Player Matchup

Neith
Neith
BlackPhantøm
Neith
Level 160
God Stats
7W - 0L
1,979 SR
Queue Stats
354W - 268L
1,730 Elo+
Party 2
Ne Zha
Ne Zha
EviraaM
Ne Zha
Level 82
God Stats
15W - 7L
1,269 SR
Queue Stats
465W - 302L
1,680 Elo+
Party 2
Ganesha
Ganesha
MissPlume703
Ganesha
Level 126
God Stats
9W - 6L
1,682 SR
Queue Stats
559W - 357L
1,691 Elo+
Party 2
Thoth
Thoth
Shaxlight
Thoth
Level 139
God Stats
19W - 4L
1,777 SR
Queue Stats
343W - 247L
1,773 Elo+
Party 2
Achilles
Achilles
kataclysm1810
Achilles
Level 34
God Stats
55W - 14L
1,836 SR
Queue Stats
643W - 470L
1,892 Elo+
Party 2
Team Averages
Level 108
1,709 SR
1,753 Elo+

VS

Team Averages
Level 54
1,571 SR
1,484 Elo+
Fenrir
Fenrir
Pelsoras
Fenrir
Level 44
God Stats
2W - 4L
1,573 SR
Queue Stats
97W - 114L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Sinnxr
Danzaburou
Level 116
God Stats
1W - 1L
1,713 SR
Queue Stats
14W - 12L
1,562 Elo+
Party 1
He Bo
He Bo
Spanck993
He Bo
Level 29
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 6L
1,544 Elo+
Party 1
Anubis
Anubis
TuMadreMeLaChupa
Anubis
Level 35
God Stats
6W - 3L
1,765 SR
Queue Stats
43W - 56L
1,412 Elo+
Solo
Cerberus
Cerberus
Еndling
Cerberus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 0
6,505
651
8,577
6,792
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
EviraaM
Ne Zha
12
3 / 2 / 11
6,655
666
6,212
7,915
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
MissPlume703
Ganesha
10
0 / 2 / 15
6,360
636
3,100
9,368
5,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Shaxlight
Thoth
11
7 / 1 / 2
6,790
679
6,299
4,412
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
kataclysm1810
Achilles
11
5 / 1 / 2
6,590
659
4,768
8,923
5,590
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pelsoras
Fenrir
10
2 / 5 / 4
6,236
624
4,379
9,361
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sinnxr
Danzaburou
9
1 / 4 / 1
5,959
596
4,978
6,817
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Spanck993
He Bo
9
3 / 5 / 0
5,633
563
2,260
6,558
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,947
595
2,941
7,476
2,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Еndling
Cerberus
8
2 / 4 / 1
5,479
548
3,245
9,751
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
8
8
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
W
Ne Zha
EviraaM
Ne Zha
3
2
11
4.25
W
Ganesha
MissPlume703
Ganesha
0
2
15
3.75
L
Fenrir
Pelsoras
Fenrir
2
5
4
0.8
W
Thoth
Shaxlight
Thoth
7
1
2
8
L
Danzaburou
Sinnxr
Danzaburou
1
4
1
0.38
L
He Bo
Spanck993
He Bo
3
5
0
0.6
L
0
3
1
0.17
W
Achilles
kataclysm1810
Achilles
5
1
2
6
L
Cerberus
Еndling
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
17,803
37,410
Taken
39,963
16,821
Mitigated
12,052
11,721
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,577
5,607
0
2,166
6,792
1,645
536
970
5,822
0
40,271
W
Ne Zha
EviraaM
Ne Zha
6,212
1,973
0
3,319
7,915
2,852
0
1,311
6,604
0
41,165
W
Ganesha
MissPlume703
Ganesha
3,100
433
1,761
2,134
9,368
5,499
0
2,852
6,516
15,133
2,427
L
Fenrir
Pelsoras
Fenrir
4,379
2,179
0
1,461
9,361
2,179
0
2,643
6,540
0
18,038
W
Thoth
Shaxlight
Thoth
6,299
296
0
750
4,412
1,235
364
868
3,544
33,528
0
L
Danzaburou
Sinnxr
Danzaburou
4,978
2,148
0
1,806
6,817
1,148
754
328
6,489
0
29,513
L
He Bo
Spanck993
He Bo
2,260
202
0
10
6,558
1,194
0
3,522
2,780
15,721
0
L
2,941
235
0
3,484
7,476
2,968
528
770
6,694
37,368
0
W
Achilles
kataclysm1810
Achilles
4,768
833
0
1,591
8,923
5,590
215
2,445
6,478
0
32,271
L
Cerberus
Еndling
Cerberus
3,245
398
103
2,681
9,751
4,563
0
1,507
8,206
12,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
29,254
318
Minions Killed
228
0
Camps Cleared
0
1,043,947
Distance Traveled
953,577
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,505
651
91
9
0
183,811
0
W
Ne Zha
6,655
666
81
8
0
234,943
3
W
Ganesha
6,360
636
2
0
0
197,205
5
L
Fenrir
6,236
624
38
4
0
226,454
0
W
Thoth
6,790
679
68
7
0
209,252
1
L
Danzaburou
5,959
596
57
6
0
188,054
4
L
He Bo
5,633
563
27
3
0
192,035
1
L
Anubis
5,947
595
81
8
0
159,600
3
W
Achilles
6,590
659
76
8
0
218,736
4
L
Cerberus
5,479
548
25
3
0
187,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role