Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Ant_Oocx
Fafnir
Level 65
God Stats
5W - 4L
1,739 SR
Queue Stats
49W - 41L
1,425 Elo+
Solo
Fenrir
Fenrir
The-Gallerus3
Fenrir
Level 77
God Stats
4W - 4L
1,220 SR
Queue Stats
36W - 33L
930 Elo+
Party 2
Scylla
Scylla
TraxX15rt
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,107 Elo+
Party 2
Medusa
Medusa
turista_lunar4
Medusa
Level 7
God Stats
3W - 1L
1,086 SR
Queue Stats
3W - 1L
1,180 Elo+
Party 2
Team Averages
Level 50
1,409 SR
1,228 Elo+

VS

Team Averages
Level 40
1,411 SR
1,322 Elo+
Chang'e
Chang'e
Deathtiny1218
Chang'e
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,244 Elo+
Party 3
Bakasura
Bakasura
SadBoiRayne
Bakasura
Level 27
God Stats
2W - 5L
1,394 SR
Queue Stats
6W - 22L
1,257 Elo+
Party 3
Ares
Ares
Squall2864
Ares
Level 19
God Stats
7W - 14L
1,258 SR
Queue Stats
19W - 37L
1,245 Elo+
Party 1
Danzaburou
Danzaburou
Sturaa420
Danzaburou
Level 68
God Stats
74W - 60L
1,527 SR
Queue Stats
158W - 162L
1,466 Elo+
Solo
Neith
Neith
darkmax28
Neith
Level 48
God Stats
69W - 91L
1,378 SR
Queue Stats
542W - 677L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 2 / 0
8,966
598
4,737
7,213
7,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
Ant_Oocx
Fafnir
12
2 / 1 / 7
8,625
575
2,739
7,939
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
0 / 3 / 3
7,955
530
2,638
9,534
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TraxX15rt
Scylla
14
3 / 1 / 2
8,854
590
8,804
6,664
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 2 / 3
9,010
601
10,185
8,579
2,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
0 / 2 / 1
6,517
434
2,622
10,204
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
SadBoiRayne
Bakasura
14
2 / 1 / 1
7,840
523
2,333
9,847
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 2
7,194
480
2,448
8,903
3,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Sturaa420
Danzaburou
8
2 / 6 / 0
5,963
398
4,178
10,267
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
darkmax28
Neith
13
1 / 2 / 2
7,885
526
3,729
6,926
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
7
9
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
2
0
1
W
Fafnir
Ant_Oocx
Fafnir
2
1
7
5.5
L
Chang'e
0
2
1
0.25
L
Bakasura
SadBoiRayne
Bakasura
2
1
1
2.5
L
2
4
2
0.75
L
Danzaburou
Sturaa420
Danzaburou
2
6
0
0.33
W
0
3
3
0.5
W
Scylla
TraxX15rt
Scylla
3
1
2
4
L
Neith
darkmax28
Neith
1
2
2
1
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
15,310
39,929
Taken
46,147
24,057
Mitigated
17,485
11,737
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,737
1,451
0
2,151
7,213
7,223
20
0
7,213
0
51,310
W
Fafnir
Ant_Oocx
Fafnir
2,739
652
0
1,877
7,939
8,167
369
1,649
6,280
19,133
0
L
Chang'e
2,622
137
44
4,169
10,204
3,365
0
5,089
4,725
31,024
0
L
Bakasura
SadBoiRayne
Bakasura
2,333
1,574
0
2,980
9,847
4,453
0
1,911
7,878
0
44,924
L
2,448
145
918
630
8,903
3,921
0
1,763
7,066
16,949
0
L
Danzaburou
Sturaa420
Danzaburou
4,178
1,838
0
1,636
10,267
2,772
0
2,224
8,009
0
24,970
W
2,638
199
0
4,739
9,534
3,552
0
350
9,129
0
50,009
W
Scylla
TraxX15rt
Scylla
8,804
640
0
1,064
6,664
2,279
965
1,995
4,407
49,647
0
L
Neith
darkmax28
Neith
3,729
1,585
0
2,164
6,926
2,974
80
0
6,926
0
40,655
W
10,185
4,983
0
1,906
8,579
2,836
2,230
804
7,192
0
65,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
35,399
443
Minions Killed
335
0
Camps Cleared
0
1,437,505
Distance Traveled
1,280,191
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,966
598
110
7
0
299,865
1
W
Fafnir
8,625
575
30
2
0
312,589
0
L
Chang'e
6,517
434
59
4
0
266,145
0
L
Bakasura
7,840
523
108
7
0
348,001
0
L
Ares
7,194
480
27
2
0
252,889
0
L
Danzaburou
5,963
398
43
3
0
170,514
1
W
Fenrir
7,955
530
93
6
0
300,582
0
W
Scylla
8,854
590
108
7
0
257,167
0
L
Neith
7,885
526
98
7
0
242,642
1
W
Medusa
9,010
601
102
7
0
267,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role