Player Matchup

Cthulhu
Cthulhu
AnimeGuardian-
Cthulhu
Level 92
God Stats
8W - 7L
1,660 SR
Queue Stats
500W - 488L
1,603 Elo+
Solo
Ao Kuang
Ao Kuang
TheSpaceCube
Ao Kuang
Level 125
God Stats
8W - 2L
1,500 SR
Queue Stats
203W - 200L
1,305 Elo+
Solo
Jormungandr
Jormungandr
hortler
Jormungandr
Level 120
God Stats
23W - 9L
1,671 SR
Queue Stats
115W - 90L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
iiWrexity
Danzaburou
Level 123
God Stats
16W - 10L
1,596 SR
Queue Stats
198W - 140L
1,627 Elo+
Party 1
Agni
Agni
sly313
Agni
Level 119
God Stats
3W - 0L
1,892 SR
Queue Stats
184W - 156L
1,594 Elo+
Party 1
Team Averages
Level 116
1,664 SR
1,553 Elo+

VS

Team Averages
Level 159
1,682 SR
1,612 Elo+
Terra
Terra
Abyssus_CR
Terra
Level 160
God Stats
0W - 1L
1,799 SR
Queue Stats
106W - 93L
1,623 Elo+
Party 2
Shiva
Shiva
OhBed138_
Shiva
Level 158
God Stats
1W - 2L
1,449 SR
Queue Stats
166W - 143L
1,582 Elo+
Party 2
Cliodhna
Cliodhna
UnreadyZeus5626
Cliodhna
Level 160
God Stats
11W - 6L
1,814 SR
Queue Stats
91W - 107L
1,630 Elo+
Solo
Merlin
Merlin
Vamphixx
Merlin
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 22L
1,593 Elo+
Solo
Ullr
Ullr
maidenx_
Ullr
Level 160
God Stats
0W - 3L
1,846 SR
Queue Stats
213W - 198L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
10,339
492
5,678
13,256
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
TheSpaceCube
Ao Kuang
18
8 / 2 / 3
11,760
560
14,276
20,961
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
hortler
Jormungandr
19
2 / 0 / 3
13,086
623
12,864
16,379
17,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
iiWrexity
Danzaburou
20
4 / 2 / 4
13,032
621
11,146
13,599
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
sly313
Agni
19
3 / 1 / 6
12,113
577
12,546
8,247
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
0 / 2 / 3
8,901
424
5,938
15,452
13,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shiva
OhBed138_
Shiva
18
0 / 3 / 0
10,846
516
11,450
20,786
27,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
16
2 / 3 / 4
9,914
472
12,168
13,969
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Vamphixx
Merlin
15
1 / 6 / 0
9,239
440
4,057
10,313
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
16
3 / 5 / 0
9,340
445
6,067
16,138
5,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
6
6
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
0
2
3
0.75
W
2
1
6
5
L
Shiva
OhBed138_
Shiva
0
3
0
0
W
Ao Kuang
TheSpaceCube
Ao Kuang
8
2
3
4.75
L
Cliodhna
2
3
4
1.33
L
Merlin
Vamphixx
Merlin
1
6
0
0.17
W
Jormungandr
hortler
Jormungandr
2
0
3
3.5
W
Danzaburou
iiWrexity
Danzaburou
4
2
4
3
L
Ullr
3
5
0
0.6
W
Agni
sly313
Agni
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,510
Damage
39,680
72,442
Taken
76,658
43,766
Mitigated
53,616
31,140
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
5,938
644
2,328
4,625
15,452
13,446
0
8,468
6,642
25,234
0
W
5,678
1,021
221
3,288
13,256
11,102
72
1,940
10,976
33,670
2,627
L
Shiva
OhBed138_
Shiva
11,450
2,081
0
7,984
20,786
27,620
0
14,125
6,614
6,861
81,686
W
Ao Kuang
TheSpaceCube
Ao Kuang
14,276
3,250
0
12,147
20,961
7,034
480
4,627
16,155
81,602
0
L
Cliodhna
12,168
1,621
0
555
13,969
4,621
0
8,013
5,896
0
82,361
L
Merlin
Vamphixx
Merlin
4,057
205
0
60
10,313
2,644
0
5,959
4,164
53,330
0
W
Jormungandr
hortler
Jormungandr
12,864
6,448
0
4,644
16,379
17,037
82
1,177
14,095
93,050
0
W
Danzaburou
iiWrexity
Danzaburou
11,146
4,973
0
7,671
13,599
5,658
2,680
1,283
12,316
0
120,719
L
Ullr
6,067
2,077
0
1,274
16,138
5,285
912
7,894
8,090
0
78,131
W
Agni
sly313
Agni
12,546
1,207
0
3,169
8,247
2,935
210
2,265
5,949
83,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,330
Gold Earned
48,240
725
Minions Killed
592
0
Camps Cleared
0
2,183,329
Distance Traveled
1,959,715
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,901
424
49
2
0
446,261
4
W
Cthulhu
10,339
492
69
3
0
416,566
5
L
Shiva
10,846
516
190
9
0
415,822
1
W
Ao Kuang
11,760
560
122
6
0
473,655
2
L
Cliodhna
9,914
472
120
6
0
449,653
0
L
Merlin
9,239
440
121
6
0
298,625
0
W
Jormungandr
13,086
623
190
9
0
456,311
1
W
Danzaburou
13,032
621
195
9
0
402,596
4
L
Ullr
9,340
445
112
5
0
349,354
4
W
Agni
12,113
577
149
7
0
434,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role