Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Taykillz-_-
Bellona
Level 63
God Stats
4W - 5L
1,774 SR
Queue Stats
103W - 172L
1,290 Elo+
Solo
Danzaburou
Danzaburou
tidebashur16
Danzaburou
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
110W - 167L
1,342 Elo+
Solo
Team Averages
Level 78
1,591 SR
1,377 Elo+

VS

Team Averages
Level 73
1,454 SR
1,289 Elo+
Medusa
Medusa
BigCaseDawg
Medusa
Level 126
God Stats
58W - 91L
1,429 SR
Queue Stats
245W - 389L
1,308 Elo+
Solo
Chaac
Chaac
FrostyFPS
Chaac
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,306 Elo+
Solo
Atlas
Atlas
RanchOfJolly
Atlas
Level 41
God Stats
20W - 27L
1,434 SR
Queue Stats
24W - 38L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 5 / 8
10,996
611
9,747
14,696
8,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Taykillz-_-
Bellona
17
7 / 1 / 4
12,378
688
14,609
15,583
14,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
tidebashur16
Danzaburou
18
7 / 5 / 6
13,350
742
19,349
17,191
7,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 11 / 5
10,784
599
9,410
18,364
7,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
FrostyFPS
Chaac
16
1 / 1 / 7
11,042
613
16,799
18,918
22,780
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 4 / 3
12,732
707
13,227
15,832
28,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
16
Kills
11
11
Deaths
16
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
5
8
1.2
L
Medusa
3
11
5
0.5
L
Chaac
FrostyFPS
Chaac
1
1
7
4.5
L
7
4
3
2.13
W
Bellona
Taykillz-_-
Bellona
7
1
4
9
W
Danzaburou
tidebashur16
Danzaburou
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,705
Damage
39,436
47,470
Taken
53,114
30,306
Mitigated
58,400
13,016
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,747
1,258
0
3,913
14,696
8,131
419
3,812
10,884
26,844
0
L
Medusa
9,410
3,163
0
168
18,364
7,245
183
3,366
14,824
0
23,294
L
Chaac
FrostyFPS
Chaac
16,799
1,948
447
8,694
18,918
22,780
454
4,041
14,437
0
51,132
L
13,227
5,153
585
2,002
15,832
28,375
0
3,158
12,369
32,662
0
W
Bellona
Taykillz-_-
Bellona
14,609
5,865
0
2,168
15,583
14,826
509
4,763
10,791
0
47,493
W
Danzaburou
tidebashur16
Danzaburou
19,349
11,432
0
6,935
17,191
7,349
640
5,185
12,006
0
56,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
34,558
158
Minions Killed
132
10
Camps Cleared
5
901,709
Distance Traveled
886,370
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,996
611
26
1
2
311,431
1
L
Medusa
10,784
599
37
2
1
244,495
1
L
Chaac
11,042
613
59
3
3
352,668
0
L
Atlas
12,732
707
36
2
1
289,207
1
W
Bellona
12,378
688
57
3
5
352,021
3
W
Danzaburou
13,350
742
75
4
3
238,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role