Player Matchup

Atlas
Atlas
EITocho
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,362 Elo+
Solo
Scylla
Scylla
Felixwix
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,333 Elo+
Solo
Bacchus
Bacchus
Nasty Nate1170
Bacchus
Level 45
God Stats
10W - 10L
1,679 SR
Queue Stats
523W - 583L
1,388 Elo+
Solo
Chang'e
Chang'e
UltimA_SombrA22
Chang'e
Level 118
God Stats
3W - 2L
1,549 SR
Queue Stats
127W - 134L
1,416 Elo+
Solo
Thanatos
Thanatos
lorisb1708
Thanatos
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
181W - 190L
1,466 Elo+
Solo
Team Averages
Level 66
1,546 SR
1,393 Elo+

VS

Team Averages
Level 101
1,322 SR
1,457 Elo+
Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Sauer900chy
Merlin
Level 82
God Stats
7W - 11L
1,508 SR
Queue Stats
469W - 480L
1,475 Elo+
Party 1
Raijin
Raijin
Sir0liro
Raijin
Level 133
God Stats
4W - 3L
1,308 SR
Queue Stats
241W - 245L
1,478 Elo+
Solo
Jing Wei
Jing Wei
Talun
Jing Wei
Level 101
God Stats
2W - 9L
1,012 SR
Queue Stats
372W - 396L
1,435 Elo+
Solo
Sylvanus
Sylvanus
pap1shampooito8
Sylvanus
Level 69
God Stats
2W - 5L
1,282 SR
Queue Stats
192W - 206L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EITocho
Atlas
14
2 / 4 / 2
7,820
711
4,035
12,578
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Felixwix
Scylla
13
0 / 3 / 2
6,954
632
9,181
4,960
2,131
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 4 / 3
6,994
636
6,163
17,208
13,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 4 / 2
8,431
766
8,876
9,058
3,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
lorisb1708
Thanatos
15
3 / 4 / 3
7,997
727
7,642
10,439
5,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 3 / 16
9,180
835
8,035
14,489
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
16
5 / 1 / 12
9,708
883
12,912
7,168
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Sir0liro
Raijin
15
5 / 3 / 5
9,229
839
11,356
10,392
5,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Talun
Jing Wei
16
7 / 1 / 7
9,573
870
11,195
7,213
3,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
16
1 / 1 / 16
9,531
866
5,306
10,761
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
9
Kills
19
19
Deaths
9
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
16
3
L
Atlas
EITocho
Atlas
2
4
2
0.75
L
Scylla
Felixwix
Scylla
0
3
2
0.33
L
0
4
3
0.38
W
Merlin
5
1
12
11
W
Raijin
Sir0liro
Raijin
5
3
5
2.5
W
Jing Wei
Talun
Jing Wei
7
1
7
10.5
L
4
4
2
1.25
L
Thanatos
lorisb1708
Thanatos
3
4
3
1.13
W
Sylvanus
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
48,804
54,243
Taken
50,023
36,212
Mitigated
41,792
21,942
Healing
24,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,035
260
0
1,200
14,489
15,722
284
5,262
9,227
14,163
0
L
Atlas
EITocho
Atlas
4,035
865
334
1,223
12,578
11,476
0
9,682
2,896
6,498
0
L
Scylla
Felixwix
Scylla
9,181
294
458
260
4,960
2,131
0
3,843
1,117
24,801
0
L
6,163
140
689
5,328
17,208
13,189
0
10,284
6,924
11,724
0
W
Merlin
12,912
995
850
1,614
7,168
3,356
1,593
4,578
2,590
35,239
0
W
Raijin
Sir0liro
Raijin
11,356
1,263
1,758
2,935
10,392
5,605
217
6,699
3,693
23,830
0
W
Jing Wei
Talun
Jing Wei
11,195
9,190
1,254
2,194
7,213
3,771
2,155
4,956
2,257
0
23,763
L
8,876
502
5,001
3,172
9,058
3,619
0
6,503
2,555
19,617
0
L
Thanatos
lorisb1708
Thanatos
7,642
432
692
4,785
10,439
5,797
277
7,297
3,142
0
16,337
W
Sylvanus
5,306
858
8,201
4,454
10,761
13,338
212
6,760
4,001
11,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
47,221
100
Minions Killed
104
0
Camps Cleared
0
913,324
Distance Traveled
1,018,664
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,180
835
6
1
0
215,062
0
L
Atlas
7,820
711
7
1
0
174,501
0
L
Scylla
6,954
632
32
3
0
168,613
0
L
Bacchus
6,994
636
18
2
0
206,927
1
W
Merlin
9,708
883
44
4
0
193,505
0
W
Raijin
9,229
839
23
2
0
203,088
2
W
Jing Wei
9,573
870
18
2
0
203,881
0
L
Chang'e
8,431
766
23
2
0
154,230
0
L
Thanatos
7,997
727
20
2
0
209,053
0
W
Sylvanus
9,531
866
13
1
0
203,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role