Player Matchup

Agni
Agni
Fisi23
Agni
Level 66
God Stats
0W - 3L
1,281 SR
Queue Stats
1W - 4L
1,306 Elo+
Solo
Artemis
Artemis
Haribobizla
Artemis
Level 65
God Stats
2W - 1L
1,519 SR
Queue Stats
143W - 143L
1,543 Elo+
Solo
Medusa
Medusa
Navy_silas
Medusa
Level 107
God Stats
2W - 2L
1,614 SR
Queue Stats
124W - 173L
1,438 Elo+
Solo
Team Averages
Level 79
1,471 SR
1,429 Elo+

VS

Team Averages
Level 120
1,360 SR
1,557 Elo+
Discordia
Discordia
NykS-CTR
Discordia
Level 128
God Stats
2W - 1L
1,465 SR
Queue Stats
66W - 42L
1,570 Elo+
Party 1
Chaac
Chaac
dostcell
Chaac
Level 104
God Stats
1W - 1L
1,114 SR
Queue Stats
25W - 18L
1,553 Elo+
Party 1
Hachiman
Hachiman
vGod_Glove
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 46L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Fisi23
Agni
11
0 / 5 / 5
7,382
615
4,770
8,693
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Haribobizla
Artemis
12
0 / 1 / 3
7,366
614
7,855
9,078
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Navy_silas
Medusa
13
6 / 3 / 0
8,656
721
10,653
10,301
3,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NykS-CTR
Discordia
13
2 / 3 / 6
8,434
703
10,826
6,811
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
dostcell
Chaac
14
3 / 1 / 5
8,688
724
8,067
11,150
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
vGod_Glove
Hachiman
14
4 / 2 / 3
8,818
735
6,223
9,227
2,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
9
9
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
Fisi23
Agni
0
5
5
0.5
L
Artemis
Haribobizla
Artemis
0
1
3
1.5
L
Medusa
Navy_silas
Medusa
6
3
0
2
W
Discordia
NykS-CTR
Discordia
2
3
6
1.67
W
Chaac
dostcell
Chaac
3
1
5
5.5
W
Hachiman
vGod_Glove
Hachiman
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
25,116
28,072
Taken
27,188
9,944
Mitigated
13,068
5,203
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Fisi23
Agni
4,770
75
0
1,980
8,693
2,910
135
4,044
4,484
16,082
769
L
Artemis
Haribobizla
Artemis
7,855
2,079
0
1,910
9,078
3,409
94
3,808
5,144
0
26,374
L
Medusa
Navy_silas
Medusa
10,653
4,660
0
1,313
10,301
3,625
0
3,228
6,746
0
29,625
W
Discordia
NykS-CTR
Discordia
10,826
170
20
1,529
6,811
1,939
402
1,348
5,463
42,207
0
W
Chaac
dostcell
Chaac
8,067
427
0
3,898
11,150
8,721
266
2,136
9,014
0
21,584
W
Hachiman
vGod_Glove
Hachiman
6,223
2,529
0
4,024
9,227
2,408
567
1,523
7,704
0
25,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,404
Gold Earned
25,940
125
Minions Killed
148
4
Camps Cleared
8
646,176
Distance Traveled
690,573
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,382
615
28
2
1
205,809
5
L
Artemis
7,366
614
56
5
1
211,237
0
L
Medusa
8,656
721
41
3
2
229,130
2
W
Discordia
8,434
703
76
6
4
221,453
4
W
Chaac
8,688
724
36
3
1
247,752
0
W
Hachiman
8,818
735
36
3
3
221,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role