Player Matchup

Merlin
Merlin
ArsMage
Merlin
Level 108
God Stats
5W - 1L
1,583 SR
Queue Stats
31W - 48L
1,366 Elo+
Solo
Kali
Kali
Sortya
Kali
Level 45
God Stats
2W - 0L
1,715 SR
Queue Stats
71W - 60L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
Varniher
Gilgamesh
Level 123
God Stats
8W - 5L
1,608 SR
Queue Stats
99W - 103L
1,517 Elo+
Party 2
Team Averages
Level 92
1,635 SR
1,474 Elo+

VS

Team Averages
Level 46
1,605 SR
1,643 Elo+
Agni
Agni
METRÂLLA
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,706 Elo+
Party 1
Cernunnos
Cernunnos
danimany
Cernunnos
Level 66
God Stats
7W - 7L
1,588 SR
Queue Stats
281W - 167L
1,660 Elo+
Party 1
Shiva
Shiva
legendawwe
Shiva
Level 49
God Stats
0W - 1L
1,728 SR
Queue Stats
7W - 4L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArsMage
Merlin
11
0 / 0 / 3
6,708
671
6,525
4,222
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Sortya
Kali
11
3 / 1 / 0
7,056
706
3,185
7,213
2,482
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Varniher
Gilgamesh
11
1 / 0 / 3
6,715
672
3,025
9,244
6,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 1 / 1
6,442
644
5,269
4,283
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
danimany
Cernunnos
12
1 / 2 / 0
6,737
674
7,258
6,196
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
9
0 / 1 / 1
6,066
607
2,537
6,116
2,308
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
1
1
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArsMage
Merlin
0
0
3
1.5
L
Agni
0
1
1
0.5
W
Kali
Sortya
Kali
3
1
0
3
W
Gilgamesh
Varniher
Gilgamesh
1
0
3
2.5
L
Cernunnos
danimany
Cernunnos
1
2
0
0.5
L
Shiva
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,735
Damage
15,064
20,679
Taken
16,595
10,729
Mitigated
6,191
3,971
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArsMage
Merlin
6,525
277
0
412
4,222
1,285
165
856
3,366
33,652
0
L
Agni
5,269
494
23
643
4,283
1,424
0
1,350
2,933
25,321
0
W
Kali
Sortya
Kali
3,185
1,600
0
2,715
7,213
2,482
122
2,264
4,949
0
7,063
W
Gilgamesh
Varniher
Gilgamesh
3,025
650
0
844
9,244
6,962
0
2,215
7,029
1,633
12,397
L
Cernunnos
danimany
Cernunnos
7,258
2,666
0
862
6,196
2,459
0
2,767
3,429
0
27,365
L
Shiva
2,537
324
213
1,127
6,116
2,308
0
2,925
3,191
0
9,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,479
Gold Earned
19,245
103
Minions Killed
112
3
Camps Cleared
6
547,419
Distance Traveled
491,959
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,708
671
70
7
1
176,880
1
L
Agni
6,442
644
42
4
2
185,672
3
W
Kali
7,056
706
10
1
0
193,774
3
W
Gilgamesh
6,715
672
23
2
2
176,765
3
L
Cernunnos
6,737
674
48
5
2
171,924
3
L
Shiva
6,066
607
22
2
2
134,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role