Player Matchup

Atlas
Atlas
 
Atlas
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AdriSurvey_Corps
Hel
Level 28
God Stats
1W - 3L
1,317 SR
Queue Stats
25W - 44L
1,318 Elo+
Party 1
Skadi
Skadi
Barthoni
Skadi
Level 93
God Stats
0W - 2L
1,319 SR
Queue Stats
24W - 43L
1,316 Elo+
Party 1
King Arthur
King Arthur
Daemonenkoender1
King Arthur
Level 120
God Stats
0W - 1L
1,691 SR
Queue Stats
10W - 14L
1,441 Elo+
Party 1
Thanatos
Thanatos
Radoxx
Thanatos
Level 97
God Stats
3W - 7L
1,324 SR
Queue Stats
50W - 67L
1,434 Elo+
Solo
Team Averages
Level 79
1,430 SR
1,402 Elo+

VS

Team Averages
Level 77
1,525 SR
1,426 Elo+
Loki
Loki
DerBuschi89
Loki
Level 123
God Stats
6W - 2L
1,947 SR
Queue Stats
145W - 196L
1,451 Elo+
Party 2
Vamana
Vamana
Doomtrap48
Vamana
Level 28
God Stats
1W - 3L
1,169 SR
Queue Stats
40W - 40L
1,390 Elo+
Solo
Scylla
Scylla
Gorelaz
Scylla
Level 81
God Stats
3W - 7L
1,433 SR
Queue Stats
274W - 275L
1,498 Elo+
Solo
Bacchus
Bacchus
xIstmirEgalx
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 121L
1,371 Elo+
Party 2
Nike
Nike
yngve_hardRock
Nike
Level 67
God Stats
14W - 10L
1,579 SR
Queue Stats
146W - 189L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 1 / 1
6,984
635
2,174
6,629
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 5 / 2
7,153
650
2,533
7,671
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Barthoni
Skadi
13
0 / 5 / 2
7,065
642
3,344
9,506
3,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Daemonenkoender1
King Arthur
14
3 / 4 / 0
8,026
730
7,601
14,427
11,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Radoxx
Thanatos
13
2 / 3 / 0
7,434
676
2,510
6,610
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
10,229
930
10,389
8,262
3,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Doomtrap48
Vamana
16
1 / 1 / 9
9,494
863
4,574
12,348
6,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Gorelaz
Scylla
15
4 / 1 / 7
8,956
814
10,138
5,074
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
xIstmirEgalx
Bacchus
13
0 / 0 / 5
8,010
728
1,851
5,740
7,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 4
8,958
814
4,017
11,925
6,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
18
18
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
L
0
5
2
0.2
L
Skadi
Barthoni
Skadi
0
5
2
0.2
L
King Arthur
Daemonenkoender1
King Arthur
3
4
0
0.75
W
10
0
5
12.5
W
Vamana
Doomtrap48
Vamana
1
1
9
5.5
W
Scylla
Gorelaz
Scylla
4
1
7
7.5
L
Thanatos
Radoxx
Thanatos
2
3
0
0.67
W
Bacchus
xIstmirEgalx
Bacchus
0
0
5
2.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
30,969
44,843
Taken
43,349
23,020
Mitigated
26,751
4,452
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,174
642
0
420
6,629
3,750
0
2,355
4,274
7,350
0
L
2,533
622
371
471
7,671
1,949
208
1,609
6,062
13,614
0
L
Skadi
Barthoni
Skadi
3,344
1,426
66
202
9,506
3,208
163
2,168
7,338
0
15,062
L
King Arthur
Daemonenkoender1
King Arthur
7,601
349
0
294
14,427
11,695
0
3,685
10,742
8,308
25,118
W
10,389
2,705
0
502
8,262
3,289
1,090
1,890
6,372
0
41,176
W
Vamana
Doomtrap48
Vamana
4,574
1,737
2,110
5,351
12,348
6,986
2,160
1,953
10,395
0
24,999
W
Scylla
Gorelaz
Scylla
10,138
1,119
113
260
5,074
1,796
998
709
4,365
22,173
0
L
Thanatos
Radoxx
Thanatos
2,510
238
0
2,628
6,610
2,418
0
2,172
4,438
0
11,461
W
Bacchus
xIstmirEgalx
Bacchus
1,851
80
0
390
5,740
7,865
1,462
543
5,197
12,374
0
W
4,017
534
0
2,524
11,925
6,815
5,159
1,202
10,723
0
22,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,662
Gold Earned
45,647
127
Minions Killed
188
0
Camps Cleared
0
785,093
Distance Traveled
1,087,238
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,984
635
7
1
0
106,697
1
L
Hel
7,153
650
33
3
0
141,007
0
L
Skadi
7,065
642
20
2
0
176,269
0
L
King Arthur
8,026
730
46
4
0
175,726
0
W
Loki
10,229
930
59
5
0
232,414
0
W
Vamana
9,494
863
37
3
0
234,912
2
W
Scylla
8,956
814
25
2
0
223,930
0
L
Thanatos
7,434
676
21
2
0
185,394
0
W
Bacchus
8,010
728
28
3
0
185,247
0
W
Nike
8,958
814
39
4
0
210,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role