Player Matchup

Artemis
Artemis
Platinum V
Bren Kori
Artemis
Platinum V
Level 146
God Stats
33W - 15L
1,881 SR
Queue Stats
173W - 155L
2,030 MMR
Party 1
Khepri
Khepri
Platinum I
Xenogears17
Khepri
Platinum I
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
607W - 603L
1,798 MMR
Solo
Fenrir
Fenrir
Gold IV
Zegak
Fenrir
Gold IV
Level 126
God Stats
5W - 6L
1,509 SR
Queue Stats
166W - 145L
1,594 MMR
Party 1
Cliodhna
Cliodhna
Gold III
alexito388
Cliodhna
Gold III
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 80L
1,737 MMR
Solo
Scylla
Scylla
Platinum I
jaymush
Scylla
Platinum I
Level 160
God Stats
16W - 13L
1,722 SR
Queue Stats
457W - 440L
1,835 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,622 SR
1,799 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,825 SR
1,800 MMR
Baron Samedi
Baron Samedi
Gold III
FactorTheGame
Baron Samedi
Gold III
Level 160
God Stats
0W - 1L
1,753 SR
Queue Stats
28W - 22L
1,823 MMR
Solo
Amaterasu
Amaterasu
Gold II
Fr3ck1ly
Amaterasu
Gold II
Level 160
God Stats
10W - 10L
2,029 SR
Queue Stats
172W - 175L
1,734 MMR
Solo
Arachne
Arachne
Gold I
King Loafer
Arachne
Gold I
Level 109
God Stats
12W - 8L
1,719 SR
Queue Stats
65W - 64L
1,716 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
TheRealRetroBran
Ah Muzen Cab
Platinum IV
Level 145
God Stats
13W - 8L
1,890 SR
Queue Stats
214W - 212L
1,743 MMR
Solo
Ares
Ares
Platinum I
football72
Ares
Platinum I
Level 140
God Stats
30W - 17L
1,736 SR
Queue Stats
209W - 184L
1,981 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bren Kori
Artemis
20
5 / 7 / 7
14,337
551
18,601
23,607
9,583
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
18
1 / 7 / 18
12,465
479
5,831
25,925
38,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Zegak
Fenrir
20
13 / 9 / 7
15,426
593
20,310
22,645
9,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
alexito388
Cliodhna
20
5 / 2 / 7
16,629
640
21,379
22,389
21,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
jaymush
Scylla
20
8 / 4 / 14
14,885
573
26,807
14,289
4,595
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArtioThothGeb

VS

Bans
LokiAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FactorTheGame
Baron Samedi
19
2 / 8 / 9
12,326
474
16,620
22,288
11,545
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Fr3ck1ly
Amaterasu
19
1 / 4 / 2
12,445
479
5,757
24,429
30,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
King Loafer
Arachne
18
1 / 7 / 13
11,507
443
11,471
25,922
15,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
TheRealRetroBran
Ah Muzen Cab
20
15 / 7 / 4
15,051
579
28,532
25,272
10,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 6 / 11
13,217
508
16,000
28,544
44,340
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
32
Kills
29
29
Deaths
32
53
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bren Kori
Artemis
5
7
7
1.21
L
Baron Samedi
FactorTheGame
Baron Samedi
2
8
9
0.81
L
Amaterasu
Fr3ck1ly
Amaterasu
1
4
2
0.5
L
Arachne
King Loafer
Arachne
1
7
13
1.07
L
Ah Muzen Cab
TheRealRetroBran
Ah Muzen Cab
15
7
4
2.43
W
Khepri
1
7
18
1.43
W
Fenrir
Zegak
Fenrir
13
9
7
1.83
W
Cliodhna
alexito388
Cliodhna
5
2
7
4.25
L
10
6
11
2.58
W
Scylla
jaymush
Scylla
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,928
Damage
78,380
108,855
Taken
126,455
84,393
Mitigated
112,988
32,012
Healing
33,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bren Kori
Artemis
18,601
7,240
0
8,170
23,607
9,583
4,816
4,324
19,283
0
122,741
L
Baron Samedi
FactorTheGame
Baron Samedi
16,620
1,242
1,212
4,840
22,288
11,545
191
12,298
9,640
97,565
0
L
Amaterasu
Fr3ck1ly
Amaterasu
5,757
1,946
0
7,883
24,429
30,932
0
3,571
18,579
0
88,827
L
Arachne
King Loafer
Arachne
11,471
8,563
0
9,184
25,922
15,315
1,001
5,683
20,080
0
87,697
L
Ah Muzen Cab
TheRealRetroBran
Ah Muzen Cab
28,532
7,665
0
7,837
25,272
10,856
64
4,324
20,557
0
122,125
W
Khepri
5,831
707
0
1,459
25,925
38,264
167
11,255
14,670
18,687
0
W
Fenrir
Zegak
Fenrir
20,310
5,304
0
6,066
22,645
9,962
2,090
5,587
17,058
0
102,207
W
Cliodhna
alexito388
Cliodhna
21,379
1,407
0
13,807
22,389
21,989
990
6,969
15,420
0
147,322
L
16,000
861
0
2,860
28,544
44,340
0
6,163
21,483
27,880
10,722
W
Scylla
jaymush
Scylla
26,807
2,689
234
2,276
14,289
4,595
1,299
7,651
6,638
119,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,742
Gold Earned
64,546
795
Minions Killed
660
0
Camps Cleared
0
2,482,665
Distance Traveled
2,391,097
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,337
551
178
7
0
442,487
7
L
Baron Samedi
12,326
474
151
6
0
418,683
6
L
Amaterasu
12,445
479
181
7
0
467,587
11
L
Arachne
11,507
443
129
5
0
540,262
8
L
Ah Muzen Cab
15,051
579
168
6
0
456,854
2
W
Khepri
12,465
479
19
1
0
492,290
2
W
Fenrir
15,426
593
133
5
0
498,115
4
W
Cliodhna
16,629
640
280
11
0
562,423
1
L
Ares
13,217
508
31
1
0
507,711
5
W
Scylla
14,885
573
185
7
0
487,350
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role