7,278
560
119
9
0
265,282
6
L
Sylvanus
6,000
462
28
2
0
209,431
2
L
Rama
6,906
531
84
6
0
226,779
2
W
Chaac
8,156
627
113
9
0
277,321
2
L
Thoth
6,718
517
104
8
0
253,493
3
W
Fenrir
6,811
524
25
2
0
284,426
3
L
Nemesis
6,808
524
98
8
0
288,150
3
W
Chronos
7,036
541
73
6
0
258,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role