Player Matchup

Athena
Athena
Gold III
DragonLilyTea
Athena
Gold III
Level 146
God Stats
17W - 16L
1,521 SR
Queue Stats
141W - 144L
1,490 MMR
Solo
Izanami
Izanami
Silver II
FrostSiIence
Izanami
Silver II
Level 129
God Stats
4W - 3L
1,924 SR
Queue Stats
32W - 19L
1,498 MMR
Solo
Anubis
Anubis
Gold V
KvngQuickz
Anubis
Gold V
Level 127
God Stats
9W - 4L
1,752 SR
Queue Stats
378W - 373L
1,371 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Phrendly
Gilgamesh
Gold IV
Level 145
God Stats
6W - 1L
1,684 SR
Queue Stats
32W - 27L
1,472 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
borntocarnage
Tsukuyomi
Gold II
Level 146
God Stats
8W - 7L
1,605 SR
Queue Stats
311W - 299L
1,574 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,697 SR
1,481 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,706 SR
1,480 MMR
Cthulhu
Cthulhu
Gold V
Cornelius Lion
Cthulhu
Gold V
Level 159
God Stats
1W - 4L
1,590 SR
Queue Stats
81W - 81L
1,478 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Pope88
Amaterasu
Gold IV
Level 149
God Stats
1W - 1L
1,891 SR
Queue Stats
245W - 267L
1,463 MMR
Party 1
Nu Wa
Nu Wa
Bronze IV
Triforce_Hero25
Nu Wa
Bronze IV
Level 160
God Stats
1W - 3L
1,642 SR
Queue Stats
38W - 34L
1,500 MMR
Solo
Thor
Thor
Silver I
cuffie 07
Thor
Silver I
Level 151
God Stats
2W - 3L
1,504 SR
Queue Stats
23W - 21L
1,498 MMR
Solo
Neith
Neith
Gold IV
iHiTho3sBoi
Neith
Gold IV
Level 66
God Stats
3W - 3L
1,905 SR
Queue Stats
136W - 144L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 9
7,988
533
5,102
11,951
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
FrostSiIence
Izanami
15
1 / 2 / 3
9,014
601
7,512
10,036
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
KvngQuickz
Anubis
16
6 / 1 / 3
9,448
630
5,510
8,346
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Phrendly
Gilgamesh
15
7 / 1 / 2
9,413
628
10,981
14,350
10,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
borntocarnage
Tsukuyomi
14
5 / 2 / 4
8,977
598
6,238
10,924
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
MulanGaneshaCharybdisBastet

VS

Bans
ThothPersephoneAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,108
474
6,810
8,433
6,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Pope88
Amaterasu
13
1 / 7 / 1
7,468
498
6,430
16,633
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 3 / 5
7,356
490
6,692
4,383
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
1 / 3 / 3
7,686
512
4,159
9,744
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
5 / 3 / 0
8,427
562
6,998
10,054
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
19
Kills
8
9
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
0
3
9
1.5
W
Izanami
FrostSiIence
Izanami
1
2
3
1.25
W
Anubis
KvngQuickz
Anubis
6
1
3
7.5
W
Gilgamesh
Phrendly
Gilgamesh
7
1
2
8
L
Amaterasu
Pope88
Amaterasu
1
7
1
0.21
L
0
3
5
0.83
W
Tsukuyomi
borntocarnage
Tsukuyomi
5
2
4
3.5
L
Thor
1
3
3
0.83
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,343
Damage
31,089
55,607
Taken
49,247
32,470
Mitigated
23,367
22,665
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,810
592
485
1,653
8,433
6,283
0
3,561
4,872
30,502
0
W
5,102
996
700
3,630
11,951
11,124
252
4,095
7,856
22,368
0
W
Izanami
FrostSiIence
Izanami
7,512
4,764
0
4,276
10,036
2,653
750
1,317
8,719
0
78,883
W
Anubis
KvngQuickz
Anubis
5,510
174
0
4,789
8,346
4,039
100
2,810
5,536
55,588
0
W
Gilgamesh
Phrendly
Gilgamesh
10,981
3,681
246
4,835
14,350
10,113
304
2,599
11,751
4,600
57,383
L
Amaterasu
Pope88
Amaterasu
6,430
2,360
0
5,488
16,633
10,260
384
3,935
12,698
962
36,364
L
6,692
697
0
547
4,383
1,210
0
1,110
3,273
46,307
0
W
Tsukuyomi
borntocarnage
Tsukuyomi
6,238
2,091
0
4,189
10,924
4,541
0
2,857
8,067
0
53,330
L
Thor
4,159
457
0
2,934
9,744
3,108
0
1,394
8,350
0
50,187
L
6,998
3,080
0
3,006
10,054
2,506
0
1,608
8,446
0
57,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
38,045
488
Minions Killed
439
0
Camps Cleared
0
1,529,806
Distance Traveled
1,451,915
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,108
474
46
3
0
312,119
8
W
Athena
7,988
533
30
2
0
317,125
10
W
Izanami
9,014
601
147
10
0
253,483
4
W
Anubis
9,448
630
114
8
0
286,103
2
W
Gilgamesh
9,413
628
104
7
0
332,038
2
L
Amaterasu
7,468
498
79
5
0
261,947
1
L
Nu Wa
7,356
490
104
7
0
296,601
5
W
Tsukuyomi
8,977
598
93
6
0
341,057
2
L
Thor
7,686
512
96
6
0
311,675
3
L
Neith
8,427
562
114
8
0
269,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role