Player Matchup

Serqet
Serqet
Cam0v
Serqet
Level 98
God Stats
0W - 1L
1,468 SR
Queue Stats
8W - 9L
1,372 Elo+
Party 2
Shiva
Shiva
HeyBevis
Shiva
Level 97
God Stats
1W - 3L
1,776 SR
Queue Stats
101W - 91L
1,415 Elo+
Party 2
Ne Zha
Ne Zha
Marsqueezy
Ne Zha
Level 158
God Stats
10W - 11L
1,480 SR
Queue Stats
254W - 224L
1,598 Elo+
Party 1
Chiron
Chiron
ShmokeShmoke
Chiron
Level 129
God Stats
4W - 6L
1,198 SR
Queue Stats
141W - 137L
1,509 Elo+
Party 1
Agni
Agni
thecao
Agni
Level 135
God Stats
15W - 7L
1,307 SR
Queue Stats
522W - 479L
1,601 Elo+
Solo
Team Averages
Level 123
1,446 SR
1,499 Elo+

VS

Team Averages
Level 117
1,628 SR
1,575 Elo+
Sylvanus
Sylvanus
ItsVariann
Sylvanus
Level 99
God Stats
23W - 22L
1,571 SR
Queue Stats
120W - 141L
1,526 Elo+
Solo
Medusa
Medusa
MarshmallowMiku
Medusa
Level 160
God Stats
7W - 6L
1,671 SR
Queue Stats
341W - 316L
1,640 Elo+
Solo
Zeus
Zeus
Xx_WickedGirl_xX
Zeus
Level 127
God Stats
4W - 4L
1,837 SR
Queue Stats
466W - 474L
1,535 Elo+
Solo
Hercules
Hercules
iCloroxed
Hercules
Level 101
God Stats
1W - 1L
1,557 SR
Queue Stats
10W - 5L
1,630 Elo+
Solo
Thanatos
Thanatos
sevsqinderer
Thanatos
Level 97
God Stats
37W - 31L
1,502 SR
Queue Stats
89W - 85L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cam0v
Serqet
14
1 / 6 / 4
8,445
650
3,380
12,926
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
HeyBevis
Shiva
17
3 / 3 / 8
9,890
761
16,271
15,048
7,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Marsqueezy
Ne Zha
16
0 / 3 / 8
9,070
698
6,318
9,526
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
16
3 / 2 / 4
9,596
738
6,982
10,407
3,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
thecao
Agni
19
6 / 5 / 4
10,868
836
15,650
11,805
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsVariann
Sylvanus
16
1 / 2 / 5
9,837
757
4,562
17,203
15,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 2 / 5
10,792
830
15,318
13,682
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 7
10,320
794
11,527
6,153
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
iCloroxed
Hercules
19
4 / 2 / 8
10,949
842
10,986
14,591
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thanatos
sevsqinderer
Thanatos
18
8 / 4 / 4
10,893
838
9,083
11,076
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
13
Kills
19
19
Deaths
13
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
Cam0v
Serqet
1
6
4
0.5
L
Shiva
HeyBevis
Shiva
3
3
8
2.33
W
Sylvanus
ItsVariann
Sylvanus
1
2
5
1.75
W
4
2
5
3.25
L
Ne Zha
Marsqueezy
Ne Zha
0
3
8
1.33
L
Chiron
3
2
4
2.5
W
2
3
7
1.83
W
Hercules
iCloroxed
Hercules
4
2
8
4
W
Thanatos
sevsqinderer
Thanatos
8
4
4
2.5
L
Agni
thecao
Agni
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,601
Damage
51,476
59,712
Taken
62,705
24,627
Mitigated
33,224
7,374
Healing
22,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Cam0v
Serqet
3,380
511
0
841
12,926
5,345
0
4,277
8,559
0
10,703
L
Shiva
HeyBevis
Shiva
16,271
2,156
270
1,140
15,048
7,016
0
5,450
9,598
0
34,201
W
Sylvanus
ItsVariann
Sylvanus
4,562
683
4,287
5,187
17,203
15,932
750
4,046
13,037
13,203
0
W
15,318
4,420
0
838
13,682
5,223
3,405
3,896
9,786
0
63,036
L
Ne Zha
Marsqueezy
Ne Zha
6,318
1,605
0
1,186
9,526
3,700
0
3,059
6,435
0
26,344
L
Chiron
6,982
1,348
453
2,360
10,407
3,990
0
2,704
7,687
0
32,299
W
11,527
902
604
827
6,153
1,561
1,297
1,916
4,237
43,749
0
W
Hercules
iCloroxed
Hercules
10,986
3,862
0
3,264
14,591
7,009
0
3,453
10,812
0
44,571
W
Thanatos
sevsqinderer
Thanatos
9,083
1,779
0
7,110
11,076
3,499
142
2,339
8,641
0
26,265
L
Agni
thecao
Agni
15,650
886
0
1,124
11,805
4,576
0
511
11,240
49,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,869
Gold Earned
52,791
242
Minions Killed
297
0
Camps Cleared
0
1,329,097
Distance Traveled
1,399,528
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,445
650
19
1
0
246,968
2
L
Shiva
9,890
761
45
3
0
287,612
2
W
Sylvanus
9,837
757
16
1
0
259,415
1
W
Medusa
10,792
830
104
8
0
289,137
3
L
Ne Zha
9,070
698
31
2
0
280,545
0
L
Chiron
9,596
738
65
5
0
257,593
0
W
Zeus
10,320
794
82
6
0
260,197
3
W
Hercules
10,949
842
61
5
0
302,203
3
W
Thanatos
10,893
838
34
3
0
288,576
1
L
Agni
10,868
836
82
6
0
256,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role