Player Matchup

Aphrodite
Aphrodite
Platinum V
 
Aphrodite
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold V
Noobkiller85
Geb
Gold V
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 19L
1,722 MMR
Party 2
Bastet
Bastet
Gold I
kenixe
Bastet
Gold I
Level 97
God Stats
14W - 1L
1,500 SR
Queue Stats
65W - 28L
1,935 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,500 SR
1,719 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,460 SR
1,749 MMR
Nox
Nox
Gold I
Kolkhoz
Nox
Gold I
Level 146
God Stats
23W - 20L
1,598 SR
Queue Stats
83W - 90L
1,810 MMR
Party 1
Horus
Horus
Platinum IV
MagiCano4515
Horus
Platinum IV
Level 132
God Stats
63W - 59L
1,544 SR
Queue Stats
432W - 423L
1,902 MMR
Party 1
Bacchus
Bacchus
Gold IV
ifairy33isback
Bacchus
Gold IV
Level 93
God Stats
0W - 5L
1,239 SR
Queue Stats
487W - 506L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 2 / 10
9,768
698
15,195
11,057
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 12
9,334
667
6,614
11,876
11,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
kenixe
Bastet
15
9 / 0 / 4
10,738
767
21,870
16,377
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CabrakanAh Muzen CabThothFenrirGilgamesh

VS

Bans
PersephoneOdinHerculesAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
2 / 6 / 1
8,387
599
6,542
11,149
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 3
7,772
555
6,226
20,031
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 1
8,109
579
7,678
19,072
20,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
13
Kills
2
3
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
10
4
L
Nox
2
6
1
0.42
L
0
4
3
0.38
W
1
1
12
7
L
0
3
1
0.17
W
Bastet
kenixe
Bastet
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,679
Damage
20,446
39,310
Taken
50,252
25,249
Mitigated
41,619
22,968
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
15,195
2,262
8,271
7,338
11,057
5,582
1,112
4,341
6,446
50,201
0
L
Nox
6,542
709
0
213
11,149
4,251
0
5,321
5,658
27,789
0
L
6,226
3,300
1,937
3,467
20,031
16,468
0
8,387
11,111
0
21,237
W
6,614
1,336
0
3,353
11,876
11,509
726
4,027
7,583
19,174
0
L
7,678
731
0
3,060
19,072
20,900
0
8,208
10,494
18,351
0
W
Bastet
kenixe
Bastet
21,870
6,134
0
4,006
16,377
8,158
606
5,920
9,757
0
55,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
24,268
145
Minions Killed
103
11
Camps Cleared
0
808,497
Distance Traveled
735,005
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,768
698
70
5
3
233,345
1
L
Nox
8,387
599
44
3
0
225,976
4
L
Horus
7,772
555
31
2
0
266,068
3
W
Geb
9,334
667
30
2
3
274,775
3
L
Bacchus
8,109
579
28
2
0
242,961
5
W
Bastet
10,738
767
45
3
5
300,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role