Player Matchup

Shiva
Shiva
KОT3
Shiva
Level 149
God Stats
0W - 1L
1,394 SR
Queue Stats
33W - 28L
1,675 Elo+
Party 2
Zeus
Zeus
SMOKENAKA
Zeus
Level 52
God Stats
8W - 4L
1,584 SR
Queue Stats
54W - 45L
1,644 Elo+
Party 2
Mercury
Mercury
ninjаdude
Mercury
Level 141
God Stats
9W - 19L
1,482 SR
Queue Stats
58W - 71L
1,438 Elo+
Party 2
Team Averages
Level 114
1,487 SR
1,586 Elo+

VS

Team Averages
Level 70
1,586 SR
1,617 Elo+
Khepri
Khepri
METRÂLLA
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,549 Elo+
Party 1
Nox
Nox
danimany
Nox
Level 66
God Stats
6W - 3L
1,759 SR
Queue Stats
281W - 167L
1,641 Elo+
Party 1
Jing Wei
Jing Wei
holopp
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KОT3
Shiva
15
5 / 8 / 3
10,420
695
12,618
26,797
21,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
14
3 / 8 / 5
10,804
720
16,710
14,139
4,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ninjаdude
Mercury
14
2 / 12 / 5
9,777
652
6,257
17,452
5,360
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
METRÂLLA
Khepri
16
5 / 4 / 19
12,405
827
6,072
16,395
21,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 4 / 15
11,872
791
17,175
11,330
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
holopp
Jing Wei
18
15 / 2 / 11
13,850
923
26,051
15,117
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
10
Kills
28
28
Deaths
10
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Shiva
KОT3
Shiva
5
8
3
0.81
W
Khepri
METRÂLLA
Khepri
5
4
19
3.63
L
Zeus
3
8
5
0.69
W
8
4
15
3.88
W
Jing Wei
holopp
Jing Wei
15
2
11
10.25
L
Mercury
ninjаdude
Mercury
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,585
Damage
49,298
58,388
Taken
42,842
31,410
Mitigated
33,680
5,558
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
KОT3
Shiva
12,618
2,601
381
3,109
26,797
21,842
0
9,466
17,331
366
33,326
W
Khepri
METRÂLLA
Khepri
6,072
1,034
585
2,895
16,395
21,191
76
5,380
10,779
13,635
0
L
Zeus
16,710
3,431
0
1,676
14,139
4,208
0
7,110
7,029
38,313
0
W
17,175
1,948
101
2,303
11,330
5,188
662
5,583
5,538
49,087
0
W
Jing Wei
holopp
Jing Wei
26,051
19,918
0
6,765
15,117
7,301
1,749
6,356
8,403
0
70,472
L
Mercury
ninjаdude
Mercury
6,257
3,167
0
392
17,452
5,360
0
7,288
10,164
0
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
38,127
123
Minions Killed
164
5
Camps Cleared
7
766,491
Distance Traveled
815,963
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,420
695
31
2
0
272,532
3
W
Khepri
12,405
827
7
0
0
277,358
2
L
Zeus
10,804
720
62
4
3
225,312
0
W
Nox
11,872
791
74
5
4
266,000
3
W
Jing Wei
13,850
923
83
6
3
272,605
2
L
Mercury
9,777
652
30
2
2
268,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role