Player Matchup

Vulcan
Vulcan
Silver I
ACZINO_TUGFA_RAP
Vulcan
Silver I
Level 100
God Stats
7W - 7L
1,149 SR
Queue Stats
129W - 131L
1,119 MMR
Party 2
Geb
Geb
Silver I
Dragonkrunch
Geb
Silver I
Level 109
God Stats
5W - 4L
1,461 SR
Queue Stats
69W - 63L
1,206 MMR
Solo
Nemesis
Nemesis
Silver II
FatSunnyD
Nemesis
Silver II
Level 103
God Stats
3W - 1L
1,581 SR
Queue Stats
112W - 123L
1,076 MMR
Solo
Osiris
Osiris
Silver II
GBEperc
Osiris
Silver II
Level 129
God Stats
2W - 1L
1,535 SR
Queue Stats
55W - 58L
1,054 MMR
Solo
Ullr
Ullr
Silver I
Nickillerpros
Ullr
Silver I
Level 146
God Stats
10W - 5L
1,615 SR
Queue Stats
123W - 130L
1,124 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,468 SR
1,116 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,508 SR
1,127 MMR
Chang'e
Chang'e
Silver III
DeadBy-VITU
Chang'e
Silver III
Level 108
God Stats
1W - 5L
1,309 SR
Queue Stats
185W - 206L
1,044 MMR
Solo
Athena
Athena
Silver I
Shivhur
Athena
Silver I
Level 121
God Stats
1W - 1L
1,774 SR
Queue Stats
150W - 154L
1,047 MMR
Solo
Apollo
Apollo
Silver IV
TKOxSnakeXeyeS
Apollo
Silver IV
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 74L
1,160 MMR
Solo
Ravana
Ravana
Gold V
Tragic_PWNAGE4U
Ravana
Gold V
Level 127
God Stats
0W - 1L
1,389 SR
Queue Stats
51W - 51L
1,278 MMR
Party 1
Vamana
Vamana
Silver I
soda1500
Vamana
Silver I
Level 138
God Stats
20W - 20L
1,567 SR
Queue Stats
135W - 150L
1,107 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 4
14,587
583
20,856
12,131
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 0 / 15
13,585
543
15,116
21,806
31,718
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
FatSunnyD
Nemesis
20
9 / 6 / 6
14,530
581
14,943
22,475
10,723
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
GBEperc
Osiris
20
7 / 2 / 7
15,201
608
30,243
24,378
28,590
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 1 / 1
15,585
623
15,375
14,110
6,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TsukuyomiArachneBastet

VS

Bans
AtlasMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeadBy-VITU
Chang'e
16
2 / 8 / 5
10,320
413
9,687
22,875
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Shivhur
Athena
15
0 / 9 / 5
9,268
371
11,215
29,805
16,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 5 / 0
10,847
434
7,290
13,925
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 6 / 4
11,653
466
14,655
21,253
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
soda1500
Vamana
15
1 / 5 / 5
9,716
389
9,542
26,752
28,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
33
Kills
13
13
Deaths
33
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
Chang'e
DeadBy-VITU
Chang'e
2
8
5
0.56
W
3
0
15
10.5
W
Nemesis
FatSunnyD
Nemesis
9
6
6
2
W
Osiris
GBEperc
Osiris
7
2
7
5.25
W
8
1
1
8.5
L
Athena
Shivhur
Athena
0
9
5
0.28
L
3
5
0
0.6
L
7
6
4
1.5
L
Vamana
soda1500
Vamana
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,533
Damage
52,389
94,900
Taken
114,610
82,894
Mitigated
65,283
29,712
Healing
25,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,856
6,233
0
1,115
12,131
5,629
3,213
3,928
7,991
123,251
0
L
Chang'e
DeadBy-VITU
Chang'e
9,687
342
4,386
7,234
22,875
6,554
342
10,291
12,054
64,416
0
W
15,116
1,794
0
3,347
21,806
31,718
430
5,655
15,934
43,268
10,512
W
Nemesis
FatSunnyD
Nemesis
14,943
4,315
0
9,024
22,475
10,723
1,812
3,934
18,335
0
111,360
W
Osiris
GBEperc
Osiris
30,243
12,749
0
13,252
24,378
28,590
2,704
4,670
19,537
14,353
108,933
W
15,375
6,448
0
2,974
14,110
6,234
6,519
2,351
11,519
0
140,409
L
Athena
Shivhur
Athena
11,215
3,124
685
4,086
29,805
16,686
71
11,814
17,751
59,565
0
L
7,290
4,379
0
2,698
13,925
4,506
1,499
2,174
11,551
0
64,263
L
14,655
6,045
0
1,906
21,253
8,637
0
8,634
12,440
0
53,276
L
Vamana
soda1500
Vamana
9,542
3,917
0
4,354
26,752
28,900
164
4,265
22,262
254
48,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,488
Gold Earned
51,804
862
Minions Killed
515
0
Camps Cleared
0
2,470,672
Distance Traveled
2,106,336
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,587
583
200
8
0
480,217
2
L
Chang'e
10,320
413
142
6
0
410,266
3
W
Geb
13,585
543
59
2
0
524,915
4
W
Nemesis
14,530
581
157
6
0
540,499
1
W
Osiris
15,201
608
213
9
0
455,388
4
W
Ullr
15,585
623
233
9
0
469,653
0
L
Athena
9,268
371
103
4
0
458,541
2
L
Apollo
10,847
434
117
5
0
367,204
2
L
Ravana
11,653
466
75
3
0
445,765
6
L
Vamana
9,716
389
78
3
0
424,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role