Player Matchup

Vamana
Vamana
BlackStarr78
Vamana
Level 100
God Stats
15W - 11L
1,574 SR
Queue Stats
193W - 182L
1,587 Elo+
Party 2
Olorun
Olorun
GHST Reborn
Olorun
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,511 Elo+
Solo
Bastet
Bastet
RG781
Bastet
Level 86
God Stats
53W - 42L
1,575 SR
Queue Stats
153W - 135L
1,551 Elo+
Party 2
Team Averages
Level 108
1,550 SR
1,550 Elo+

VS

Team Averages
Level 105
1,566 SR
1,559 Elo+
Ne Zha
Ne Zha
Bagarage
Ne Zha
Level 74
God Stats
18W - 15L
1,619 SR
Queue Stats
124W - 86L
1,589 Elo+
Party 1
Zeus
Zeus
Saxopilou
Zeus
Level 116
God Stats
36W - 40L
1,525 SR
Queue Stats
288W - 295L
1,496 Elo+
Party 1
Artemis
Artemis
dofinous
Artemis
Level 124
God Stats
24W - 14L
1,554 SR
Queue Stats
155W - 106L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
3 / 4 / 4
13,200
600
7,013
25,234
27,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
20
4 / 5 / 6
14,130
642
13,848
21,496
11,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
RG781
Bastet
20
6 / 4 / 5
14,748
670
10,096
19,848
5,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bagarage
Ne Zha
18
0 / 7 / 12
13,261
603
10,648
15,149
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
19
3 / 3 / 8
14,047
639
32,169
12,593
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
dofinous
Artemis
20
10 / 3 / 2
15,991
727
17,043
13,383
5,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
13
Kills
13
13
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bagarage
Ne Zha
0
7
12
0.86
L
Vamana
3
4
4
1.25
L
Olorun
4
5
6
1.4
L
Bastet
RG781
Bastet
6
4
5
2.13
W
Zeus
3
3
8
2.33
W
Artemis
dofinous
Artemis
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,957
Damage
59,860
66,578
Taken
41,125
43,578
Mitigated
17,552
18,833
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bagarage
Ne Zha
10,648
1,957
721
3,237
15,149
7,774
0
5,139
10,010
0
40,235
L
Vamana
7,013
3,810
313
4,256
25,234
27,136
0
12,622
11,580
0
42,502
L
Olorun
13,848
4,774
2,747
7,673
21,496
11,160
1,904
10,878
9,627
64,022
3,545
L
Bastet
RG781
Bastet
10,096
996
0
3,844
19,848
5,282
1,367
7,743
11,704
0
44,471
W
Zeus
32,169
1,392
207
2,232
12,593
4,375
0
5,024
7,569
86,561
0
W
Artemis
dofinous
Artemis
17,043
6,759
0
4,585
13,383
5,403
2,717
2,826
10,557
0
71,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
43,299
230
Minions Killed
261
10
Camps Cleared
9
1,096,536
Distance Traveled
1,082,374
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,261
603
44
2
3
373,933
3
L
Vamana
13,200
600
65
3
3
386,822
1
L
Olorun
14,130
642
99
5
4
350,741
3
L
Bastet
14,748
670
66
3
3
358,973
0
W
Zeus
14,047
639
100
5
4
361,933
8
W
Artemis
15,991
727
117
5
2
346,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role