Player Matchup

Chang'e
Chang'e
Arouf_le_beau
Chang'e
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,836 Elo+
Party 1
Ao Kuang
Ao Kuang
Dead On Hook664
Ao Kuang
Level 31
God Stats
1W - 3L
1,722 SR
Queue Stats
8W - 9L
1,563 Elo+
Solo
Bellona
Bellona
durex_0complexes
Bellona
Level 31
God Stats
0W - 5L
1,250 SR
Queue Stats
15W - 20L
1,408 Elo+
Party 1
Ymir
Ymir
monii7
Ymir
Level 34
God Stats
3W - 2L
1,660 SR
Queue Stats
16W - 20L
1,519 Elo+
Solo
Neith
Neith
rongeur-sec
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,499 Elo+
Party 1
Team Averages
Level 29
1,526 SR
1,565 Elo+

VS

Team Averages
Level 51
1,506 SR
1,342 Elo+
Sun Wukong
Sun Wukong
Atrimex
Sun Wukong
Level 45
God Stats
4W - 7L
1,303 SR
Queue Stats
11W - 19L
1,325 Elo+
Solo
Olorun
Olorun
Gankinglanes689
Olorun
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,091 Elo+
Solo
Shiva
Shiva
Jtkw4
Shiva
Level 36
God Stats
3W - 4L
1,570 SR
Queue Stats
55W - 81L
1,500 Elo+
Solo
Bastet
Bastet
MsStealUrMan464
Bastet
Level 108
God Stats
9W - 8L
1,543 SR
Queue Stats
51W - 74L
1,385 Elo+
Solo
Sol
Sol
xFatKidGamingx
Sol
Level 33
God Stats
8W - 19L
1,613 SR
Queue Stats
69W - 102L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
7
0 / 5 / 0
4,575
458
812
7,411
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
8
0 / 3 / 0
4,923
492
2,685
8,253
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 0
5,664
566
5,248
7,564
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
monii7
Ymir
9
1 / 1 / 0
5,521
552
2,884
6,948
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 2
5,435
544
4,010
4,093
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atrimex
Sun Wukong
12
3 / 0 / 3
7,088
709
5,417
6,872
3,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 1
6,044
604
5,240
4,942
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Jtkw4
Shiva
9
1 / 1 / 1
5,543
554
2,377
5,510
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 5
6,231
623
3,285
6,008
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 2
6,929
693
5,116
4,812
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
5
0
0
W
Sun Wukong
Atrimex
Sun Wukong
3
0
3
4.5
L
Ao Kuang
0
3
0
0
W
1
0
1
1.5
W
Shiva
Jtkw4
Shiva
1
1
1
1.5
W
3
0
5
5.5
L
1
4
0
0.25
L
Ymir
monii7
Ymir
1
1
0
1
L
0
0
2
1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
21,435
34,269
Taken
28,144
14,847
Mitigated
10,987
10,549
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
812
70
34
1,066
7,411
1,880
341
2,704
4,707
15,745
0
W
Sun Wukong
Atrimex
Sun Wukong
5,417
857
0
2,769
6,872
3,445
436
979
5,503
0
35,710
L
Ao Kuang
2,685
894
0
2,193
8,253
2,308
0
1,125
7,128
26,187
0
W
5,240
1,739
122
2,074
4,942
1,450
700
1,771
3,171
47,674
0
W
Shiva
Jtkw4
Shiva
2,377
636
206
1,244
5,510
2,534
112
1,436
4,074
0
9,911
W
3,285
879
160
3,665
6,008
1,792
104
1,094
4,826
0
29,638
L
5,248
1,168
0
2,754
7,564
5,339
0
663
6,901
0
23,155
L
Ymir
monii7
Ymir
2,884
247
157
1,976
6,948
4,139
0
3,294
3,654
18,679
0
L
4,010
1,559
209
2,160
4,093
1,181
0
2,053
2,040
0
34,172
W
5,116
2,245
0
2,768
4,812
1,766
1,775
1,003
3,701
34,520
5,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
31,835
240
Minions Killed
333
0
Camps Cleared
0
954,854
Distance Traveled
1,001,339
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,575
458
31
3
0
158,889
0
W
Sun Wukong
7,088
709
87
9
0
204,308
0
L
Ao Kuang
4,923
492
58
6
0
194,588
0
W
Olorun
6,044
604
84
8
0
185,203
2
W
Shiva
5,543
554
18
2
0
204,680
0
W
Bastet
6,231
623
59
6
0
222,646
0
L
Bellona
5,664
566
53
5
0
217,846
1
L
Ymir
5,521
552
22
2
0
200,139
0
L
Neith
5,435
544
76
8
0
183,392
4
W
Sol
6,929
693
85
9
0
184,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role