Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Gold V
Doc_Derpenstein
Ares
Gold V
Level 148
God Stats
14W - 10L
1,611 SR
Queue Stats
70W - 79L
1,184 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver IV
DrollDanostor
Tsukuyomi
Silver IV
Level 121
God Stats
2W - 3L
1,475 SR
Queue Stats
144W - 144L
1,296 MMR
Solo
Neith
Neith
Silver I
ItsBaddest
Neith
Silver I
Level 121
God Stats
62W - 56L
1,348 SR
Queue Stats
888W - 920L
1,220 MMR
Party 1
Achilles
Achilles
Silver I
TrustDerek
Achilles
Silver I
Level 108
God Stats
3W - 2L
1,315 SR
Queue Stats
65W - 61L
1,243 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,450 SR
1,289 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,637 SR
1,239 MMR
Hera
Hera
Silver II
DNALDxDAISY
Hera
Silver II
Level 79
God Stats
20W - 9L
1,787 SR
Queue Stats
267W - 264L
1,224 MMR
Party 2
Medusa
Medusa
Silver III
Morris_TheAnimal
Medusa
Silver III
Level 155
God Stats
2W - 4L
1,711 SR
Queue Stats
129W - 134L
1,262 MMR
Solo
Arachne
Arachne
Silver II
SimpForNIC
Arachne
Silver II
Level 84
God Stats
11W - 7L
1,660 SR
Queue Stats
49W - 59L
1,277 MMR
Solo
Atlas
Atlas
Bronze IV
coyoteduhast
Atlas
Bronze IV
Level 54
God Stats
0W - 5L
1,328 SR
Queue Stats
24W - 43L
1,216 MMR
Solo
Guan Yu
Guan Yu
Bronze III
satoshi5941
Guan Yu
Bronze III
Level 65
God Stats
2W - 2L
1,699 SR
Queue Stats
40W - 73L
1,218 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 5 / 6
9,848
518
10,575
9,645
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 11
9,068
477
6,505
17,594
16,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
DrollDanostor
Tsukuyomi
16
6 / 3 / 5
10,179
536
12,428
13,631
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
18
7 / 3 / 4
10,869
572
9,051
12,457
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
TrustDerek
Achilles
16
4 / 1 / 8
9,729
512
12,746
14,777
17,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KaliCliodhnaLoki

VS

Bans
BastetMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 1
10,385
547
14,904
10,901
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 2
9,813
516
12,693
8,969
3,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
SimpForNIC
Arachne
16
4 / 3 / 4
9,443
497
12,497
18,297
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 6
7,588
399
4,000
15,574
15,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
satoshi5941
Guan Yu
14
0 / 5 / 0
8,336
439
2,834
16,640
12,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
21
Kills
16
16
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
5
6
1.2
L
8
6
1
1.42
W
1
4
11
1.63
W
Tsukuyomi
DrollDanostor
Tsukuyomi
6
3
5
2.83
W
Neith
7
3
4
3
L
4
3
2
1.67
L
Arachne
SimpForNIC
Arachne
4
3
4
2
W
Achilles
TrustDerek
Achilles
4
1
8
8
L
0
4
6
0.75
L
Guan Yu
satoshi5941
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,305
Damage
46,928
68,104
Taken
70,381
44,734
Mitigated
41,681
17,953
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,575
560
0
1,133
9,645
2,649
0
2,754
6,891
59,176
0
L
14,904
4,786
0
1,100
10,901
3,385
0
3,971
6,733
72,677
0
W
6,505
332
891
3,975
17,594
16,009
127
5,271
11,654
24,872
0
W
Tsukuyomi
DrollDanostor
Tsukuyomi
12,428
3,464
99
5,253
13,631
5,016
589
4,119
9,512
0
59,673
W
Neith
9,051
5,814
0
3,664
12,457
4,039
3,144
3,171
9,286
0
78,765
L
12,693
4,013
0
820
8,969
3,395
844
2,187
6,609
0
76,572
L
Arachne
SimpForNIC
Arachne
12,497
8,512
0
3,381
18,297
7,183
0
3,353
14,477
0
73,489
W
Achilles
TrustDerek
Achilles
12,746
3,348
0
2,938
14,777
17,021
690
3,589
11,188
0
56,665
L
4,000
1,445
0
1,572
15,574
15,025
124
3,968
11,316
18,838
0
L
Guan Yu
satoshi5941
Guan Yu
2,834
141
897
3,978
16,640
12,693
0
2,999
13,055
0
46,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
45,565
468
Minions Killed
479
0
Camps Cleared
0
1,760,698
Distance Traveled
1,691,326
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,848
518
118
6
0
329,308
6
L
Hera
10,385
547
127
7
0
333,684
9
W
Ares
9,068
477
26
1
0
362,775
4
W
Tsukuyomi
10,179
536
89
5
0
397,581
2
W
Neith
10,869
572
141
7
0
322,840
4
L
Medusa
9,813
516
113
6
0
307,914
2
L
Arachne
9,443
497
117
6
0
408,333
0
W
Achilles
9,729
512
94
5
0
348,194
6
L
Atlas
7,588
399
26
1
0
292,778
2
L
Guan Yu
8,336
439
96
5
0
348,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role